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YATS/Forge Documentation
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Public Member Functions | |
| EntityPlayer (World par1World) | |
| int | getMaxHealth () |
| ItemStack | getItemInUse () |
| int | getItemInUseCount () |
| boolean | isUsingItem () |
| int | getItemInUseDuration () |
| void | stopUsingItem () |
| void | clearItemInUse () |
| boolean | isBlocking () |
| void | onUpdate () |
| int | getMaxInPortalTime () |
| int | getPortalCooldown () |
| void | playSound (String par1Str, float par2, float par3) |
| void | handleHealthUpdate (byte par1) |
| void | closeScreen () |
| void | mountEntity (Entity par1Entity) |
| void | updateRidden () |
| void | preparePlayerToSpawn () |
| void | onLivingUpdate () |
| int | getScore () |
| void | setScore (int par1) |
| void | addScore (int par1) |
| void | onDeath (DamageSource par1DamageSource) |
| void | addToPlayerScore (Entity par1Entity, int par2) |
| EntityItem | dropOneItem (boolean par1) |
| EntityItem | dropPlayerItem (ItemStack par1ItemStack) |
| EntityItem | dropPlayerItemWithRandomChoice (ItemStack par1ItemStack, boolean par2) |
| void | joinEntityItemWithWorld (EntityItem par1EntityItem) |
| float | getCurrentPlayerStrVsBlock (Block par1Block, boolean par2) |
| float | getCurrentPlayerStrVsBlock (Block par1Block, boolean par2, int meta) |
| boolean | canHarvestBlock (Block par1Block) |
| void | readEntityFromNBT (NBTTagCompound par1NBTTagCompound) |
| void | writeEntityToNBT (NBTTagCompound par1NBTTagCompound) |
| void | displayGUIChest (IInventory par1IInventory) |
| void | displayGUIHopper (TileEntityHopper par1TileEntityHopper) |
| void | displayGUIHopperMinecart (EntityMinecartHopper par1EntityMinecartHopper) |
| void | displayGUIEnchantment (int par1, int par2, int par3, String par4Str) |
| void | displayGUIAnvil (int par1, int par2, int par3) |
| void | displayGUIWorkbench (int par1, int par2, int par3) |
| float | getEyeHeight () |
| boolean | attackEntityFrom (DamageSource par1DamageSource, int par2) |
| boolean | func_96122_a (EntityPlayer par1EntityPlayer) |
| int | getTotalArmorValue () |
| float | func_82243_bO () |
| void | displayGUIFurnace (TileEntityFurnace par1TileEntityFurnace) |
| void | displayGUIDispenser (TileEntityDispenser par1TileEntityDispenser) |
| void | displayGUIEditSign (TileEntity par1TileEntity) |
| void | displayGUIBrewingStand (TileEntityBrewingStand par1TileEntityBrewingStand) |
| void | displayGUIBeacon (TileEntityBeacon par1TileEntityBeacon) |
| void | displayGUIMerchant (IMerchant par1IMerchant, String par2Str) |
| void | displayGUIBook (ItemStack par1ItemStack) |
| boolean | interactWith (Entity par1Entity) |
| ItemStack | getCurrentEquippedItem () |
| void | destroyCurrentEquippedItem () |
| double | getYOffset () |
| void | attackTargetEntityWithCurrentItem (Entity par1Entity) |
| void | onCriticalHit (Entity par1Entity) |
| void | onEnchantmentCritical (Entity par1Entity) |
| void | respawnPlayer () |
| void | setDead () |
| boolean | isEntityInsideOpaqueBlock () |
| boolean | func_71066_bF () |
| EnumStatus | sleepInBedAt (int par1, int par2, int par3) |
| void | wakeUpPlayer (boolean par1, boolean par2, boolean par3) |
| float | getBedOrientationInDegrees () |
| boolean | isPlayerSleeping () |
| boolean | isPlayerFullyAsleep () |
| int | getSleepTimer () |
| void | addChatMessage (String par1Str) |
| ChunkCoordinates | getBedLocation () |
| boolean | isSpawnForced () |
| void | setSpawnChunk (ChunkCoordinates par1ChunkCoordinates, boolean par2) |
| void | triggerAchievement (StatBase par1StatBase) |
| void | addStat (StatBase par1StatBase, int par2) |
| void | moveEntityWithHeading (float par1, float par2) |
| void | addMovementStat (double par1, double par3, double par5) |
| void | onKillEntity (EntityLiving par1EntityLiving) |
| void | setInWeb () |
| Icon | getItemIcon (ItemStack par1ItemStack, int par2) |
| ItemStack | getCurrentArmor (int par1) |
| void | addExperience (int par1) |
| void | addExperienceLevel (int par1) |
| int | xpBarCap () |
| void | addExhaustion (float par1) |
| FoodStats | getFoodStats () |
| boolean | canEat (boolean par1) |
| boolean | shouldHeal () |
| void | setItemInUse (ItemStack par1ItemStack, int par2) |
| boolean | canCurrentToolHarvestBlock (int par1, int par2, int par3) |
| boolean | canPlayerEdit (int par1, int par2, int par3, int par4, ItemStack par5ItemStack) |
| String | getEntityName () |
| boolean | func_94062_bN () |
| boolean | func_94059_bO () |
| boolean | canPickUpLoot () |
| void | clonePlayer (EntityPlayer par1EntityPlayer, boolean par2) |
| void | sendPlayerAbilities () |
| void | setGameType (EnumGameType par1EnumGameType) |
| String | getCommandSenderName () |
| StringTranslate | getTranslator () |
| String | translateString (String par1Str, Object...par2ArrayOfObj) |
| InventoryEnderChest | getInventoryEnderChest () |
| ItemStack | getCurrentItemOrArmor (int par1) |
| ItemStack | getHeldItem () |
