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| BlockVine (int par1) |
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void | setBlockBoundsForItemRender () |
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int | getRenderType () |
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boolean | isOpaqueCube () |
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boolean | renderAsNormalBlock () |
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void | setBlockBoundsBasedOnState (IBlockAccess par1IBlockAccess, int par2, int par3, int par4) |
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AxisAlignedBB | getCollisionBoundingBoxFromPool (World par1World, int par2, int par3, int par4) |
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boolean | canPlaceBlockOnSide (World par1World, int par2, int par3, int par4, int par5) |
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int | getBlockColor () |
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int | getRenderColor (int par1) |
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int | colorMultiplier (IBlockAccess par1IBlockAccess, int par2, int par3, int par4) |
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void | onNeighborBlockChange (World par1World, int par2, int par3, int par4, int par5) |
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void | updateTick (World par1World, int par2, int par3, int par4, Random par5Random) |
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int | onBlockPlaced (World par1World, int par2, int par3, int par4, int par5, float par6, float par7, float par8, int par9) |
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int | idDropped (int par1, Random par2Random, int par3) |
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int | quantityDropped (Random par1Random) |
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void | harvestBlock (World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) |
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boolean | isShearable (ItemStack item, World world, int x, int y, int z) |
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ArrayList< ItemStack > | onSheared (ItemStack item, World world, int x, int y, int z, int fortune) |
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boolean | isLadder (World world, int x, int y, int z, EntityLiving entity) |
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| Block (int par1, Material par2Material) |
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Block | setStepSound (StepSound par1StepSound) |
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Block | setLightOpacity (int par1) |
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Block | setLightValue (float par1) |
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Block | setResistance (float par1) |
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boolean | renderAsNormalBlock () |
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boolean | getBlocksMovement (IBlockAccess par1IBlockAccess, int par2, int par3, int par4) |
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int | getRenderType () |
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Block | setHardness (float par1) |
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Block | setBlockUnbreakable () |
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float | getBlockHardness (World par1World, int par2, int par3, int par4) |
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Block | setTickRandomly (boolean par1) |
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boolean | getTickRandomly () |
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boolean | hasTileEntity () |
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final void | setBlockBounds (float par1, float par2, float par3, float par4, float par5, float par6) |
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float | getBlockBrightness (IBlockAccess par1IBlockAccess, int par2, int par3, int par4) |
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int | getMixedBrightnessForBlock (IBlockAccess par1IBlockAccess, int par2, int par3, int par4) |
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boolean | shouldSideBeRendered (IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) |
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boolean | isBlockSolid (IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) |
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Icon | getBlockTexture (IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) |
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Icon | getIcon (int par1, int par2) |
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void | addCollisionBoxesToList (World par1World, int par2, int par3, int par4, AxisAlignedBB par5AxisAlignedBB, List par6List, Entity par7Entity) |
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final Icon | getBlockTextureFromSide (int par1) |
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AxisAlignedBB | getSelectedBoundingBoxFromPool (World par1World, int par2, int par3, int par4) |
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AxisAlignedBB | getCollisionBoundingBoxFromPool (World par1World, int par2, int par3, int par4) |
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boolean | isOpaqueCube () |
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boolean | canCollideCheck (int par1, boolean par2) |
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boolean | isCollidable () |
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void | updateTick (World par1World, int par2, int par3, int par4, Random par5Random) |
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void | randomDisplayTick (World par1World, int par2, int par3, int par4, Random par5Random) |
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void | onBlockDestroyedByPlayer (World par1World, int par2, int par3, int par4, int par5) |
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void | onNeighborBlockChange (World par1World, int par2, int par3, int par4, int par5) |
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int | tickRate (World par1World) |
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void | onBlockAdded (World par1World, int par2, int par3, int par4) |
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void | breakBlock (World par1World, int par2, int par3, int par4, int par5, int par6) |
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int | quantityDropped (Random par1Random) |
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int | idDropped (int par1, Random par2Random, int par3) |
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float | getPlayerRelativeBlockHardness (EntityPlayer par1EntityPlayer, World par2World, int par3, int par4, int par5) |
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final void | dropBlockAsItem (World par1World, int par2, int par3, int par4, int par5, int par6) |
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void | dropBlockAsItemWithChance (World par1World, int par2, int par3, int par4, int par5, float par6, int par7) |
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int | damageDropped (int par1) |
