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net.minecraft.block.BlockAnvil Class Reference
Inheritance diagram for net.minecraft.block.BlockAnvil:
net.minecraft.block.BlockSand net.minecraft.block.Block

Public Member Functions

boolean renderAsNormalBlock ()
 
boolean isOpaqueCube ()
 
Icon getIcon (int par1, int par2)
 
void registerIcons (IconRegister par1IconRegister)
 
void onBlockPlacedBy (World par1World, int par2, int par3, int par4, EntityLiving par5EntityLiving, ItemStack par6ItemStack)
 
boolean onBlockActivated (World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
 
int getRenderType ()
 
int damageDropped (int par1)
 
void setBlockBoundsBasedOnState (IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
 
void getSubBlocks (int par1, CreativeTabs par2CreativeTabs, List par3List)
 
void onFinishFalling (World par1World, int par2, int par3, int par4, int par5)
 
boolean shouldSideBeRendered (IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
 
- Public Member Functions inherited from net.minecraft.block.BlockSand
 BlockSand (int par1)
 
 BlockSand (int par1, Material par2Material)
 
void onBlockAdded (World par1World, int par2, int par3, int par4)
 
void onNeighborBlockChange (World par1World, int par2, int par3, int par4, int par5)
 
void updateTick (World par1World, int par2, int par3, int par4, Random par5Random)
 
int tickRate (World par1World)
 
void onFinishFalling (World par1World, int par2, int par3, int par4, int par5)
 
- Public Member Functions inherited from net.minecraft.block.Block
 Block (int par1, Material par2Material)
 
Block setStepSound (StepSound par1StepSound)
 
Block setLightOpacity (int par1)
 
Block setLightValue (float par1)
 
Block setResistance (float par1)
 
boolean renderAsNormalBlock ()
 
boolean getBlocksMovement (IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
 
int getRenderType ()
 
Block setHardness (float par1)
 
Block setBlockUnbreakable ()
 
float getBlockHardness (World par1World, int par2, int par3, int par4)
 
Block setTickRandomly (boolean par1)
 
boolean getTickRandomly ()
 
boolean hasTileEntity ()
 
final void setBlockBounds (float par1, float par2, float par3, float par4, float par5, float par6)
 
float getBlockBrightness (IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
 
int getMixedBrightnessForBlock (IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
 
boolean shouldSideBeRendered (IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
 
boolean isBlockSolid (IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
 
Icon getBlockTexture (IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
 
Icon getIcon (int par1, int par2)
 
void addCollisionBoxesToList (World par1World, int par2, int par3, int par4, AxisAlignedBB par5AxisAlignedBB, List par6List, Entity par7Entity)
 
final Icon getBlockTextureFromSide (int par1)
 
AxisAlignedBB getSelectedBoundingBoxFromPool (World par1World, int par2, int par3, int par4)
 
AxisAlignedBB getCollisionBoundingBoxFromPool (World par1World, int par2, int par3, int par4)
 
boolean isOpaqueCube ()
 
boolean canCollideCheck (int par1, boolean par2)
 
boolean isCollidable ()
 
void updateTick (World par1World, int par2, int par3, int par4, Random par5Random)
 
void randomDisplayTick (World par1World, int par2, int par3, int par4, Random par5Random)
 
void onBlockDestroyedByPlayer (World par1World, int par2, int par3, int par4, int par5)
 
void onNeighborBlockChange (World par1World, int par2, int par3, int par4, int par5)
 
int tickRate (World par1World)
 
void onBlockAdded (World par1World, int par2, int par3, int par4)
 
void breakBlock (World par1World, int par2, int par3, int par4, int par5, int par6)
 
int quantityDropped (Random par1Random)
 
int idDropped (int par1, Random par2Random, int par3)
 
float getPlayerRelativeBlockHardness (EntityPlayer par1EntityPlayer, World par2World, int par3, int par4, int par5)
 
final void dropBlockAsItem (World par1World, int par2, int par3, int par4, int par5, int par6)
 
void dropBlockAsItemWithChance (World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
 
int damageDropped (int par1)
 
float getExplosionResistance (Entity par1Entity)
 
MovingObjectPosition collisionRayTrace (World par1World, int par2, int par3, int par4, Vec3 par5Vec3, Vec3 par6Vec3)
 
void onBlockDestroyedByExplosion (World par1World, int par2, int par3, int par4, Explosion par5Explosion)
 
boolean canPlaceBlockOnSide (World par1World, int par2, int par3, int par4, int par5, ItemStack par6ItemStack)
 
int getRenderBlockPass ()
 
boolean canPlaceBlockOnSide (World par1World, int par2, int par3, int par4, int par5)
 
boolean canPlaceBlockAt (World par1World, int par2, int par3, int par4)
 
boolean onBlockActivated (World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
 
void onEntityWalking (World par1World, int par2, int par3, int par4, Entity par5Entity)
 
int onBlockPlaced (World par1World, int par2, int par3, int par4, int par5, float par6, float par7, float par8, int par9)
 
void onBlockClicked (World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer)
 
void velocityToAddToEntity (World par1World, int par2, int par3, int par4, Entity par5Entity, Vec3 par6Vec3)
 
void setBlockBoundsBasedOnState (IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
 
final double getBlockBoundsMinX ()
 
final double getBlockBoundsMaxX ()
 
final double getBlockBoundsMinY ()
 
final double getBlockBoundsMaxY ()
 