| void | setCurrentItemOrArmor (int par1, ItemStack par2ItemStack) |
| boolean | func_98034_c (EntityPlayer par1EntityPlayer) |
| ItemStack[] | getLastActiveItems () |
| boolean | getHideCape () |
| boolean | func_96092_aw () |
| Scoreboard | getWorldScoreboard () |
| ScorePlayerTeam | getTeam () |
| String | getTranslatedEntityName () |
| void | openGui (Object mod, int modGuiId, World world, int x, int y, int z) |
Public Member Functions inherited from net.minecraft.entity.EntityLiving | |
| EntityLiving (World par1World) | |
| EntityLookHelper | getLookHelper () |
| EntityMoveHelper | getMoveHelper () |
| EntityJumpHelper | getJumpHelper () |
| PathNavigate | getNavigator () |
| EntitySenses | getEntitySenses () |
| Random | getRNG () |
| EntityLiving | getAITarget () |
| EntityLiving | getLastAttackingEntity () |
| void | setLastAttackingEntity (Entity par1Entity) |
| int | getAge () |
| float | getRotationYawHead () |
| void | setRotationYawHead (float par1) |
| float | getAIMoveSpeed () |
| void | setAIMoveSpeed (float par1) |
| boolean | attackEntityAsMob (Entity par1Entity) |
| EntityLiving | getAttackTarget () |
| void | setAttackTarget (EntityLiving par1EntityLiving) |
| boolean | canAttackClass (Class par1Class) |
| void | eatGrassBonus () |
| boolean | isWithinHomeDistanceCurrentPosition () |
| boolean | isWithinHomeDistance (int par1, int par2, int par3) |
| void | setHomeArea (int par1, int par2, int par3, int par4) |
| ChunkCoordinates | getHomePosition () |
| float | getMaximumHomeDistance () |
| void | detachHome () |
| boolean | hasHome () |
| void | setRevengeTarget (EntityLiving par1EntityLiving) |
| boolean | canEntityBeSeen (Entity par1Entity) |
| String | getTexture () |
| boolean | canBeCollidedWith () |
| boolean | canBePushed () |
| float | getEyeHeight () |
| int | getTalkInterval () |
| void | playLivingSound () |
| void | onEntityUpdate () |
| void | spawnExplosionParticle () |
| void | updateRidden () |
| void | setPositionAndRotation2 (double par1, double par3, double par5, float par7, float par8, int par9) |
| void | onUpdate () |
| void | heal (int par1) |
| int | getHealth () |
| void | setEntityHealth (int par1) |
| boolean | attackEntityFrom (DamageSource par1DamageSource, int par2) |
| void | performHurtAnimation () |
| int | getTotalArmorValue () |
| void | knockBack (Entity par1Entity, int par2, double par3, double par5) |
| void | onDeath (DamageSource par1DamageSource) |
| void | moveEntityWithHeading (float par1, float par2) |
| boolean | isOnLadder () |
| boolean | isEntityAlive () |
| boolean | canBreatheUnderwater () |
| void | setMoveForward (float par1) |
| void | setJumping (boolean par1) |
| void | onLivingUpdate () |
| boolean | isBlocking () |
| int | getVerticalFaceSpeed () |
| void | faceEntity (Entity par1Entity, float par2, float par3) |
| boolean | getCanSpawnHere () |
| float | getSwingProgress (float par1) |
| Vec3 | getPosition (float par1) |
| Vec3 | getLookVec () |
| Vec3 | getLook (float par1) |
| float | getRenderSizeModifier () |
| MovingObjectPosition | rayTrace (double par1, float par3) |
| int | getMaxSpawnedInChunk () |
| void | handleHealthUpdate (byte par1) |
| boolean | isPlayerSleeping () |
| Icon | getItemIcon (ItemStack par1ItemStack, int par2) |
| void | clearActivePotions () |
| Collection | getActivePotionEffects () |
| boolean | isPotionActive (int par1) |
| boolean | isPotionActive (Potion par1Potion) |
| PotionEffect | getActivePotionEffect (Potion par1Potion) |
| void | addPotionEffect (PotionEffect par1PotionEffect) |
| boolean | isPotionApplicable (PotionEffect par1PotionEffect) |
| boolean | isEntityUndead () |
| void | removePotionEffectClient (int par1) |
| void | removePotionEffect (int par1) |
| float | getSpeedModifier () |
| void | setPositionAndUpdate (double par1, double par3, double par5) |
| boolean | isChild () |
| EnumCreatureAttribute | getCreatureAttribute () |
| void | renderBrokenItemStack (ItemStack par1ItemStack) |
| int | func_82143_as () |
| ItemStack | getHeldItem () |
| ItemStack | getCurrentItemOrArmor (int par1) |
| ItemStack | getCurrentArmor (int par1) |
| void | setCurrentItemOrArmor (int par1, ItemStack par2ItemStack) |
| ItemStack[] | getLastActiveItems () |
| void | onItemPickup (Entity par1Entity, int par2) |
| void | initCreature () |
| void | swingItem () |
| boolean | canBeSteered () |
| final int | getArrowCountInEntity () |
| final void | setArrowCountInEntity (int par1) |
| EntityLiving | func_94060_bK () |
| String | getEntityName () |
| void | func_94058_c (String par1Str) |
| String | func_94057_bL () |
| boolean | func_94056_bM () |
| void | func_94061_f (boolean par1) |
| boolean | func_94062_bN () |
| boolean | func_94059_bO () |
| void | func_96120_a (int par1, float par2) |
| boolean | canPickUpLoot () |
| void | setCanPickUpLoot (boolean par1) |
| boolean | func_104002_bU () |
| void | curePotionEffects (ItemStack curativeItem) |
| boolean | shouldRiderFaceForward (EntityPlayer player) |