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float | getExplosionResistance (Entity par1Entity) |
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MovingObjectPosition | collisionRayTrace (World par1World, int par2, int par3, int par4, Vec3 par5Vec3, Vec3 par6Vec3) |
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void | onBlockDestroyedByExplosion (World par1World, int par2, int par3, int par4, Explosion par5Explosion) |
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boolean | canPlaceBlockOnSide (World par1World, int par2, int par3, int par4, int par5, ItemStack par6ItemStack) |
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int | getRenderBlockPass () |
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boolean | canPlaceBlockOnSide (World par1World, int par2, int par3, int par4, int par5) |
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boolean | canPlaceBlockAt (World par1World, int par2, int par3, int par4) |
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boolean | onBlockActivated (World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9) |
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void | onEntityWalking (World par1World, int par2, int par3, int par4, Entity par5Entity) |
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int | onBlockPlaced (World par1World, int par2, int par3, int par4, int par5, float par6, float par7, float par8, int par9) |
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void | onBlockClicked (World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer) |
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void | velocityToAddToEntity (World par1World, int par2, int par3, int par4, Entity par5Entity, Vec3 par6Vec3) |
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void | setBlockBoundsBasedOnState (IBlockAccess par1IBlockAccess, int par2, int par3, int par4) |
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final double | getBlockBoundsMinX () |
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final double | getBlockBoundsMaxX () |
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final double | getBlockBoundsMinY () |
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final double | getBlockBoundsMaxY () |
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final double | getBlockBoundsMinZ () |
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final double | getBlockBoundsMaxZ () |
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int | getBlockColor () |
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int | getRenderColor (int par1) |
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int | isProvidingWeakPower (IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) |
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int | colorMultiplier (IBlockAccess par1IBlockAccess, int par2, int par3, int par4) |
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boolean | canProvidePower () |
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void | onEntityCollidedWithBlock (World par1World, int par2, int par3, int par4, Entity par5Entity) |
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int | isProvidingStrongPower (IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5) |
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void | setBlockBoundsForItemRender () |
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void | harvestBlock (World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6) |
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int | quantityDroppedWithBonus (int par1, Random par2Random) |
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boolean | canBlockStay (World par1World, int par2, int par3, int par4) |
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void | onBlockPlacedBy (World par1World, int par2, int par3, int par4, EntityLiving par5EntityLiving, ItemStack par6ItemStack) |
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void | onPostBlockPlaced (World par1World, int par2, int par3, int par4, int par5) |
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Block | setUnlocalizedName (String par1Str) |
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String | getLocalizedName () |
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String | getUnlocalizedName () |
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String | getUnlocalizedName2 () |
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boolean | onBlockEventReceived (World par1World, int par2, int par3, int par4, int par5, int par6) |
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boolean | getEnableStats () |
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int | getMobilityFlag () |
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float | getAmbientOcclusionLightValue (IBlockAccess par1IBlockAccess, int par2, int par3, int par4) |
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void | onFallenUpon (World par1World, int par2, int par3, int par4, Entity par5Entity, float par6) |
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int | idPicked (World par1World, int par2, int par3, int par4) |
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int | getDamageValue (World par1World, int par2, int par3, int par4) |
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void | getSubBlocks (int par1, CreativeTabs par2CreativeTabs, List par3List) |
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Block | setCreativeTab (CreativeTabs par1CreativeTabs) |
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void | onBlockHarvested (World par1World, int par2, int par3, int par4, int par5, EntityPlayer par6EntityPlayer) |
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CreativeTabs | getCreativeTabToDisplayOn () |
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void | onSetBlockIDWithMetaData (World par1World, int par2, int par3, int par4, int par5) |
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void | fillWithRain (World par1World, int par2, int par3, int par4) |
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boolean | isFlowerPot () |
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boolean | func_82506_l () |
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boolean | canDropFromExplosion (Explosion par1Explosion) |
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boolean | isAssociatedBlockID (int par1) |
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boolean | hasComparatorInputOverride () |
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int | getComparatorInputOverride (World par1World, int par2, int par3, int par4, int par5) |
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void | registerIcons (IconRegister par1IconRegister) |
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String | getItemIconName () |
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int | getLightValue (IBlockAccess world, int x, int y, int z) |
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boolean | isLadder (World world, int x, int y, int z, EntityLiving entity) |
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boolean | isLadder (World world, int x, int y, int z) |
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boolean | isBlockNormalCube (World world, int x, int y, int z) |