final double getBlockBoundsMinZ ()
 
final double getBlockBoundsMaxZ ()
 
int getBlockColor ()
 
int getRenderColor (int par1)
 
int isProvidingWeakPower (IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
 
int colorMultiplier (IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
 
boolean canProvidePower ()
 
void onEntityCollidedWithBlock (World par1World, int par2, int par3, int par4, Entity par5Entity)
 
int isProvidingStrongPower (IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
 
void setBlockBoundsForItemRender ()
 
void harvestBlock (World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
 
int quantityDroppedWithBonus (int par1, Random par2Random)
 
boolean canBlockStay (World par1World, int par2, int par3, int par4)
 
void onBlockPlacedBy (World par1World, int par2, int par3, int par4, EntityLiving par5EntityLiving, ItemStack par6ItemStack)
 
void onPostBlockPlaced (World par1World, int par2, int par3, int par4, int par5)
 
Block setUnlocalizedName (String par1Str)
 
String getLocalizedName ()
 
String getUnlocalizedName ()
 
String getUnlocalizedName2 ()
 
boolean onBlockEventReceived (World par1World, int par2, int par3, int par4, int par5, int par6)
 
boolean getEnableStats ()
 
int getMobilityFlag ()
 
float getAmbientOcclusionLightValue (IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
 
void onFallenUpon (World par1World, int par2, int par3, int par4, Entity par5Entity, float par6)
 
int idPicked (World par1World, int par2, int par3, int par4)
 
int getDamageValue (World par1World, int par2, int par3, int par4)
 
void getSubBlocks (int par1, CreativeTabs par2CreativeTabs, List par3List)
 
Block setCreativeTab (CreativeTabs par1CreativeTabs)
 
void onBlockHarvested (World par1World, int par2, int par3, int par4, int par5, EntityPlayer par6EntityPlayer)
 
CreativeTabs getCreativeTabToDisplayOn ()
 
void onSetBlockIDWithMetaData (World par1World, int par2, int par3, int par4, int par5)
 
void fillWithRain (World par1World, int par2, int par3, int par4)
 
boolean isFlowerPot ()
 
boolean func_82506_l ()
 
boolean canDropFromExplosion (Explosion par1Explosion)
 
boolean isAssociatedBlockID (int par1)
 
boolean hasComparatorInputOverride ()
 
int getComparatorInputOverride (World par1World, int par2, int par3, int par4, int par5)
 
void registerIcons (IconRegister par1IconRegister)
 
String getItemIconName ()
 
int getLightValue (IBlockAccess world, int x, int y, int z)
 
boolean isLadder (World world, int x, int y, int z, EntityLiving entity)
 
boolean isLadder (World world, int x, int y, int z)
 
boolean isBlockNormalCube (World world, int x, int y, int z)
 
boolean isBlockSolidOnSide (World world, int x, int y, int z, ForgeDirection side)
 
boolean isBlockReplaceable (World world, int x, int y, int z)
 
boolean isBlockBurning (World world, int x, int y, int z)
 
boolean isAirBlock (World world, int x, int y, int z)
 
boolean canHarvestBlock (EntityPlayer player, int meta)
 
boolean removeBlockByPlayer (World world, EntityPlayer player, int x, int y, int z)
 
void addCreativeItems (ArrayList itemList)
 
int getFlammability (IBlockAccess world, int x, int y, int z, int metadata, ForgeDirection face)
 
boolean isFlammable (IBlockAccess world, int x, int y, int z, int metadata, ForgeDirection face)
 
int getFireSpreadSpeed (World world, int x, int y, int z, int metadata, ForgeDirection face)
 
boolean isFireSource (World world, int x, int y, int z, int metadata, ForgeDirection side)
 
boolean hasTileEntity (int metadata)
 
TileEntity createTileEntity (World world, int metadata)
 
int quantityDropped (int meta, int fortune, Random random)
 
ArrayList< ItemStackgetBlockDropped (World world, int x, int y, int z, int metadata, int fortune)
 
boolean canSilkHarvest (World world, EntityPlayer player, int x, int y, int z, int metadata)
 
boolean canCreatureSpawn (EnumCreatureType type, World world, int x, int y, int z)
 
boolean isBed (World world, int x, int y, int z, EntityLiving player)
 
ChunkCoordinates getBedSpawnPosition (World world, int x, int y, int z, EntityPlayer player)
 
void setBedOccupied (World world, int x, int y, int z, EntityPlayer player, boolean occupied)
 
int getBedDirection (IBlockAccess world, int x, int y, int z)
 
boolean isBedFoot (IBlockAccess world, int x, int y, int z)
 
void beginLeavesDecay (World world, int x, int y, int z)
 
boolean canSustainLeaves (World world, int x, int y, int z)
 
boolean isLeaves (World world, int x, int y, int z)
 
boolean canBeReplacedByLeaves (World world, int x, int y, int z)
 
boolean isWood (World world, int x, int y, int z)
 
boolean isGenMineableReplaceable (World world, int x, int y, int z, int target)
 
float getExplosionResistance (Entity par1Entity, World world, int x, int y, int z, double explosionX, double explosionY, double explosionZ)
 
void onBlockExploded (World world, int x, int y, int z, Explosion explosion)
 
boolean canConnectRedstone (IBlockAccess world, int x, int y, int z, int side)
 
boolean canPlaceTorchOnTop (World world, int x, int y, int z)
 
boolean canRenderInPass (int pass)
 