Public Member Functions inherited from net.minecraft.entity.Entity | |
| Entity (World par1World) | |
| DataWatcher | getDataWatcher () |
| boolean | equals (Object par1Obj) |
| int | hashCode () |
| void | setDead () |
| void | setPosition (double par1, double par3, double par5) |
| void | setAngles (float par1, float par2) |
| void | onUpdate () |
| void | onEntityUpdate () |
| int | getMaxInPortalTime () |
| void | setFire (int par1) |
| void | extinguish () |
| boolean | isOffsetPositionInLiquid (double par1, double par3, double par5) |
| void | moveEntity (double par1, double par3, double par5) |
| void | playSound (String par1Str, float par2, float par3) |
| AxisAlignedBB | getBoundingBox () |
| final boolean | isImmuneToFire () |
| boolean | isWet () |
| boolean | isInWater () |
| boolean | handleWaterMovement () |
| boolean | isInsideOfMaterial (Material par1Material) |
| float | getEyeHeight () |
| boolean | handleLavaMovement () |
| void | moveFlying (float par1, float par2, float par3) |
| int | getBrightnessForRender (float par1) |
| float | getBrightness (float par1) |
| void | setWorld (World par1World) |
| void | setPositionAndRotation (double par1, double par3, double par5, float par7, float par8) |
| void | setLocationAndAngles (double par1, double par3, double par5, float par7, float par8) |
| float | getDistanceToEntity (Entity par1Entity) |
| double | getDistanceSq (double par1, double par3, double par5) |
| double | getDistance (double par1, double par3, double par5) |
| double | getDistanceSqToEntity (Entity par1Entity) |
| void | onCollideWithPlayer (EntityPlayer par1EntityPlayer) |
| void | applyEntityCollision (Entity par1Entity) |
| void | addVelocity (double par1, double par3, double par5) |
| boolean | attackEntityFrom (DamageSource par1DamageSource, int par2) |
| boolean | canBeCollidedWith () |
| boolean | canBePushed () |
| void | addToPlayerScore (Entity par1Entity, int par2) |
| boolean | addNotRiddenEntityID (NBTTagCompound par1NBTTagCompound) |
| boolean | isInRangeToRenderVec3D (Vec3 par1Vec3) |
| boolean | isInRangeToRenderDist (double par1) |
| String | getTexture () |
| boolean | addEntityID (NBTTagCompound par1NBTTagCompound) |
| void | writeToNBT (NBTTagCompound par1NBTTagCompound) |
| void | readFromNBT (NBTTagCompound par1NBTTagCompound) |
| float | getShadowSize () |
| EntityItem | dropItem (int par1, int par2) |
| EntityItem | dropItemWithOffset (int par1, int par2, float par3) |
| EntityItem | entityDropItem (ItemStack par1ItemStack, float par2) |
| boolean | isEntityAlive () |
| boolean | isEntityInsideOpaqueBlock () |
| boolean | interact (EntityPlayer par1EntityPlayer) |
| AxisAlignedBB | getCollisionBox (Entity par1Entity) |
| void | updateRidden () |
| void | updateRiderPosition () |
| double | getYOffset () |
| double | getMountedYOffset () |
| void | mountEntity (Entity par1Entity) |
| void | unmountEntity (Entity par1Entity) |
| void | setPositionAndRotation2 (double par1, double par3, double par5, float par7, float par8, int par9) |
| float | getCollisionBorderSize () |
| Vec3 | getLookVec () |
| void | setInPortal () |
| int | getPortalCooldown () |
| void | setVelocity (double par1, double par3, double par5) |
| void | handleHealthUpdate (byte par1) |
| void | performHurtAnimation () |
| void | updateCloak () |
| ItemStack[] | getLastActiveItems () |
| void | setCurrentItemOrArmor (int par1, ItemStack par2ItemStack) |
| boolean | isBurning () |
| boolean | isRiding () |
| boolean | isSneaking () |
| void | setSneaking (boolean par1) |
| boolean | isSprinting () |
| void | setSprinting (boolean par1) |
| boolean | isInvisible () |
| boolean | func_98034_c (EntityPlayer par1EntityPlayer) |
| void | setInvisible (boolean par1) |
| boolean | isEating () |
| void | setEating (boolean par1) |
| int | getAir () |
| void | setAir (int par1) |
| void | onStruckByLightning (EntityLightningBolt par1EntityLightningBolt) |
| void | onKillEntity (EntityLiving par1EntityLiving) |
| void | setInWeb () |
| String | getEntityName () |
| Entity[] | getParts () |
| boolean | isEntityEqual (Entity par1Entity) |
| float | getRotationYawHead () |
| void | setRotationYawHead (float par1) |
| boolean | canAttackWithItem () |
| boolean | func_85031_j (Entity par1Entity) |
| String | toString () |
| boolean | isEntityInvulnerable () |
| void | func_82149_j (Entity par1Entity) |
| void | copyDataFrom (Entity par1Entity, boolean par2) |
| void | travelToDimension (int par1) |
| float | func_82146_a (Explosion par1Explosion, World par2World, int par3, int par4, int par5, Block par6Block) |
| boolean | func_96091_a (Explosion par1Explosion, World par2World, int par3, int par4, int par5, int par6, float par7) |
| int | func_82143_as () |
| int | getTeleportDirection () |
| boolean | doesEntityNotTriggerPressurePlate () |
| void | func_85029_a (CrashReportCategory par1CrashReportCategory) |
| boolean | canRenderOnFire () |
| boolean | func_96092_aw () |
| String | getTranslatedEntityName () |