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boolean | isBlockSolidOnSide (World world, int x, int y, int z, ForgeDirection side) |
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boolean | isBlockReplaceable (World world, int x, int y, int z) |
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boolean | isBlockBurning (World world, int x, int y, int z) |
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boolean | isAirBlock (World world, int x, int y, int z) |
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boolean | canHarvestBlock (EntityPlayer player, int meta) |
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boolean | removeBlockByPlayer (World world, EntityPlayer player, int x, int y, int z) |
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void | addCreativeItems (ArrayList itemList) |
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int | getFlammability (IBlockAccess world, int x, int y, int z, int metadata, ForgeDirection face) |
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boolean | isFlammable (IBlockAccess world, int x, int y, int z, int metadata, ForgeDirection face) |
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int | getFireSpreadSpeed (World world, int x, int y, int z, int metadata, ForgeDirection face) |
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boolean | isFireSource (World world, int x, int y, int z, int metadata, ForgeDirection side) |
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boolean | hasTileEntity (int metadata) |
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TileEntity | createTileEntity (World world, int metadata) |
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int | quantityDropped (int meta, int fortune, Random random) |
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ArrayList< ItemStack > | getBlockDropped (World world, int x, int y, int z, int metadata, int fortune) |
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boolean | canSilkHarvest (World world, EntityPlayer player, int x, int y, int z, int metadata) |
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boolean | canCreatureSpawn (EnumCreatureType type, World world, int x, int y, int z) |
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boolean | isBed (World world, int x, int y, int z, EntityLiving player) |
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ChunkCoordinates | getBedSpawnPosition (World world, int x, int y, int z, EntityPlayer player) |
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void | setBedOccupied (World world, int x, int y, int z, EntityPlayer player, boolean occupied) |
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int | getBedDirection (IBlockAccess world, int x, int y, int z) |
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boolean | isBedFoot (IBlockAccess world, int x, int y, int z) |
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void | beginLeavesDecay (World world, int x, int y, int z) |
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boolean | canSustainLeaves (World world, int x, int y, int z) |
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boolean | isLeaves (World world, int x, int y, int z) |
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boolean | canBeReplacedByLeaves (World world, int x, int y, int z) |
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boolean | isWood (World world, int x, int y, int z) |
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boolean | isGenMineableReplaceable (World world, int x, int y, int z, int target) |
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float | getExplosionResistance (Entity par1Entity, World world, int x, int y, int z, double explosionX, double explosionY, double explosionZ) |
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void | onBlockExploded (World world, int x, int y, int z, Explosion explosion) |
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boolean | canConnectRedstone (IBlockAccess world, int x, int y, int z, int side) |
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boolean | canPlaceTorchOnTop (World world, int x, int y, int z) |
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boolean | canRenderInPass (int pass) |
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ItemStack | getPickBlock (MovingObjectPosition target, World world, int x, int y, int z) |
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boolean | isBlockFoliage (World world, int x, int y, int z) |
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boolean | addBlockHitEffects (World worldObj, MovingObjectPosition target, EffectRenderer effectRenderer) |
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boolean | addBlockDestroyEffects (World world, int x, int y, int z, int meta, EffectRenderer effectRenderer) |
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boolean | canSustainPlant (World world, int x, int y, int z, ForgeDirection direction, IPlantable plant) |
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void | onPlantGrow (World world, int x, int y, int z, int sourceX, int sourceY, int sourceZ) |
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boolean | isFertile (World world, int x, int y, int z) |
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int | getLightOpacity (World world, int x, int y, int z) |
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boolean | canDragonDestroy (World world, int x, int y, int z) |
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boolean | isBeaconBase (World worldObj, int x, int y, int z, int beaconX, int beaconY, int beaconZ) |
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boolean | rotateBlock (World worldObj, int x, int y, int z, ForgeDirection axis) |
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ForgeDirection[] | getValidRotations (World worldObj, int x, int y, int z) |
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float | getEnchantPowerBonus (World world, int x, int y, int z) |
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int | getEnchantPower (World world, int x, int y, int z) |
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boolean | recolourBlock (World world, int x, int y, int z, ForgeDirection side, int colour) |
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static boolean | isNormalCube (int par0) |
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static boolean | isAssociatedBlockID (int par0, int par1) |
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static void | setBurnProperties (int id, int encouragement, int flammability) |
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final int | blockID |
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float | blockHardness |
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float | blockResistance |
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StepSound | stepSound |
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float | blockParticleGravity |
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final Material | blockMaterial |
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float | slipperiness |