ItemStack getPickBlock (MovingObjectPosition target, World world, int x, int y, int z)
 
boolean isBlockFoliage (World world, int x, int y, int z)
 
boolean addBlockHitEffects (World worldObj, MovingObjectPosition target, EffectRenderer effectRenderer)
 
boolean addBlockDestroyEffects (World world, int x, int y, int z, int meta, EffectRenderer effectRenderer)
 
boolean canSustainPlant (World world, int x, int y, int z, ForgeDirection direction, IPlantable plant)
 
void onPlantGrow (World world, int x, int y, int z, int sourceX, int sourceY, int sourceZ)
 
boolean isFertile (World world, int x, int y, int z)
 
int getLightOpacity (World world, int x, int y, int z)
 
boolean canDragonDestroy (World world, int x, int y, int z)
 
boolean isBeaconBase (World worldObj, int x, int y, int z, int beaconX, int beaconY, int beaconZ)
 
boolean rotateBlock (World worldObj, int x, int y, int z, ForgeDirection axis)
 
ForgeDirection[] getValidRotations (World worldObj, int x, int y, int z)
 
float getEnchantPowerBonus (World world, int x, int y, int z)
 
int getEnchantPower (World world, int x, int y, int z)
 
boolean recolourBlock (World world, int x, int y, int z, ForgeDirection side, int colour)
 

Public Attributes

int field_82521_b = 0
 

Static Public Attributes

static final String[] statuses = new String[] {"intact", "slightlyDamaged", "veryDamaged"}
 
- Static Public Attributes inherited from net.minecraft.block.BlockSand
static boolean fallInstantly = false
 
- Static Public Attributes inherited from net.minecraft.block.Block
static final StepSound soundPowderFootstep = new StepSound("stone", 1.0F, 1.0F)
 
static final StepSound soundWoodFootstep = new StepSound("wood", 1.0F, 1.0F)
 
static final StepSound soundGravelFootstep = new StepSound("gravel", 1.0F, 1.0F)
 
static final StepSound soundGrassFootstep = new StepSound("grass", 1.0F, 1.0F)
 
static final StepSound soundStoneFootstep = new StepSound("stone", 1.0F, 1.0F)
 
static final StepSound soundMetalFootstep = new StepSound("stone", 1.0F, 1.5F)
 
static final StepSound soundGlassFootstep = new StepSoundStone("stone", 1.0F, 1.0F)
 
static final StepSound soundClothFootstep = new StepSound("cloth", 1.0F, 1.0F)
 
static final StepSound soundSandFootstep = new StepSound("sand", 1.0F, 1.0F)
 
static final StepSound soundSnowFootstep = new StepSound("snow", 1.0F, 1.0F)
 
static final StepSound soundLadderFootstep = new StepSoundSand("ladder", 1.0F, 1.0F)
 
static final StepSound soundAnvilFootstep = new StepSoundAnvil("anvil", 0.3F, 1.0F)
 
static final Block[] blocksList = new Block[4096]
 
static final boolean[] opaqueCubeLookup = new boolean[4096]
 
static final int[] lightOpacity = new int[4096]
 
static final boolean[] canBlockGrass = new boolean[4096]
 
static final int[] lightValue = new int[4096]
 
static boolean[] useNeighborBrightness = new boolean[4096]
 
static final Block stone = (new BlockStone(1)).setHardness(1.5F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("stone")
 
static final BlockGrass grass = (BlockGrass)(new BlockGrass(2)).setHardness(0.6F).setStepSound(soundGrassFootstep).setUnlocalizedName("grass")
 
static final Block dirt = (new BlockDirt(3)).setHardness(0.5F).setStepSound(soundGravelFootstep).setUnlocalizedName("dirt")
 
static final Block cobblestone = (new Block(4, Material.rock)).setHardness(2.0F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("stonebrick").setCreativeTab(CreativeTabs.tabBlock)
 
static final Block planks = (new BlockWood(5)).setHardness(2.0F).setResistance(5.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("wood")
 
static final Block sapling = (new BlockSapling(6)).setHardness(0.0F).setStepSound(soundGrassFootstep).setUnlocalizedName("sapling")
 
static final Block bedrock = (new Block(7, Material.rock)).setBlockUnbreakable().setResistance(6000000.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("bedrock").disableStats().setCreativeTab(CreativeTabs.tabBlock)
 
static final BlockFluid waterMoving = (BlockFluid)(new BlockFlowing(8, Material.water)).setHardness(100.0F).setLightOpacity(3).setUnlocalizedName("water").disableStats()
 
static final Block waterStill = (new BlockStationary(9, Material.water)).setHardness(100.0F).setLightOpacity(3).setUnlocalizedName("water").disableStats()
 
static final BlockFluid lavaMoving = (BlockFluid)(new BlockFlowing(10, Material.lava)).setHardness(0.0F).setLightValue(1.0F).setUnlocalizedName("lava").disableStats()
 
static final Block lavaStill = (new BlockStationary(11, Material.lava)).setHardness(100.0F).setLightValue(1.0F).setUnlocalizedName("lava").disableStats()
 
static final Block sand = (new BlockSand(12)).setHardness(0.5F).setStepSound(soundSandFootstep).setUnlocalizedName("sand")
 
static final Block gravel = (new BlockGravel(13)).setHardness(0.6F).setStepSound(soundGravelFootstep).setUnlocalizedName("gravel")
 
static final Block oreGold = (new BlockOre(14)).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("oreGold")
 