| NBTTagCompound | getEntityData () |
| boolean | shouldRiderSit () |
| ItemStack | getPickedResult (MovingObjectPosition target) |
| UUID | getPersistentID () |
| final void | resetEntityId () |
| boolean | shouldRenderInPass (int pass) |
| boolean | isCreatureType (EnumCreatureType type, boolean forSpawnCount) |
| String | registerExtendedProperties (String identifier, IExtendedEntityProperties properties) |
| IExtendedEntityProperties | getExtendedProperties (String identifier) |
Public Member Functions inherited from net.minecraft.command.ICommandSender | |
| void | sendChatToPlayer (String s) |
| boolean | canCommandSenderUseCommand (int i, String s) |
| ChunkCoordinates | getPlayerCoordinates () |
Static Public Member Functions | |
| static ChunkCoordinates | verifyRespawnCoordinates (World par0World, ChunkCoordinates par1ChunkCoordinates, boolean par2) |
Static Public Member Functions inherited from net.minecraft.entity.EntityLiving | |
| static int | getArmorPosition (ItemStack par0ItemStack) |
| static Item | getArmorItemForSlot (int par0, int par1) |
Static Public Attributes | |
| static final String | PERSISTED_NBT_TAG = "PlayerPersisted" |
Static Public Attributes inherited from net.minecraft.entity.EntityLiving | |
| static final float[] | pickUpLootProability = new float[] {0.0F, 0.1F, 0.15F, 0.45F} |
Protected Member Functions | |
| void | entityInit () |
| void | updateItemUse (ItemStack par1ItemStack, int par2) |
| void | onItemUseFinish () |
| boolean | isMovementBlocked () |
| void | updateEntityActionState () |
| void | resetHeight () |
| void | alertWolves (EntityLiving par1EntityLiving, boolean par2) |
| void | damageArmor (int par1) |
| void | damageEntity (DamageSource par1DamageSource, int par2) |
| boolean | getHideCape (int par1) |
| void | setHideCape (int par1, boolean par2) |
| void | jump () |
| void | fall (float par1) |
| void | addRandomArmor () |
| void | func_82162_bC () |
| int | getExperiencePoints (EntityPlayer par1EntityPlayer) |
| boolean | isPlayer () |
| boolean | canTriggerWalking () |
Protected Member Functions inherited from net.minecraft.entity.EntityLiving | |
| int | func_96121_ay () |
| void | updateFallState (double par1, boolean par3) |
| void | onDeathUpdate () |
| int | decreaseAirSupply (int par1) |
| int | getExperiencePoints (EntityPlayer par1EntityPlayer) |
| boolean | isPlayer () |
| float | getSoundPitch () |
| void | damageArmor (int par1) |
| int | applyArmorCalculations (DamageSource par1DamageSource, int par2) |
| int | applyPotionDamageCalculations (DamageSource par1DamageSource, int par2) |
| void | damageEntity (DamageSource par1DamageSource, int par2) |
| float | getSoundVolume () |
| String | getLivingSound () |
| String | getHurtSound () |
| String | getDeathSound () |
| void | dropRareDrop (int par1) |
| void | dropFewItems (boolean par1, int par2) |
| int | getDropItemId () |
| void | fall (float par1) |
| void | func_85033_bc () |
| void | collideWithEntity (Entity par1Entity) |
| boolean | isAIEnabled () |
| boolean | isClientWorld () |
| boolean | isMovementBlocked () |
| void | jump () |
| boolean | canDespawn () |
| void | despawnEntity () |
| void | updateAITasks () |
| void | updateAITick () |
| void | updateEntityActionState () |
| void | updateArmSwingProgress () |
| void | kill () |
| void | updatePotionEffects () |
| void | onNewPotionEffect (PotionEffect par1PotionEffect) |
| void | onChangedPotionEffect (PotionEffect par1PotionEffect) |
| void | onFinishedPotionEffect (PotionEffect par1PotionEffect) |
| void | dropEquipment (boolean par1, int par2) |
| void | addRandomArmor () |
| void | func_82162_bC () |
Protected Member Functions inherited from net.minecraft.entity.Entity | |
| void | preparePlayerToSpawn () |
| void | setSize (float par1, float par2) |
| void | setRotation (float par1, float par2) |
| void | setOnFireFromLava () |
| void | kill () |
| void | doBlockCollisions () |
| void | playStepSound (int par1, int par2, int par3, int par4) |
| boolean | canTriggerWalking () |
| void | updateFallState (double par1, boolean par3) |
| void | dealFireDamage (int par1) |
| void | fall (float par1) |
| void | setBeenAttacked () |
| final String | getEntityString () |
| NBTTagList | newDoubleNBTList (double...par1ArrayOfDouble) |
| NBTTagList | newFloatNBTList (float...par1ArrayOfFloat) |
| boolean | getFlag (int par1) |
| void | setFlag (int par1, boolean par2) |
| boolean | pushOutOfBlocks (double par1, double par3, double par5) |
| net.minecraft.entity.player.EntityPlayer.EntityPlayer | ( | World | par1World) |
| void net.minecraft.entity.player.EntityPlayer.addChatMessage | ( | String | par1Str) |
Add a chat message to the player
| void net.minecraft.entity.player.EntityPlayer.addExhaustion | ( | float | par1) |
increases exhaustion level by supplied amount
| void net.minecraft.entity.player.EntityPlayer.addExperience | ( | int | par1) |
This method increases the player's current amount of experience.