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static final StepSound | soundPowderFootstep = new StepSound("stone", 1.0F, 1.0F) |
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static final StepSound | soundWoodFootstep = new StepSound("wood", 1.0F, 1.0F) |
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static final StepSound | soundGravelFootstep = new StepSound("gravel", 1.0F, 1.0F) |
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static final StepSound | soundGrassFootstep = new StepSound("grass", 1.0F, 1.0F) |
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static final StepSound | soundStoneFootstep = new StepSound("stone", 1.0F, 1.0F) |
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static final StepSound | soundMetalFootstep = new StepSound("stone", 1.0F, 1.5F) |
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static final StepSound | soundGlassFootstep = new StepSoundStone("stone", 1.0F, 1.0F) |
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static final StepSound | soundClothFootstep = new StepSound("cloth", 1.0F, 1.0F) |
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static final StepSound | soundSandFootstep = new StepSound("sand", 1.0F, 1.0F) |
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static final StepSound | soundSnowFootstep = new StepSound("snow", 1.0F, 1.0F) |
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static final StepSound | soundLadderFootstep = new StepSoundSand("ladder", 1.0F, 1.0F) |
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static final StepSound | soundAnvilFootstep = new StepSoundAnvil("anvil", 0.3F, 1.0F) |
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static final Block[] | blocksList = new Block[4096] |
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static final boolean[] | opaqueCubeLookup = new boolean[4096] |
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static final int[] | lightOpacity = new int[4096] |
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static final boolean[] | canBlockGrass = new boolean[4096] |
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static final int[] | lightValue = new int[4096] |
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static boolean[] | useNeighborBrightness = new boolean[4096] |
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static final Block | stone = (new BlockStone(1)).setHardness(1.5F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("stone") |
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static final BlockGrass | grass = (BlockGrass)(new BlockGrass(2)).setHardness(0.6F).setStepSound(soundGrassFootstep).setUnlocalizedName("grass") |
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static final Block | dirt = (new BlockDirt(3)).setHardness(0.5F).setStepSound(soundGravelFootstep).setUnlocalizedName("dirt") |
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static final Block | cobblestone = (new Block(4, Material.rock)).setHardness(2.0F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("stonebrick").setCreativeTab(CreativeTabs.tabBlock) |
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static final Block | planks = (new BlockWood(5)).setHardness(2.0F).setResistance(5.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("wood") |
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static final Block | sapling = (new BlockSapling(6)).setHardness(0.0F).setStepSound(soundGrassFootstep).setUnlocalizedName("sapling") |
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static final Block | bedrock = (new Block(7, Material.rock)).setBlockUnbreakable().setResistance(6000000.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("bedrock").disableStats().setCreativeTab(CreativeTabs.tabBlock) |
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static final BlockFluid | waterMoving = (BlockFluid)(new BlockFlowing(8, Material.water)).setHardness(100.0F).setLightOpacity(3).setUnlocalizedName("water").disableStats() |
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static final Block | waterStill = (new BlockStationary(9, Material.water)).setHardness(100.0F).setLightOpacity(3).setUnlocalizedName("water").disableStats() |
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static final BlockFluid | lavaMoving = (BlockFluid)(new BlockFlowing(10, Material.lava)).setHardness(0.0F).setLightValue(1.0F).setUnlocalizedName("lava").disableStats() |
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static final Block | lavaStill = (new BlockStationary(11, Material.lava)).setHardness(100.0F).setLightValue(1.0F).setUnlocalizedName("lava").disableStats() |
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static final Block | sand = (new BlockSand(12)).setHardness(0.5F).setStepSound(soundSandFootstep).setUnlocalizedName("sand") |
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static final Block | gravel = (new BlockGravel(13)).setHardness(0.6F).setStepSound(soundGravelFootstep).setUnlocalizedName("gravel") |
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static final Block | oreGold = (new BlockOre(14)).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("oreGold") |
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static final Block | oreIron = (new BlockOre(15)).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("oreIron") |
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static final Block | oreCoal = (new BlockOre(16)).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("oreCoal") |
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static final Block | wood = (new BlockLog(17)).setHardness(2.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("log") |
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static final BlockLeaves | leaves = (BlockLeaves)(new BlockLeaves(18)).setHardness(0.2F).setLightOpacity(1).setStepSound(soundGrassFootstep).setUnlocalizedName("leaves") |
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static final Block | sponge = (new BlockSponge(19)).setHardness(0.6F).setStepSound(soundGrassFootstep).setUnlocalizedName("sponge") |
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static final Block | glass = (new BlockGlass(20, Material.glass, false)).setHardness(0.3F).setStepSound(soundGlassFootstep).setUnlocalizedName("glass") |
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static final Block | oreLapis = (new BlockOre(21)).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("oreLapis") |
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static final Block | blockLapis = (new Block(22, Material.rock)).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("blockLapis").setCreativeTab(CreativeTabs.tabBlock) |
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static final Block | dispenser = (new BlockDispenser(23)).setHardness(3.5F).setStepSound(soundStoneFootstep).setUnlocalizedName("dispenser") |
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static final Block | sandStone = (new BlockSandStone(24)).setStepSound(soundStoneFootstep).setHardness(0.8F).setUnlocalizedName("sandStone") |
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static final Block | music = (new BlockNote(25)).setHardness(0.8F).setUnlocalizedName("musicBlock") |