static final Block oreIron = (new BlockOre(15)).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("oreIron")
 
static final Block oreCoal = (new BlockOre(16)).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("oreCoal")
 
static final Block wood = (new BlockLog(17)).setHardness(2.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("log")
 
static final BlockLeaves leaves = (BlockLeaves)(new BlockLeaves(18)).setHardness(0.2F).setLightOpacity(1).setStepSound(soundGrassFootstep).setUnlocalizedName("leaves")
 
static final Block sponge = (new BlockSponge(19)).setHardness(0.6F).setStepSound(soundGrassFootstep).setUnlocalizedName("sponge")
 
static final Block glass = (new BlockGlass(20, Material.glass, false)).setHardness(0.3F).setStepSound(soundGlassFootstep).setUnlocalizedName("glass")
 
static final Block oreLapis = (new BlockOre(21)).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("oreLapis")
 
static final Block blockLapis = (new Block(22, Material.rock)).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("blockLapis").setCreativeTab(CreativeTabs.tabBlock)
 
static final Block dispenser = (new BlockDispenser(23)).setHardness(3.5F).setStepSound(soundStoneFootstep).setUnlocalizedName("dispenser")
 
static final Block sandStone = (new BlockSandStone(24)).setStepSound(soundStoneFootstep).setHardness(0.8F).setUnlocalizedName("sandStone")
 
static final Block music = (new BlockNote(25)).setHardness(0.8F).setUnlocalizedName("musicBlock")
 
static final Block bed = (new BlockBed(26)).setHardness(0.2F).setUnlocalizedName("bed").disableStats()
 
static final Block railPowered = (new BlockRailPowered(27)).setHardness(0.7F).setStepSound(soundMetalFootstep).setUnlocalizedName("goldenRail")
 
static final Block railDetector = (new BlockDetectorRail(28)).setHardness(0.7F).setStepSound(soundMetalFootstep).setUnlocalizedName("detectorRail")
 
static final BlockPistonBase pistonStickyBase = (BlockPistonBase)(new BlockPistonBase(29, true)).setUnlocalizedName("pistonStickyBase")
 
static final Block web = (new BlockWeb(30)).setLightOpacity(1).setHardness(4.0F).setUnlocalizedName("web")
 
static final BlockTallGrass tallGrass = (BlockTallGrass)(new BlockTallGrass(31)).setHardness(0.0F).setStepSound(soundGrassFootstep).setUnlocalizedName("tallgrass")
 
static final BlockDeadBush deadBush = (BlockDeadBush)(new BlockDeadBush(32)).setHardness(0.0F).setStepSound(soundGrassFootstep).setUnlocalizedName("deadbush")
 
static final BlockPistonBase pistonBase = (BlockPistonBase)(new BlockPistonBase(33, false)).setUnlocalizedName("pistonBase")
 
static final BlockPistonExtension pistonExtension = new BlockPistonExtension(34)
 
static final Block cloth = (new BlockCloth()).setHardness(0.8F).setStepSound(soundClothFootstep).setUnlocalizedName("cloth")
 
static final BlockPistonMoving pistonMoving = new BlockPistonMoving(36)
 
static final BlockFlower plantYellow = (BlockFlower)(new BlockFlower(37)).setHardness(0.0F).setStepSound(soundGrassFootstep).setUnlocalizedName("flower")
 
static final BlockFlower plantRed = (BlockFlower)(new BlockFlower(38)).setHardness(0.0F).setStepSound(soundGrassFootstep).setUnlocalizedName("rose")
 
static final BlockFlower mushroomBrown = (BlockFlower)(new BlockMushroom(39, "mushroom_brown")).setHardness(0.0F).setStepSound(soundGrassFootstep).setLightValue(0.125F).setUnlocalizedName("mushroom")
 
static final BlockFlower mushroomRed = (BlockFlower)(new BlockMushroom(40, "mushroom_red")).setHardness(0.0F).setStepSound(soundGrassFootstep).setUnlocalizedName("mushroom")
 
static final Block blockGold = (new BlockOreStorage(41)).setHardness(3.0F).setResistance(10.0F).setStepSound(soundMetalFootstep).setUnlocalizedName("blockGold")
 
static final Block blockIron = (new BlockOreStorage(42)).setHardness(5.0F).setResistance(10.0F).setStepSound(soundMetalFootstep).setUnlocalizedName("blockIron")
 
static final BlockHalfSlab stoneDoubleSlab = (BlockHalfSlab)(new BlockStep(43, true)).setHardness(2.0F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("stoneSlab")
 
static final BlockHalfSlab stoneSingleSlab = (BlockHalfSlab)(new BlockStep(44, false)).setHardness(2.0F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("stoneSlab")
 
static final Block brick = (new Block(45, Material.rock)).setHardness(2.0F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("brick").setCreativeTab(CreativeTabs.tabBlock)
 
static final Block tnt = (new BlockTNT(46)).setHardness(0.0F).setStepSound(soundGrassFootstep).setUnlocalizedName("tnt")
 
static final Block bookShelf = (new BlockBookshelf(47)).setHardness(1.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("bookshelf")
 
static final Block cobblestoneMossy = (new Block(48, Material.rock)).setHardness(2.0F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("stoneMoss").setCreativeTab(CreativeTabs.tabBlock)
 
static final Block obsidian = (new BlockObsidian(49)).setHardness(50.0F).setResistance(2000.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("obsidian")
 