| void net.minecraft.entity.player.EntityPlayer.addExperienceLevel | ( | int | par1) |
Add experience levels to this player.
| void net.minecraft.entity.player.EntityPlayer.addMovementStat | ( | double | par1, |
| double | par3, | ||
| double | par5 | ||
| ) |
Adds a value to a movement statistic field - like run, walk, swin or climb.
|
protected |
Makes entity wear random armor based on difficulty
| void net.minecraft.entity.player.EntityPlayer.addScore | ( | int | par1) |
Add to player's score
| void net.minecraft.entity.player.EntityPlayer.addStat | ( | StatBase | par1StatBase, |
| int | par2 | ||
| ) |
Adds a value to a statistic field.
| void net.minecraft.entity.player.EntityPlayer.addToPlayerScore | ( | Entity | par1Entity, |
| int | par2 | ||
| ) |
Adds a value to the player score. Currently not actually used and the entity passed in does nothing. Args: entity, scoreToAdd
|
protected |
Called when the player attack or gets attacked, it's alert all wolves in the area that are owned by the player to join the attack or defend the player.
| boolean net.minecraft.entity.player.EntityPlayer.attackEntityFrom | ( | DamageSource | par1DamageSource, |
| int | par2 | ||
| ) |
Called when the entity is attacked.
| void net.minecraft.entity.player.EntityPlayer.attackTargetEntityWithCurrentItem | ( | Entity | par1Entity) |
Attacks for the player the targeted entity with the currently equipped item. The equipped item has hitEntity called on it. Args: targetEntity
| boolean net.minecraft.entity.player.EntityPlayer.canCurrentToolHarvestBlock | ( | int | par1, |
| int | par2, | ||
| int | par3 | ||
| ) |
Returns true if the item the player is holding can harvest the block at the given coords. Args: x, y, z.
| boolean net.minecraft.entity.player.EntityPlayer.canEat | ( | boolean | par1) |
| boolean net.minecraft.entity.player.EntityPlayer.canHarvestBlock | ( | Block | par1Block) |
Checks if the player has the ability to harvest a block (checks current inventory item for a tool if necessary)
| boolean net.minecraft.entity.player.EntityPlayer.canPickUpLoot | ( | ) |
| boolean net.minecraft.entity.player.EntityPlayer.canPlayerEdit | ( | int | par1, |
| int | par2, | ||
| int | par3, | ||
| int | par4, | ||
| ItemStack | par5ItemStack | ||
| ) |
|
protected |
returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to prevent them from trampling crops
| void net.minecraft.entity.player.EntityPlayer.clearItemInUse | ( | ) |
| void net.minecraft.entity.player.EntityPlayer.clonePlayer | ( | EntityPlayer | par1EntityPlayer, |
| boolean | par2 | ||
| ) |
Copies the values from the given player into this player if boolean par2 is true. Always clones Ender Chest Inventory.
| void net.minecraft.entity.player.EntityPlayer.closeScreen | ( | ) |
sets current screen to null (used on escape buttons of GUIs)
|
protected |
|
protected |
Deals damage to the entity. If its a EntityPlayer then will take damage from the armor first and then health second with the reduced value. Args: damageAmount
| void net.minecraft.entity.player.EntityPlayer.destroyCurrentEquippedItem | ( | ) |
Destroys the currently equipped item from the player's inventory.
| void net.minecraft.entity.player.EntityPlayer.displayGUIAnvil | ( | int | par1, |
| int | par2, | ||
| int | par3 | ||
| ) |
Displays the GUI for interacting with an anvil.
| void net.minecraft.entity.player.EntityPlayer.displayGUIBeacon | ( | TileEntityBeacon | par1TileEntityBeacon) |
Displays the GUI for interacting with a beacon.
| void net.minecraft.entity.player.EntityPlayer.displayGUIBook | ( | ItemStack | par1ItemStack) |
Displays the GUI for interacting with a book.
| void net.minecraft.entity.player.EntityPlayer.displayGUIBrewingStand | ( | TileEntityBrewingStand | par1TileEntityBrewingStand) |
Displays the GUI for interacting with a brewing stand.
| void net.minecraft.entity.player.EntityPlayer.displayGUIChest | ( | IInventory | par1IInventory) |
Displays the GUI for interacting with a chest inventory. Args: chestInventory
| void net.minecraft.entity.player.EntityPlayer.displayGUIDispenser | ( | TileEntityDispenser | par1TileEntityDispenser) |
Displays the dipsenser GUI for the passed in dispenser entity. Args: TileEntityDispenser
| void net.minecraft.entity.player.EntityPlayer.displayGUIEditSign | ( | TileEntity | par1TileEntity) |
Displays the GUI for editing a sign. Args: tileEntitySign
| void net.minecraft.entity.player.EntityPlayer.displayGUIEnchantment | ( | int | par1, |
| int | par2, | ||
| int | par3, | ||
| String | par4Str | ||
| ) |
| void net.minecraft.entity.player.EntityPlayer.displayGUIFurnace | ( | TileEntityFurnace | par1TileEntityFurnace) |
Displays the furnace GUI for the passed in furnace entity. Args: tileEntityFurnace
| void net.minecraft.entity.player.EntityPlayer.displayGUIHopper | ( | TileEntityHopper | par1TileEntityHopper) |
| void net.minecraft.entity.player.EntityPlayer.displayGUIHopperMinecart | ( | EntityMinecartHopper | par1EntityMinecartHopper) |
| void net.minecraft.entity.player.EntityPlayer.displayGUIMerchant | ( | IMerchant | par1IMerchant, |
| String | par2Str | ||
| ) |
| void net.minecraft.entity.player.EntityPlayer.displayGUIWorkbench | ( | int | par1, |
| int | par2, | ||
| int | par3 | ||
| ) |
Displays the crafting GUI for a workbench.