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static final Block | bed = (new BlockBed(26)).setHardness(0.2F).setUnlocalizedName("bed").disableStats() |
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static final Block | railPowered = (new BlockRailPowered(27)).setHardness(0.7F).setStepSound(soundMetalFootstep).setUnlocalizedName("goldenRail") |
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static final Block | railDetector = (new BlockDetectorRail(28)).setHardness(0.7F).setStepSound(soundMetalFootstep).setUnlocalizedName("detectorRail") |
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static final BlockPistonBase | pistonStickyBase = (BlockPistonBase)(new BlockPistonBase(29, true)).setUnlocalizedName("pistonStickyBase") |
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static final Block | web = (new BlockWeb(30)).setLightOpacity(1).setHardness(4.0F).setUnlocalizedName("web") |
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static final BlockTallGrass | tallGrass = (BlockTallGrass)(new BlockTallGrass(31)).setHardness(0.0F).setStepSound(soundGrassFootstep).setUnlocalizedName("tallgrass") |
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static final BlockDeadBush | deadBush = (BlockDeadBush)(new BlockDeadBush(32)).setHardness(0.0F).setStepSound(soundGrassFootstep).setUnlocalizedName("deadbush") |
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static final BlockPistonBase | pistonBase = (BlockPistonBase)(new BlockPistonBase(33, false)).setUnlocalizedName("pistonBase") |
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static final BlockPistonExtension | pistonExtension = new BlockPistonExtension(34) |
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static final Block | cloth = (new BlockCloth()).setHardness(0.8F).setStepSound(soundClothFootstep).setUnlocalizedName("cloth") |
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static final BlockPistonMoving | pistonMoving = new BlockPistonMoving(36) |
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static final BlockFlower | plantYellow = (BlockFlower)(new BlockFlower(37)).setHardness(0.0F).setStepSound(soundGrassFootstep).setUnlocalizedName("flower") |
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static final BlockFlower | plantRed = (BlockFlower)(new BlockFlower(38)).setHardness(0.0F).setStepSound(soundGrassFootstep).setUnlocalizedName("rose") |
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static final BlockFlower | mushroomBrown = (BlockFlower)(new BlockMushroom(39, "mushroom_brown")).setHardness(0.0F).setStepSound(soundGrassFootstep).setLightValue(0.125F).setUnlocalizedName("mushroom") |
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static final BlockFlower | mushroomRed = (BlockFlower)(new BlockMushroom(40, "mushroom_red")).setHardness(0.0F).setStepSound(soundGrassFootstep).setUnlocalizedName("mushroom") |
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static final Block | blockGold = (new BlockOreStorage(41)).setHardness(3.0F).setResistance(10.0F).setStepSound(soundMetalFootstep).setUnlocalizedName("blockGold") |
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static final Block | blockIron = (new BlockOreStorage(42)).setHardness(5.0F).setResistance(10.0F).setStepSound(soundMetalFootstep).setUnlocalizedName("blockIron") |
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static final BlockHalfSlab | stoneDoubleSlab = (BlockHalfSlab)(new BlockStep(43, true)).setHardness(2.0F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("stoneSlab") |
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static final BlockHalfSlab | stoneSingleSlab = (BlockHalfSlab)(new BlockStep(44, false)).setHardness(2.0F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("stoneSlab") |
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static final Block | brick = (new Block(45, Material.rock)).setHardness(2.0F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("brick").setCreativeTab(CreativeTabs.tabBlock) |
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static final Block | tnt = (new BlockTNT(46)).setHardness(0.0F).setStepSound(soundGrassFootstep).setUnlocalizedName("tnt") |
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static final Block | bookShelf = (new BlockBookshelf(47)).setHardness(1.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("bookshelf") |
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static final Block | cobblestoneMossy = (new Block(48, Material.rock)).setHardness(2.0F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("stoneMoss").setCreativeTab(CreativeTabs.tabBlock) |
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static final Block | obsidian = (new BlockObsidian(49)).setHardness(50.0F).setResistance(2000.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("obsidian") |
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static final Block | torchWood = (new BlockTorch(50)).setHardness(0.0F).setLightValue(0.9375F).setStepSound(soundWoodFootstep).setUnlocalizedName("torch") |
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static final BlockFire | fire = (BlockFire)(new BlockFire(51)).setHardness(0.0F).setLightValue(1.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("fire").disableStats() |
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static final Block | mobSpawner = (new BlockMobSpawner(52)).setHardness(5.0F).setStepSound(soundMetalFootstep).setUnlocalizedName("mobSpawner").disableStats() |
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static final Block | stairsWoodOak = (new BlockStairs(53, planks, 0)).setUnlocalizedName("stairsWood") |
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static final BlockChest | chest = (BlockChest)(new BlockChest(54, 0)).setHardness(2.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("chest") |
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static final BlockRedstoneWire | redstoneWire = (BlockRedstoneWire)(new BlockRedstoneWire(55)).setHardness(0.0F).setStepSound(soundPowderFootstep).setUnlocalizedName("redstoneDust").disableStats() |
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static final Block | oreDiamond = (new BlockOre(56)).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("oreDiamond") |
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static final Block | blockDiamond = (new BlockOreStorage(57)).setHardness(5.0F).setResistance(10.0F).setStepSound(soundMetalFootstep).setUnlocalizedName("blockDiamond") |
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static final Block | workbench = (new BlockWorkbench(58)).setHardness(2.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("workbench") |
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static final Block | crops = (new BlockCrops(59)).setUnlocalizedName("crops") |
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static final Block | tilledField = (new BlockFarmland(60)).setHardness(0.6F).setStepSound(soundGravelFootstep).setUnlocalizedName("farmland") |
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static final Block | furnaceIdle = (new BlockFurnace(61, false)).setHardness(3.5F).setStepSound(soundStoneFootstep).setUnlocalizedName("furnace").setCreativeTab(CreativeTabs.tabDecorations) |