static final Block torchWood = (new BlockTorch(50)).setHardness(0.0F).setLightValue(0.9375F).setStepSound(soundWoodFootstep).setUnlocalizedName("torch")
 
static final BlockFire fire = (BlockFire)(new BlockFire(51)).setHardness(0.0F).setLightValue(1.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("fire").disableStats()
 
static final Block mobSpawner = (new BlockMobSpawner(52)).setHardness(5.0F).setStepSound(soundMetalFootstep).setUnlocalizedName("mobSpawner").disableStats()
 
static final Block stairsWoodOak = (new BlockStairs(53, planks, 0)).setUnlocalizedName("stairsWood")
 
static final BlockChest chest = (BlockChest)(new BlockChest(54, 0)).setHardness(2.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("chest")
 
static final BlockRedstoneWire redstoneWire = (BlockRedstoneWire)(new BlockRedstoneWire(55)).setHardness(0.0F).setStepSound(soundPowderFootstep).setUnlocalizedName("redstoneDust").disableStats()
 
static final Block oreDiamond = (new BlockOre(56)).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("oreDiamond")
 
static final Block blockDiamond = (new BlockOreStorage(57)).setHardness(5.0F).setResistance(10.0F).setStepSound(soundMetalFootstep).setUnlocalizedName("blockDiamond")
 
static final Block workbench = (new BlockWorkbench(58)).setHardness(2.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("workbench")
 
static final Block crops = (new BlockCrops(59)).setUnlocalizedName("crops")
 
static final Block tilledField = (new BlockFarmland(60)).setHardness(0.6F).setStepSound(soundGravelFootstep).setUnlocalizedName("farmland")
 
static final Block furnaceIdle = (new BlockFurnace(61, false)).setHardness(3.5F).setStepSound(soundStoneFootstep).setUnlocalizedName("furnace").setCreativeTab(CreativeTabs.tabDecorations)
 
static final Block furnaceBurning = (new BlockFurnace(62, true)).setHardness(3.5F).setStepSound(soundStoneFootstep).setLightValue(0.875F).setUnlocalizedName("furnace")
 
static final Block signPost = (new BlockSign(63, TileEntitySign.class, true)).setHardness(1.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("sign").disableStats()
 
static final Block doorWood = (new BlockDoor(64, Material.wood)).setHardness(3.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("doorWood").disableStats()
 
static final Block ladder = (new BlockLadder(65)).setHardness(0.4F).setStepSound(soundLadderFootstep).setUnlocalizedName("ladder")
 
static final Block rail = (new BlockRail(66)).setHardness(0.7F).setStepSound(soundMetalFootstep).setUnlocalizedName("rail")
 
static final Block stairsCobblestone = (new BlockStairs(67, cobblestone, 0)).setUnlocalizedName("stairsStone")
 
static final Block signWall = (new BlockSign(68, TileEntitySign.class, false)).setHardness(1.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("sign").disableStats()
 
static final Block lever = (new BlockLever(69)).setHardness(0.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("lever")
 
static final Block pressurePlateStone = (new BlockPressurePlate(70, "stone", Material.rock, EnumMobType.mobs)).setHardness(0.5F).setStepSound(soundStoneFootstep).setUnlocalizedName("pressurePlate")
 
static final Block doorIron = (new BlockDoor(71, Material.iron)).setHardness(5.0F).setStepSound(soundMetalFootstep).setUnlocalizedName("doorIron").disableStats()
 
static final Block pressurePlatePlanks = (new BlockPressurePlate(72, "wood", Material.wood, EnumMobType.everything)).setHardness(0.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("pressurePlate")
 
static final Block oreRedstone = (new BlockRedstoneOre(73, false)).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("oreRedstone").setCreativeTab(CreativeTabs.tabBlock)
 
static final Block oreRedstoneGlowing = (new BlockRedstoneOre(74, true)).setLightValue(0.625F).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("oreRedstone")
 
static final Block torchRedstoneIdle = (new BlockRedstoneTorch(75, false)).setHardness(0.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("notGate")
 
static final Block torchRedstoneActive = (new BlockRedstoneTorch(76, true)).setHardness(0.0F).setLightValue(0.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("notGate").setCreativeTab(CreativeTabs.tabRedstone)
 
static final Block stoneButton = (new BlockButtonStone(77)).setHardness(0.5F).setStepSound(soundStoneFootstep).setUnlocalizedName("button")
 
static final Block snow = (new BlockSnow(78)).setHardness(0.1F).setStepSound(soundSnowFootstep).setUnlocalizedName("snow").setLightOpacity(0)
 
static final Block ice = (new BlockIce(79)).setHardness(0.5F).setLightOpacity(3).setStepSound(soundGlassFootstep).setUnlocalizedName("ice")
 
static final Block blockSnow = (new BlockSnowBlock(80)).setHardness(0.2F).setStepSound(soundSnowFootstep).setUnlocalizedName("snow")
 
static final Block cactus = (new BlockCactus(81)).setHardness(0.4F).setStepSound(soundClothFootstep).setUnlocalizedName("cactus")
 
static final Block blockClay = (new BlockClay(82)).setHardness(0.6F).setStepSound(soundGravelFootstep).setUnlocalizedName("clay")
 
static final Block reed = (new BlockReed(83)).setHardness(0.0F).setStepSound(soundGrassFootstep).setUnlocalizedName("reeds").disableStats()
 