| EntityItem net.minecraft.entity.player.EntityPlayer.dropOneItem | ( | boolean | par1) |
Called when player presses the drop item key
| EntityItem net.minecraft.entity.player.EntityPlayer.dropPlayerItem | ( | ItemStack | par1ItemStack) |
Args: itemstack - called when player drops an item stack that's not in his inventory (like items still placed in a workbench while the workbench'es GUI gets closed)
| EntityItem net.minecraft.entity.player.EntityPlayer.dropPlayerItemWithRandomChoice | ( | ItemStack | par1ItemStack, |
| boolean | par2 | ||
| ) |
Args: itemstack, flag
|
protectedvirtual |
Reimplemented from net.minecraft.entity.EntityLiving.
|
protected |
Called when the mob is falling. Calculates and applies fall damage.
| boolean net.minecraft.entity.player.EntityPlayer.func_71066_bF | ( | ) |
|
protected |
| float net.minecraft.entity.player.EntityPlayer.func_82243_bO | ( | ) |
| boolean net.minecraft.entity.player.EntityPlayer.func_94059_bO | ( | ) |
| boolean net.minecraft.entity.player.EntityPlayer.func_94062_bN | ( | ) |
| boolean net.minecraft.entity.player.EntityPlayer.func_96092_aw | ( | ) |
| boolean net.minecraft.entity.player.EntityPlayer.func_96122_a | ( | EntityPlayer | par1EntityPlayer) |
| boolean net.minecraft.entity.player.EntityPlayer.func_98034_c | ( | EntityPlayer | par1EntityPlayer) |
| ChunkCoordinates net.minecraft.entity.player.EntityPlayer.getBedLocation | ( | ) |
Returns the location of the bed the player will respawn at, or null if the player has not slept in a bed.
| float net.minecraft.entity.player.EntityPlayer.getBedOrientationInDegrees | ( | ) |
Returns the orientation of the bed in degrees.
| String net.minecraft.entity.player.EntityPlayer.getCommandSenderName | ( | ) |
Gets the name of this command sender (usually username, but possibly "Rcon")
Implements net.minecraft.command.ICommandSender.
| ItemStack net.minecraft.entity.player.EntityPlayer.getCurrentArmor | ( | int | par1) |
| ItemStack net.minecraft.entity.player.EntityPlayer.getCurrentEquippedItem | ( | ) |
Returns the currently being used item by the player.
| ItemStack net.minecraft.entity.player.EntityPlayer.getCurrentItemOrArmor | ( | int | par1) |
0 = item, 1-n is armor
| float net.minecraft.entity.player.EntityPlayer.getCurrentPlayerStrVsBlock | ( | Block | par1Block, |
| boolean | par2 | ||
| ) |
Returns how strong the player is against the specified block at this moment Deprecated in favor of the more sensitive version
| float net.minecraft.entity.player.EntityPlayer.getCurrentPlayerStrVsBlock | ( | Block | par1Block, |
| boolean | par2, | ||
| int | meta | ||
| ) |
| String net.minecraft.entity.player.EntityPlayer.getEntityName | ( | ) |
Gets the username of the entity.
|
protected |
Get the experience points the entity currently has.
| float net.minecraft.entity.player.EntityPlayer.getEyeHeight | ( | ) |
| FoodStats net.minecraft.entity.player.EntityPlayer.getFoodStats | ( | ) |
Returns the player's FoodStats object.
| ItemStack net.minecraft.entity.player.EntityPlayer.getHeldItem | ( | ) |
Returns the item that this EntityLiving is holding, if any.
|
protected |
| boolean net.minecraft.entity.player.EntityPlayer.getHideCape | ( | ) |
| InventoryEnderChest net.minecraft.entity.player.EntityPlayer.getInventoryEnderChest | ( | ) |
Returns the InventoryEnderChest of this player.
Gets the Icon Index of the item currently held
| ItemStack net.minecraft.entity.player.EntityPlayer.getItemInUse | ( | ) |
returns the ItemStack containing the itemInUse
| int net.minecraft.entity.player.EntityPlayer.getItemInUseCount | ( | ) |
Returns the item in use count
| int net.minecraft.entity.player.EntityPlayer.getItemInUseDuration | ( | ) |
gets the duration for how long the current itemInUse has been in use
| ItemStack [] net.minecraft.entity.player.EntityPlayer.getLastActiveItems | ( | ) |
|
virtual |
Implements net.minecraft.entity.EntityLiving.
| int net.minecraft.entity.player.EntityPlayer.getMaxInPortalTime | ( | ) |
Return the amount of time this entity should stay in a portal before being transported.
| int net.minecraft.entity.player.EntityPlayer.getPortalCooldown | ( | ) |
Return the amount of cooldown before this entity can use a portal again.