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static final Block | furnaceBurning = (new BlockFurnace(62, true)).setHardness(3.5F).setStepSound(soundStoneFootstep).setLightValue(0.875F).setUnlocalizedName("furnace") |
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static final Block | signPost = (new BlockSign(63, TileEntitySign.class, true)).setHardness(1.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("sign").disableStats() |
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static final Block | doorWood = (new BlockDoor(64, Material.wood)).setHardness(3.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("doorWood").disableStats() |
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static final Block | ladder = (new BlockLadder(65)).setHardness(0.4F).setStepSound(soundLadderFootstep).setUnlocalizedName("ladder") |
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static final Block | rail = (new BlockRail(66)).setHardness(0.7F).setStepSound(soundMetalFootstep).setUnlocalizedName("rail") |
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static final Block | stairsCobblestone = (new BlockStairs(67, cobblestone, 0)).setUnlocalizedName("stairsStone") |
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static final Block | signWall = (new BlockSign(68, TileEntitySign.class, false)).setHardness(1.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("sign").disableStats() |
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static final Block | lever = (new BlockLever(69)).setHardness(0.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("lever") |
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static final Block | pressurePlateStone = (new BlockPressurePlate(70, "stone", Material.rock, EnumMobType.mobs)).setHardness(0.5F).setStepSound(soundStoneFootstep).setUnlocalizedName("pressurePlate") |
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static final Block | doorIron = (new BlockDoor(71, Material.iron)).setHardness(5.0F).setStepSound(soundMetalFootstep).setUnlocalizedName("doorIron").disableStats() |
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static final Block | pressurePlatePlanks = (new BlockPressurePlate(72, "wood", Material.wood, EnumMobType.everything)).setHardness(0.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("pressurePlate") |
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static final Block | oreRedstone = (new BlockRedstoneOre(73, false)).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("oreRedstone").setCreativeTab(CreativeTabs.tabBlock) |
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static final Block | oreRedstoneGlowing = (new BlockRedstoneOre(74, true)).setLightValue(0.625F).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("oreRedstone") |
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static final Block | torchRedstoneIdle = (new BlockRedstoneTorch(75, false)).setHardness(0.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("notGate") |
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static final Block | torchRedstoneActive = (new BlockRedstoneTorch(76, true)).setHardness(0.0F).setLightValue(0.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("notGate").setCreativeTab(CreativeTabs.tabRedstone) |
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static final Block | stoneButton = (new BlockButtonStone(77)).setHardness(0.5F).setStepSound(soundStoneFootstep).setUnlocalizedName("button") |
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static final Block | snow = (new BlockSnow(78)).setHardness(0.1F).setStepSound(soundSnowFootstep).setUnlocalizedName("snow").setLightOpacity(0) |
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static final Block | ice = (new BlockIce(79)).setHardness(0.5F).setLightOpacity(3).setStepSound(soundGlassFootstep).setUnlocalizedName("ice") |
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static final Block | blockSnow = (new BlockSnowBlock(80)).setHardness(0.2F).setStepSound(soundSnowFootstep).setUnlocalizedName("snow") |
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static final Block | cactus = (new BlockCactus(81)).setHardness(0.4F).setStepSound(soundClothFootstep).setUnlocalizedName("cactus") |
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static final Block | blockClay = (new BlockClay(82)).setHardness(0.6F).setStepSound(soundGravelFootstep).setUnlocalizedName("clay") |
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static final Block | reed = (new BlockReed(83)).setHardness(0.0F).setStepSound(soundGrassFootstep).setUnlocalizedName("reeds").disableStats() |
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static final Block | jukebox = (new BlockJukeBox(84)).setHardness(2.0F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("jukebox") |
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static final Block | fence = (new BlockFence(85, "wood", Material.wood)).setHardness(2.0F).setResistance(5.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("fence") |
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static final Block | pumpkin = (new BlockPumpkin(86, false)).setHardness(1.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("pumpkin") |
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static final Block | netherrack = (new BlockNetherrack(87)).setHardness(0.4F).setStepSound(soundStoneFootstep).setUnlocalizedName("hellrock") |
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static final Block | slowSand = (new BlockSoulSand(88)).setHardness(0.5F).setStepSound(soundSandFootstep).setUnlocalizedName("hellsand") |
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static final Block | glowStone = (new BlockGlowStone(89, Material.glass)).setHardness(0.3F).setStepSound(soundGlassFootstep).setLightValue(1.0F).setUnlocalizedName("lightgem") |
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static final BlockPortal | portal = (BlockPortal)(new BlockPortal(90)).setHardness(-1.0F).setStepSound(soundGlassFootstep).setLightValue(0.75F).setUnlocalizedName("portal") |
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static final Block | pumpkinLantern = (new BlockPumpkin(91, true)).setHardness(1.0F).setStepSound(soundWoodFootstep).setLightValue(1.0F).setUnlocalizedName("litpumpkin") |
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static final Block | cake = (new BlockCake(92)).setHardness(0.5F).setStepSound(soundClothFootstep).setUnlocalizedName("cake").disableStats() |
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static final BlockRedstoneRepeater | redstoneRepeaterIdle = (BlockRedstoneRepeater)(new BlockRedstoneRepeater(93, false)).setHardness(0.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("diode").disableStats() |
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static final BlockRedstoneRepeater | redstoneRepeaterActive = (BlockRedstoneRepeater)(new BlockRedstoneRepeater(94, true)).setHardness(0.0F).setLightValue(0.625F).setStepSound(soundWoodFootstep).setUnlocalizedName("diode").disableStats() |
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static final Block | lockedChest = (new BlockLockedChest(95)).setHardness(0.0F).setLightValue(1.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("lockedchest").setTickRandomly(true) |