static final Block jukebox = (new BlockJukeBox(84)).setHardness(2.0F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("jukebox")
 
static final Block fence = (new BlockFence(85, "wood", Material.wood)).setHardness(2.0F).setResistance(5.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("fence")
 
static final Block pumpkin = (new BlockPumpkin(86, false)).setHardness(1.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("pumpkin")
 
static final Block netherrack = (new BlockNetherrack(87)).setHardness(0.4F).setStepSound(soundStoneFootstep).setUnlocalizedName("hellrock")
 
static final Block slowSand = (new BlockSoulSand(88)).setHardness(0.5F).setStepSound(soundSandFootstep).setUnlocalizedName("hellsand")
 
static final Block glowStone = (new BlockGlowStone(89, Material.glass)).setHardness(0.3F).setStepSound(soundGlassFootstep).setLightValue(1.0F).setUnlocalizedName("lightgem")
 
static final BlockPortal portal = (BlockPortal)(new BlockPortal(90)).setHardness(-1.0F).setStepSound(soundGlassFootstep).setLightValue(0.75F).setUnlocalizedName("portal")
 
static final Block pumpkinLantern = (new BlockPumpkin(91, true)).setHardness(1.0F).setStepSound(soundWoodFootstep).setLightValue(1.0F).setUnlocalizedName("litpumpkin")
 
static final Block cake = (new BlockCake(92)).setHardness(0.5F).setStepSound(soundClothFootstep).setUnlocalizedName("cake").disableStats()
 
static final BlockRedstoneRepeater redstoneRepeaterIdle = (BlockRedstoneRepeater)(new BlockRedstoneRepeater(93, false)).setHardness(0.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("diode").disableStats()
 
static final BlockRedstoneRepeater redstoneRepeaterActive = (BlockRedstoneRepeater)(new BlockRedstoneRepeater(94, true)).setHardness(0.0F).setLightValue(0.625F).setStepSound(soundWoodFootstep).setUnlocalizedName("diode").disableStats()
 
static final Block lockedChest = (new BlockLockedChest(95)).setHardness(0.0F).setLightValue(1.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("lockedchest").setTickRandomly(true)
 
static final Block trapdoor = (new BlockTrapDoor(96, Material.wood)).setHardness(3.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("trapdoor").disableStats()
 
static final Block silverfish = (new BlockSilverfish(97)).setHardness(0.75F).setUnlocalizedName("monsterStoneEgg")
 
static final Block stoneBrick = (new BlockStoneBrick(98)).setHardness(1.5F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("stonebricksmooth")
 
static final Block mushroomCapBrown = (new BlockMushroomCap(99, Material.wood, 0)).setHardness(0.2F).setStepSound(soundWoodFootstep).setUnlocalizedName("mushroom")
 
static final Block mushroomCapRed = (new BlockMushroomCap(100, Material.wood, 1)).setHardness(0.2F).setStepSound(soundWoodFootstep).setUnlocalizedName("mushroom")
 
static final Block fenceIron = (new BlockPane(101, "fenceIron", "fenceIron", Material.iron, true)).setHardness(5.0F).setResistance(10.0F).setStepSound(soundMetalFootstep).setUnlocalizedName("fenceIron")
 
static final Block thinGlass = (new BlockPane(102, "glass", "thinglass_top", Material.glass, false)).setHardness(0.3F).setStepSound(soundGlassFootstep).setUnlocalizedName("thinGlass")
 
static final Block melon = (new BlockMelon(103)).setHardness(1.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("melon")
 
static final Block pumpkinStem = (new BlockStem(104, pumpkin)).setHardness(0.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("pumpkinStem")
 
static final Block melonStem = (new BlockStem(105, melon)).setHardness(0.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("pumpkinStem")
 
static final Block vine = (new BlockVine(106)).setHardness(0.2F).setStepSound(soundGrassFootstep).setUnlocalizedName("vine")
 
static final Block fenceGate = (new BlockFenceGate(107)).setHardness(2.0F).setResistance(5.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("fenceGate")
 
static final Block stairsBrick = (new BlockStairs(108, brick, 0)).setUnlocalizedName("stairsBrick")
 
static final Block stairsStoneBrick = (new BlockStairs(109, stoneBrick, 0)).setUnlocalizedName("stairsStoneBrickSmooth")
 
static final BlockMycelium mycelium = (BlockMycelium)(new BlockMycelium(110)).setHardness(0.6F).setStepSound(soundGrassFootstep).setUnlocalizedName("mycel")
 
static final Block waterlily = (new BlockLilyPad(111)).setHardness(0.0F).setStepSound(soundGrassFootstep).setUnlocalizedName("waterlily")
 
static final Block netherBrick = (new Block(112, Material.rock)).setHardness(2.0F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("netherBrick").setCreativeTab(CreativeTabs.tabBlock)
 
static final Block netherFence = (new BlockFence(113, "netherBrick", Material.rock)).setHardness(2.0F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("netherFence")
 
static final Block stairsNetherBrick = (new BlockStairs(114, netherBrick, 0)).setUnlocalizedName("stairsNetherBrick")
 
static final Block netherStalk = (new BlockNetherStalk(115)).setUnlocalizedName("netherStalk")
 
static final Block enchantmentTable = (new BlockEnchantmentTable(116)).setHardness(5.0F).setResistance(2000.0F).setUnlocalizedName("enchantmentTable")
 
static final Block brewingStand = (new BlockBrewingStand(117)).setHardness(0.5F).setLightValue(0.125F).setUnlocalizedName("brewingStand")
 