| int net.minecraft.entity.player.EntityPlayer.getScore | ( | ) |
| int net.minecraft.entity.player.EntityPlayer.getSleepTimer | ( | ) |
| ScorePlayerTeam net.minecraft.entity.player.EntityPlayer.getTeam | ( | ) |
| int net.minecraft.entity.player.EntityPlayer.getTotalArmorValue | ( | ) |
Returns the current armor value as determined by a call to InventoryPlayer.getTotalArmorValue
| String net.minecraft.entity.player.EntityPlayer.getTranslatedEntityName | ( | ) |
Returns the translated name of the entity.
| StringTranslate net.minecraft.entity.player.EntityPlayer.getTranslator | ( | ) |
| Scoreboard net.minecraft.entity.player.EntityPlayer.getWorldScoreboard | ( | ) |
| double net.minecraft.entity.player.EntityPlayer.getYOffset | ( | ) |
Returns the Y Offset of this entity.
| void net.minecraft.entity.player.EntityPlayer.handleHealthUpdate | ( | byte | par1) |
| boolean net.minecraft.entity.player.EntityPlayer.interactWith | ( | Entity | par1Entity) |
| boolean net.minecraft.entity.player.EntityPlayer.isBlocking | ( | ) |
| boolean net.minecraft.entity.player.EntityPlayer.isEntityInsideOpaqueBlock | ( | ) |
Checks if this entity is inside of an opaque block
|
protected |
Dead and sleeping entities cannot move
|
protected |
Only use is to identify if class is an instance of player for experience dropping
| boolean net.minecraft.entity.player.EntityPlayer.isPlayerFullyAsleep | ( | ) |
Returns whether or not the player is asleep and the screen has fully faded.
| boolean net.minecraft.entity.player.EntityPlayer.isPlayerSleeping | ( | ) |
Returns whether player is sleeping or not
| boolean net.minecraft.entity.player.EntityPlayer.isSpawnForced | ( | ) |
| boolean net.minecraft.entity.player.EntityPlayer.isUsingItem | ( | ) |
Checks if the entity is currently using an item (e.g., bow, food, sword) by holding down the useItemButton
| void net.minecraft.entity.player.EntityPlayer.joinEntityItemWithWorld | ( | EntityItem | par1EntityItem) |
Joins the passed in entity item with the world. Args: entityItem
|
protected |
Causes this entity to do an upwards motion (jumping).
| void net.minecraft.entity.player.EntityPlayer.mountEntity | ( | Entity | par1Entity) |
Called when a player mounts an entity. e.g. mounts a pig, mounts a boat.
| void net.minecraft.entity.player.EntityPlayer.moveEntityWithHeading | ( | float | par1, |
| float | par2 | ||
| ) |
Moves the entity based on the specified heading. Args: strafe, forward
| void net.minecraft.entity.player.EntityPlayer.onCriticalHit | ( | Entity | par1Entity) |
Called when the player performs a critical hit on the Entity. Args: entity that was hit critically
| void net.minecraft.entity.player.EntityPlayer.onDeath | ( | DamageSource | par1DamageSource) |
Called when the mob's health reaches 0.
| void net.minecraft.entity.player.EntityPlayer.onEnchantmentCritical | ( | Entity | par1Entity) |
|
protected |
Used for when item use count runs out, ie: eating completed
| void net.minecraft.entity.player.EntityPlayer.onKillEntity | ( | EntityLiving | par1EntityLiving) |
This method gets called when the entity kills another one.
| void net.minecraft.entity.player.EntityPlayer.onLivingUpdate | ( | ) |
Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons use this to react to sunlight and start to burn.
| void net.minecraft.entity.player.EntityPlayer.onUpdate | ( | ) |
Called to update the entity's position/logic.
| void net.minecraft.entity.player.EntityPlayer.openGui | ( | Object | mod, |
| int | modGuiId, | ||
| World | world, | ||
| int | x, | ||
| int | y, | ||
| int | z | ||
| ) |
| void net.minecraft.entity.player.EntityPlayer.playSound | ( | String | par1Str, |
| float | par2, | ||
| float | par3 | ||
| ) |
| void net.minecraft.entity.player.EntityPlayer.preparePlayerToSpawn | ( | ) |
Keeps moving the entity up so it isn't colliding with blocks and other requirements for this entity to be spawned (only actually used on players though its also on Entity)
|
virtual |
(abstract) Protected helper method to read subclass entity data from NBT.
Reimplemented from net.minecraft.entity.EntityLiving.
Reimplemented in net.minecraft.entity.player.EntityPlayerMP.
|
protected |
sets the players height back to normal after doing things like sleeping and dieing
| void net.minecraft.entity.player.EntityPlayer.respawnPlayer | ( | ) |
| void net.minecraft.entity.player.EntityPlayer.sendPlayerAbilities | ( | ) |
Sends the player's abilities to the server (if there is one).
| void net.minecraft.entity.player.EntityPlayer.setCurrentItemOrArmor | ( | int | par1, |
| ItemStack | par2ItemStack | ||
| ) |
Sets the held item, or an armor slot. Slot 0 is held item. Slot 1-4 is armor. Params: Item, slot
| void net.minecraft.entity.player.EntityPlayer.setDead | ( | ) |
Will get destroyed next tick.
| void net.minecraft.entity.player.EntityPlayer.setGameType | ( | EnumGameType | par1EnumGameType) |
Sets the player's game mode and sends it to them.