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static final Block | trapdoor = (new BlockTrapDoor(96, Material.wood)).setHardness(3.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("trapdoor").disableStats() |
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static final Block | silverfish = (new BlockSilverfish(97)).setHardness(0.75F).setUnlocalizedName("monsterStoneEgg") |
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static final Block | stoneBrick = (new BlockStoneBrick(98)).setHardness(1.5F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("stonebricksmooth") |
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static final Block | mushroomCapBrown = (new BlockMushroomCap(99, Material.wood, 0)).setHardness(0.2F).setStepSound(soundWoodFootstep).setUnlocalizedName("mushroom") |
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static final Block | mushroomCapRed = (new BlockMushroomCap(100, Material.wood, 1)).setHardness(0.2F).setStepSound(soundWoodFootstep).setUnlocalizedName("mushroom") |
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static final Block | fenceIron = (new BlockPane(101, "fenceIron", "fenceIron", Material.iron, true)).setHardness(5.0F).setResistance(10.0F).setStepSound(soundMetalFootstep).setUnlocalizedName("fenceIron") |
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static final Block | thinGlass = (new BlockPane(102, "glass", "thinglass_top", Material.glass, false)).setHardness(0.3F).setStepSound(soundGlassFootstep).setUnlocalizedName("thinGlass") |
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static final Block | melon = (new BlockMelon(103)).setHardness(1.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("melon") |
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static final Block | pumpkinStem = (new BlockStem(104, pumpkin)).setHardness(0.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("pumpkinStem") |
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static final Block | melonStem = (new BlockStem(105, melon)).setHardness(0.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("pumpkinStem") |
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static final Block | vine = (new BlockVine(106)).setHardness(0.2F).setStepSound(soundGrassFootstep).setUnlocalizedName("vine") |
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static final Block | fenceGate = (new BlockFenceGate(107)).setHardness(2.0F).setResistance(5.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("fenceGate") |
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static final Block | stairsBrick = (new BlockStairs(108, brick, 0)).setUnlocalizedName("stairsBrick") |
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static final Block | stairsStoneBrick = (new BlockStairs(109, stoneBrick, 0)).setUnlocalizedName("stairsStoneBrickSmooth") |
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static final BlockMycelium | mycelium = (BlockMycelium)(new BlockMycelium(110)).setHardness(0.6F).setStepSound(soundGrassFootstep).setUnlocalizedName("mycel") |
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static final Block | waterlily = (new BlockLilyPad(111)).setHardness(0.0F).setStepSound(soundGrassFootstep).setUnlocalizedName("waterlily") |
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static final Block | netherBrick = (new Block(112, Material.rock)).setHardness(2.0F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("netherBrick").setCreativeTab(CreativeTabs.tabBlock) |
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static final Block | netherFence = (new BlockFence(113, "netherBrick", Material.rock)).setHardness(2.0F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("netherFence") |
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static final Block | stairsNetherBrick = (new BlockStairs(114, netherBrick, 0)).setUnlocalizedName("stairsNetherBrick") |
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static final Block | netherStalk = (new BlockNetherStalk(115)).setUnlocalizedName("netherStalk") |
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static final Block | enchantmentTable = (new BlockEnchantmentTable(116)).setHardness(5.0F).setResistance(2000.0F).setUnlocalizedName("enchantmentTable") |
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static final Block | brewingStand = (new BlockBrewingStand(117)).setHardness(0.5F).setLightValue(0.125F).setUnlocalizedName("brewingStand") |
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static final BlockCauldron | cauldron = (BlockCauldron)(new BlockCauldron(118)).setHardness(2.0F).setUnlocalizedName("cauldron") |
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static final Block | endPortal = (new BlockEndPortal(119, Material.portal)).setHardness(-1.0F).setResistance(6000000.0F) |
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static final Block | endPortalFrame = (new BlockEndPortalFrame(120)).setStepSound(soundGlassFootstep).setLightValue(0.125F).setHardness(-1.0F).setUnlocalizedName("endPortalFrame").setResistance(6000000.0F).setCreativeTab(CreativeTabs.tabDecorations) |
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static final Block | whiteStone = (new Block(121, Material.rock)).setHardness(3.0F).setResistance(15.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("whiteStone").setCreativeTab(CreativeTabs.tabBlock) |
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static final Block | dragonEgg = (new BlockDragonEgg(122)).setHardness(3.0F).setResistance(15.0F).setStepSound(soundStoneFootstep).setLightValue(0.125F).setUnlocalizedName("dragonEgg") |
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static final Block | redstoneLampIdle = (new BlockRedstoneLight(123, false)).setHardness(0.3F).setStepSound(soundGlassFootstep).setUnlocalizedName("redstoneLight").setCreativeTab(CreativeTabs.tabRedstone) |
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static final Block | redstoneLampActive = (new BlockRedstoneLight(124, true)).setHardness(0.3F).setStepSound(soundGlassFootstep).setUnlocalizedName("redstoneLight") |
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static final BlockHalfSlab | woodDoubleSlab = (BlockHalfSlab)(new BlockWoodSlab(125, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("woodSlab") |
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static final BlockHalfSlab | woodSingleSlab = (BlockHalfSlab)(new BlockWoodSlab(126, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("woodSlab") |
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static final Block | cocoaPlant = (new BlockCocoa(127)).setHardness(0.2F).setResistance(5.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("cocoa") |
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static final Block | stairsSandStone = (new BlockStairs(128, sandStone, 0)).setUnlocalizedName("stairsSandStone") |
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static final Block | oreEmerald = (new BlockOre(129)).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("oreEmerald") |
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static final Block | enderChest = (new BlockEnderChest(130)).setHardness(22.5F).setResistance(1000.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("enderChest").setLightValue(0.5F) |