static final BlockCauldron cauldron = (BlockCauldron)(new BlockCauldron(118)).setHardness(2.0F).setUnlocalizedName("cauldron")
 
static final Block endPortal = (new BlockEndPortal(119, Material.portal)).setHardness(-1.0F).setResistance(6000000.0F)
 
static final Block endPortalFrame = (new BlockEndPortalFrame(120)).setStepSound(soundGlassFootstep).setLightValue(0.125F).setHardness(-1.0F).setUnlocalizedName("endPortalFrame").setResistance(6000000.0F).setCreativeTab(CreativeTabs.tabDecorations)
 
static final Block whiteStone = (new Block(121, Material.rock)).setHardness(3.0F).setResistance(15.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("whiteStone").setCreativeTab(CreativeTabs.tabBlock)
 
static final Block dragonEgg = (new BlockDragonEgg(122)).setHardness(3.0F).setResistance(15.0F).setStepSound(soundStoneFootstep).setLightValue(0.125F).setUnlocalizedName("dragonEgg")
 
static final Block redstoneLampIdle = (new BlockRedstoneLight(123, false)).setHardness(0.3F).setStepSound(soundGlassFootstep).setUnlocalizedName("redstoneLight").setCreativeTab(CreativeTabs.tabRedstone)
 
static final Block redstoneLampActive = (new BlockRedstoneLight(124, true)).setHardness(0.3F).setStepSound(soundGlassFootstep).setUnlocalizedName("redstoneLight")
 
static final BlockHalfSlab woodDoubleSlab = (BlockHalfSlab)(new BlockWoodSlab(125, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("woodSlab")
 
static final BlockHalfSlab woodSingleSlab = (BlockHalfSlab)(new BlockWoodSlab(126, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("woodSlab")
 
static final Block cocoaPlant = (new BlockCocoa(127)).setHardness(0.2F).setResistance(5.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("cocoa")
 
static final Block stairsSandStone = (new BlockStairs(128, sandStone, 0)).setUnlocalizedName("stairsSandStone")
 
static final Block oreEmerald = (new BlockOre(129)).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("oreEmerald")
 
static final Block enderChest = (new BlockEnderChest(130)).setHardness(22.5F).setResistance(1000.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("enderChest").setLightValue(0.5F)
 
static final BlockTripWireSource tripWireSource = (BlockTripWireSource)(new BlockTripWireSource(131)).setUnlocalizedName("tripWireSource")
 
static final Block tripWire = (new BlockTripWire(132)).setUnlocalizedName("tripWire")
 
static final Block blockEmerald = (new BlockOreStorage(133)).setHardness(5.0F).setResistance(10.0F).setStepSound(soundMetalFootstep).setUnlocalizedName("blockEmerald")
 
static final Block stairsWoodSpruce = (new BlockStairs(134, planks, 1)).setUnlocalizedName("stairsWoodSpruce")
 
static final Block stairsWoodBirch = (new BlockStairs(135, planks, 2)).setUnlocalizedName("stairsWoodBirch")
 
static final Block stairsWoodJungle = (new BlockStairs(136, planks, 3)).setUnlocalizedName("stairsWoodJungle")
 
static final Block commandBlock = (new BlockCommandBlock(137)).setUnlocalizedName("commandBlock")
 
static final BlockBeacon beacon = (BlockBeacon)(new BlockBeacon(138)).setUnlocalizedName("beacon").setLightValue(1.0F)
 
static final Block cobblestoneWall = (new BlockWall(139, cobblestone)).setUnlocalizedName("cobbleWall")
 
static final Block flowerPot = (new BlockFlowerPot(140)).setHardness(0.0F).setStepSound(soundPowderFootstep).setUnlocalizedName("flowerPot")
 
static final Block carrot = (new BlockCarrot(141)).setUnlocalizedName("carrots")
 
static final Block potato = (new BlockPotato(142)).setUnlocalizedName("potatoes")
 
static final Block woodenButton = (new BlockButtonWood(143)).setHardness(0.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("button")
 
static final Block skull = (new BlockSkull(144)).setHardness(1.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("skull")
 
static final Block anvil = (new BlockAnvil(145)).setHardness(5.0F).setStepSound(soundAnvilFootstep).setResistance(2000.0F).setUnlocalizedName("anvil")
 
static final Block chestTrapped = (new BlockChest(146, 1)).setHardness(2.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("chestTrap")
 
static final Block pressurePlateGold = (new BlockPressurePlateWeighted(147, "blockGold", Material.iron, 64)).setHardness(0.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("weightedPlate_light")
 
static final Block pressurePlateIron = (new BlockPressurePlateWeighted(148, "blockIron", Material.iron, 640)).setHardness(0.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("weightedPlate_heavy")
 
static final BlockComparator redstoneComparatorIdle = (BlockComparator)(new BlockComparator(149, false)).setHardness(0.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("comparator").disableStats()
 
static final BlockComparator redstoneComparatorActive = (BlockComparator)(new BlockComparator(150, true)).setHardness(0.0F).setLightValue(0.625F).setStepSound(soundWoodFootstep).setUnlocalizedName("comparator").disableStats()
 
static final BlockDaylightDetector daylightSensor = (BlockDaylightDetector)(new BlockDaylightDetector(151)).setHardness(0.2F).setStepSound(soundWoodFootstep).setUnlocalizedName("daylightDetector")
 