|
protected |
| void net.minecraft.entity.player.EntityPlayer.setInWeb | ( | ) |
Sets the Entity inside a web block.
| void net.minecraft.entity.player.EntityPlayer.setItemInUse | ( | ItemStack | par1ItemStack, |
| int | par2 | ||
| ) |
sets the itemInUse when the use item button is clicked. Args: itemstack, int maxItemUseDuration
| void net.minecraft.entity.player.EntityPlayer.setScore | ( | int | par1) |
Set player's score
| void net.minecraft.entity.player.EntityPlayer.setSpawnChunk | ( | ChunkCoordinates | par1ChunkCoordinates, |
| boolean | par2 | ||
| ) |
Defines a spawn coordinate to player spawn. Used by bed after the player sleep on it.
| boolean net.minecraft.entity.player.EntityPlayer.shouldHeal | ( | ) |
Checks if the player's health is not full and not zero.
| EnumStatus net.minecraft.entity.player.EntityPlayer.sleepInBedAt | ( | int | par1, |
| int | par2, | ||
| int | par3 | ||
| ) |
Attempts to have the player sleep in a bed at the specified location.
| void net.minecraft.entity.player.EntityPlayer.stopUsingItem | ( | ) |
| String net.minecraft.entity.player.EntityPlayer.translateString | ( | String | par1Str, |
| Object... | par2ArrayOfObj | ||
| ) |
Translates and formats the given string key with the given arguments.
Implements net.minecraft.command.ICommandSender.
| void net.minecraft.entity.player.EntityPlayer.triggerAchievement | ( | StatBase | par1StatBase) |
Will trigger the specified trigger.
|
protected |
|
protected |
Plays sounds and makes particles for item in use state
| void net.minecraft.entity.player.EntityPlayer.updateRidden | ( | ) |
Handles updating while being ridden by an entity
|
static |
Ensure that a block enabling respawning exists at the specified coordinates and find an empty space nearby to spawn.
| void net.minecraft.entity.player.EntityPlayer.wakeUpPlayer | ( | boolean | par1, |
| boolean | par2, | ||
| boolean | par3 | ||
| ) |
Wake up the player if they're sleeping.
|
virtual |
(abstract) Protected helper method to write subclass entity data to NBT.
Reimplemented from net.minecraft.entity.EntityLiving.
Reimplemented in net.minecraft.entity.player.EntityPlayerMP.
| int net.minecraft.entity.player.EntityPlayer.xpBarCap | ( | ) |
This method returns the cap amount of experience that the experience bar can hold. With each level, the experience cap on the player's experience bar is raised by 10.
| float net.minecraft.entity.player.EntityPlayer.cameraYaw |
| PlayerCapabilities net.minecraft.entity.player.EntityPlayer.capabilities = new PlayerCapabilities() |
The player's capabilities. (See class PlayerCapabilities)
| float net.minecraft.entity.player.EntityPlayer.experience |
The current amount of experience the player has within their Experience Bar.
| int net.minecraft.entity.player.EntityPlayer.experienceLevel |
The current experience level the player is on.
| int net.minecraft.entity.player.EntityPlayer.experienceTotal |
The total amount of experience the player has. This also includes the amount of experience within their Experience Bar.
| float net.minecraft.entity.player.EntityPlayer.field_71079_bU |
| float net.minecraft.entity.player.EntityPlayer.field_71082_cx |
| double net.minecraft.entity.player.EntityPlayer.field_71085_bR |
| float net.minecraft.entity.player.EntityPlayer.field_71089_bV |
| double net.minecraft.entity.player.EntityPlayer.field_71091_bM |
| double net.minecraft.entity.player.EntityPlayer.field_71094_bP |
| double net.minecraft.entity.player.EntityPlayer.field_71095_bQ |
| double net.minecraft.entity.player.EntityPlayer.field_71096_bN |
| double net.minecraft.entity.player.EntityPlayer.field_71097_bO |
| byte net.minecraft.entity.player.EntityPlayer.field_71098_bD = 0 |
| EntityFishHook net.minecraft.entity.player.EntityPlayer.fishEntity = null |
An instance of a fishing rod's hook. If this isn't null, the icon image of the fishing rod is slightly different
|
protected |
Used to tell if the player pressed jump twice. If this is at 0 and it's pressed (And they are allowed to fly, as defined in the player's movementInput) it sets this to 7. If it's pressed and it's greater than 0 enable fly.
The player's food stats. (See class FoodStats)
| InventoryPlayer net.minecraft.entity.player.EntityPlayer.inventory = new InventoryPlayer(this) |
Inventory of the player
| Container net.minecraft.entity.player.EntityPlayer.inventoryContainer |
The Container for the player's inventory (which opens when they press E)
| int net.minecraft.entity.player.EntityPlayer.maxHealth = 20 |
| Container net.minecraft.entity.player.EntityPlayer.openContainer |
The Container the player has open.
|
static |
| ChunkCoordinates net.minecraft.entity.player.EntityPlayer.playerLocation |
The chunk coordinates of the bed the player is in (null if player isn't in a bed).
| float net.minecraft.entity.player.EntityPlayer.prevCameraYaw |
|
protected |
Boolean value indicating weather a player is sleeping or not
| int net.minecraft.entity.player.EntityPlayer.sleepTimer |
|
protected |
|
protected |
| String net.minecraft.entity.player.EntityPlayer.username |
| int net.minecraft.entity.player.EntityPlayer.xpCooldown = 0 |
Used by EntityPlayer to prevent too many xp orbs from getting absorbed at once.