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static final BlockTripWireSource | tripWireSource = (BlockTripWireSource)(new BlockTripWireSource(131)).setUnlocalizedName("tripWireSource") |
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static final Block | tripWire = (new BlockTripWire(132)).setUnlocalizedName("tripWire") |
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static final Block | blockEmerald = (new BlockOreStorage(133)).setHardness(5.0F).setResistance(10.0F).setStepSound(soundMetalFootstep).setUnlocalizedName("blockEmerald") |
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static final Block | stairsWoodSpruce = (new BlockStairs(134, planks, 1)).setUnlocalizedName("stairsWoodSpruce") |
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static final Block | stairsWoodBirch = (new BlockStairs(135, planks, 2)).setUnlocalizedName("stairsWoodBirch") |
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static final Block | stairsWoodJungle = (new BlockStairs(136, planks, 3)).setUnlocalizedName("stairsWoodJungle") |
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static final Block | commandBlock = (new BlockCommandBlock(137)).setUnlocalizedName("commandBlock") |
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static final BlockBeacon | beacon = (BlockBeacon)(new BlockBeacon(138)).setUnlocalizedName("beacon").setLightValue(1.0F) |
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static final Block | cobblestoneWall = (new BlockWall(139, cobblestone)).setUnlocalizedName("cobbleWall") |
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static final Block | flowerPot = (new BlockFlowerPot(140)).setHardness(0.0F).setStepSound(soundPowderFootstep).setUnlocalizedName("flowerPot") |
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static final Block | carrot = (new BlockCarrot(141)).setUnlocalizedName("carrots") |
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static final Block | potato = (new BlockPotato(142)).setUnlocalizedName("potatoes") |
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static final Block | woodenButton = (new BlockButtonWood(143)).setHardness(0.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("button") |
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static final Block | skull = (new BlockSkull(144)).setHardness(1.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("skull") |
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static final Block | anvil = (new BlockAnvil(145)).setHardness(5.0F).setStepSound(soundAnvilFootstep).setResistance(2000.0F).setUnlocalizedName("anvil") |
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static final Block | chestTrapped = (new BlockChest(146, 1)).setHardness(2.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("chestTrap") |
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static final Block | pressurePlateGold = (new BlockPressurePlateWeighted(147, "blockGold", Material.iron, 64)).setHardness(0.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("weightedPlate_light") |
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static final Block | pressurePlateIron = (new BlockPressurePlateWeighted(148, "blockIron", Material.iron, 640)).setHardness(0.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("weightedPlate_heavy") |
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static final BlockComparator | redstoneComparatorIdle = (BlockComparator)(new BlockComparator(149, false)).setHardness(0.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("comparator").disableStats() |
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static final BlockComparator | redstoneComparatorActive = (BlockComparator)(new BlockComparator(150, true)).setHardness(0.0F).setLightValue(0.625F).setStepSound(soundWoodFootstep).setUnlocalizedName("comparator").disableStats() |
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static final BlockDaylightDetector | daylightSensor = (BlockDaylightDetector)(new BlockDaylightDetector(151)).setHardness(0.2F).setStepSound(soundWoodFootstep).setUnlocalizedName("daylightDetector") |
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static final Block | blockRedstone = (new BlockPoweredOre(152)).setHardness(5.0F).setResistance(10.0F).setStepSound(soundMetalFootstep).setUnlocalizedName("blockRedstone") |
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static final Block | oreNetherQuartz = (new BlockOre(153)).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("netherquartz") |
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static final BlockHopper | hopperBlock = (BlockHopper)(new BlockHopper(154)).setHardness(3.0F).setResistance(8.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("hopper") |
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static final Block | blockNetherQuartz = (new BlockQuartz(155)).setStepSound(soundStoneFootstep).setHardness(0.8F).setUnlocalizedName("quartzBlock") |
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static final Block | stairsNetherQuartz = (new BlockStairs(156, blockNetherQuartz, 0)).setUnlocalizedName("stairsQuartz") |
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static final Block | railActivator = (new BlockRailPowered(157)).setHardness(0.7F).setStepSound(soundMetalFootstep).setUnlocalizedName("activatorRail") |
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static final Block | dropper = (new BlockDropper(158)).setHardness(3.5F).setStepSound(soundStoneFootstep).setUnlocalizedName("dropper") |
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void | initializeBlock () |
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void | dropBlockAsItem_do (World par1World, int par2, int par3, int par4, ItemStack par5ItemStack) |
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void | dropXpOnBlockBreak (World par1World, int par2, int par3, int par4, int par5) |
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boolean | canSilkHarvest () |
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ItemStack | createStackedBlock (int par1) |
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Block | disableStats () |
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boolean | blockConstructorCalled = true |
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boolean | enableStats = true |
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boolean | needsRandomTick |
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boolean | isBlockContainer |
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double | minX |
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double | minY |
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double | minZ |
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double | maxX |
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double | maxY |
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double | maxZ |
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Icon | blockIcon |
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static int[] | blockFireSpreadSpeed = new int[4096] |
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static int[] | blockFlammability = new int[4096] |
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