static final Block blockRedstone = (new BlockPoweredOre(152)).setHardness(5.0F).setResistance(10.0F).setStepSound(soundMetalFootstep).setUnlocalizedName("blockRedstone")
 
static final Block oreNetherQuartz = (new BlockOre(153)).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("netherquartz")
 
static final BlockHopper hopperBlock = (BlockHopper)(new BlockHopper(154)).setHardness(3.0F).setResistance(8.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("hopper")
 
static final Block blockNetherQuartz = (new BlockQuartz(155)).setStepSound(soundStoneFootstep).setHardness(0.8F).setUnlocalizedName("quartzBlock")
 
static final Block stairsNetherQuartz = (new BlockStairs(156, blockNetherQuartz, 0)).setUnlocalizedName("stairsQuartz")
 
static final Block railActivator = (new BlockRailPowered(157)).setHardness(0.7F).setStepSound(soundMetalFootstep).setUnlocalizedName("activatorRail")
 
static final Block dropper = (new BlockDropper(158)).setHardness(3.5F).setStepSound(soundStoneFootstep).setUnlocalizedName("dropper")
 

Protected Member Functions

 BlockAnvil (int par1)
 
void onStartFalling (EntityFallingSand par1EntityFallingSand)
 
- Protected Member Functions inherited from net.minecraft.block.BlockSand
void onStartFalling (EntityFallingSand par1EntityFallingSand)
 
- Protected Member Functions inherited from net.minecraft.block.Block
void initializeBlock ()
 
void dropBlockAsItem_do (World par1World, int par2, int par3, int par4, ItemStack par5ItemStack)
 
void dropXpOnBlockBreak (World par1World, int par2, int par3, int par4, int par5)
 
boolean canSilkHarvest ()
 
ItemStack createStackedBlock (int par1)
 
Block disableStats ()
 

Additional Inherited Members

- Static Public Member Functions inherited from net.minecraft.block.BlockSand
static boolean canFallBelow (World par0World, int par1, int par2, int par3)
 
- Protected Attributes inherited from net.minecraft.block.Block
boolean blockConstructorCalled = true
 
boolean enableStats = true
 
boolean needsRandomTick
 
boolean isBlockContainer
 
double minX
 
double minY
 
double minZ
 
double maxX
 
double maxY
 
double maxZ
 
Icon blockIcon
 
- Static Protected Attributes inherited from net.minecraft.block.Block
static int[] blockFireSpreadSpeed = new int[4096]
 
static int[] blockFlammability = new int[4096]
 

Constructor & Destructor Documentation

net.minecraft.block.BlockAnvil.BlockAnvil ( int  par1)
protected

Member Function Documentation

int net.minecraft.block.BlockAnvil.damageDropped ( int  par1)

Determines the damage on the item the block drops. Used in cloth and wood.

Icon net.minecraft.block.BlockAnvil.getIcon ( int  par1,
int  par2 
)

From the specified side and block metadata retrieves the blocks texture. Args: side, metadata

int net.minecraft.block.BlockAnvil.getRenderType ( )

The type of render function that is called for this block

void net.minecraft.block.BlockAnvil.getSubBlocks ( int  par1,
CreativeTabs  par2CreativeTabs,
List  par3List 
)

returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)

boolean net.minecraft.block.BlockAnvil.isOpaqueCube ( )

Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.

boolean net.minecraft.block.BlockAnvil.onBlockActivated ( World  par1World,
int  par2,
int  par3,
int  par4,
EntityPlayer  par5EntityPlayer,
int  par6,
float  par7,
float  par8,
float  par9 
)

Called upon block activation (right click on the block.)

void net.minecraft.block.BlockAnvil.onBlockPlacedBy ( World  par1World,
int  par2,
int  par3,
int  par4,
EntityLiving  par5EntityLiving,
ItemStack  par6ItemStack 
)

Called when the block is placed in the world.

void net.minecraft.block.BlockAnvil.onFinishFalling ( World  par1World,
int  par2,
int  par3,
int  par4,
int  par5 
)

Called when the falling block entity for this block hits the ground and turns back into a block

void net.minecraft.block.BlockAnvil.onStartFalling ( EntityFallingSand  par1EntityFallingSand)
protected

Called when the falling block entity for this block is created

void net.minecraft.block.BlockAnvil.registerIcons ( IconRegister  par1IconRegister)

When this method is called, your block should register all the icons it needs with the given IconRegister. This is the only chance you get to register icons.

boolean net.minecraft.block.BlockAnvil.renderAsNormalBlock ( )

If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)

void net.minecraft.block.BlockAnvil.setBlockBoundsBasedOnState ( IBlockAccess  par1IBlockAccess,
int  par2,
int  par3,
int  par4 
)

Updates the blocks bounds based on its current state. Args: world, x, y, z

boolean net.minecraft.block.BlockAnvil.shouldSideBeRendered ( IBlockAccess  par1IBlockAccess,
int  par2,
int  par3,
int  par4,
int  par5 
)

Returns true if the given side of this block type should be rendered, if the adjacent block is at the given coordinates. Args: blockAccess, x, y, z, side

Member Data Documentation

int net.minecraft.block.BlockAnvil.field_82521_b = 0
final String [] net.minecraft.block.BlockAnvil.statuses = new String[] {"intact", "slightlyDamaged", "veryDamaged"}
static

List of types/statues the Anvil can be in.


The documentation for this class was generated from the following file: