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net.minecraft.block.BlockTallGrass Class Reference
Inheritance diagram for net.minecraft.block.BlockTallGrass:
net.minecraft.block.BlockFlower net.minecraftforge.common.IShearable net.minecraft.block.Block net.minecraftforge.common.IPlantable

Public Member Functions

Icon getIcon (int par1, int par2)
 
int idDropped (int par1, Random par2Random, int par3)
 
int quantityDroppedWithBonus (int par1, Random par2Random)
 
void harvestBlock (World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
 
int getBlockColor ()
 
int getRenderColor (int par1)
 
int colorMultiplier (IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
 
int getDamageValue (World par1World, int par2, int par3, int par4)
 
void getSubBlocks (int par1, CreativeTabs par2CreativeTabs, List par3List)
 
void registerIcons (IconRegister par1IconRegister)
 
ArrayList< ItemStackgetBlockDropped (World world, int x, int y, int z, int meta, int fortune)
 
boolean isShearable (ItemStack item, World world, int x, int y, int z)
 
ArrayList< ItemStackonSheared (ItemStack item, World world, int x, int y, int z, int fortune)
 
- Public Member Functions inherited from net.minecraft.block.BlockFlower
boolean canPlaceBlockAt (World par1World, int par2, int par3, int par4)
 
void onNeighborBlockChange (World par1World, int par2, int par3, int par4, int par5)
 
void updateTick (World par1World, int par2, int par3, int par4, Random par5Random)
 
boolean canBlockStay (World par1World, int par2, int par3, int par4)
 
AxisAlignedBB getCollisionBoundingBoxFromPool (World par1World, int par2, int par3, int par4)
 
boolean isOpaqueCube ()
 
boolean renderAsNormalBlock ()
 
int getRenderType ()
 
EnumPlantType getPlantType (World world, int x, int y, int z)
 
int getPlantID (World world, int x, int y, int z)
 
int getPlantMetadata (World world, int x, int y, int z)
 
- Public Member Functions inherited from net.minecraft.block.Block
 Block (int par1, Material par2Material)
 
Block setStepSound (StepSound par1StepSound)
 
Block setLightOpacity (int par1)
 
Block setLightValue (float par1)
 
Block setResistance (float par1)
 
boolean renderAsNormalBlock ()
 
boolean getBlocksMovement (IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
 
int getRenderType ()
 
Block setHardness (float par1)
 
Block setBlockUnbreakable ()
 
float getBlockHardness (World par1World, int par2, int par3, int par4)
 
Block setTickRandomly (boolean par1)
 
boolean getTickRandomly ()
 
boolean hasTileEntity ()
 
final void setBlockBounds (float par1, float par2, float par3, float par4, float par5, float par6)
 
float getBlockBrightness (IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
 
int getMixedBrightnessForBlock (IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
 
boolean shouldSideBeRendered (IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
 
boolean isBlockSolid (IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
 
Icon getBlockTexture (IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
 
Icon getIcon (int par1, int par2)
 
void addCollisionBoxesToList (World par1World, int par2, int par3, int par4, AxisAlignedBB par5AxisAlignedBB, List par6List, Entity par7Entity)
 
final Icon getBlockTextureFromSide (int par1)
 
AxisAlignedBB getSelectedBoundingBoxFromPool (World par1World, int par2, int par3, int par4)
 
AxisAlignedBB getCollisionBoundingBoxFromPool (World par1World, int par2, int par3, int par4)
 
boolean isOpaqueCube ()
 
boolean canCollideCheck (int par1, boolean par2)
 
boolean isCollidable ()
 
void updateTick (World par1World, int par2, int par3, int par4, Random par5Random)
 
void randomDisplayTick (World par1World, int par2, int par3, int par4, Random par5Random)
 
void onBlockDestroyedByPlayer (World par1World, int par2, int par3, int par4, int par5)
 
void onNeighborBlockChange (World par1World, int par2, int par3, int par4, int par5)
 
int tickRate (World par1World)
 
void onBlockAdded (World par1World, int par2, int par3, int par4)
 
void breakBlock (World par1World, int par2, int par3, int par4, int par5, int par6)
 
int quantityDropped (Random par1Random)
 
int idDropped (int par1, Random par2Random, int par3)
 
float getPlayerRelativeBlockHardness (EntityPlayer par1EntityPlayer, World par2World, int par3, int par4, int par5)
 
final void dropBlockAsItem (World par1World, int par2, int par3, int par4, int par5, int par6)
 
void dropBlockAsItemWithChance (World par1World, int par2, int par3, int par4, int par5, float par6, int par7)
 
int damageDropped (int par1)
 
float getExplosionResistance (Entity par1Entity)
 
MovingObjectPosition collisionRayTrace (World par1World, int par2, int par3, int par4, Vec3 par5Vec3, Vec3 par6Vec3)
 
void onBlockDestroyedByExplosion (World par1World, int par2, int par3, int par4, Explosion par5Explosion)
 
boolean canPlaceBlockOnSide (World par1World, int par2, int par3, int par4, int par5, ItemStack par6ItemStack)
 
int getRenderBlockPass ()
 
boolean canPlaceBlockOnSide (World par1World, int par2, int par3, int par4, int par5)
 
boolean canPlaceBlockAt (World par1World, int par2, int par3, int par4)
 
boolean onBlockActivated (World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)
 
void onEntityWalking (World par1World, int par2, int par3, int par4, Entity par5Entity)
 
int onBlockPlaced (World par1World, int par2, int par3, int par4, int par5, float par6, float par7, float par8, int par9)
 
void onBlockClicked (World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer)
 
void velocityToAddToEntity (World par1World, int par2, int par3, int par4, Entity par5Entity, Vec3 par6Vec3)
 
void setBlockBoundsBasedOnState (IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
 
final double getBlockBoundsMinX ()
 
final double getBlockBoundsMaxX ()
 
final double getBlockBoundsMinY ()
 
final double getBlockBoundsMaxY ()
 
final double getBlockBoundsMinZ ()
 
final double getBlockBoundsMaxZ ()
 
int getBlockColor ()
 
int getRenderColor (int par1)
 
int isProvidingWeakPower (IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
 
int colorMultiplier (IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
 
boolean canProvidePower ()
 
void onEntityCollidedWithBlock (World par1World, int par2, int par3, int par4, Entity par5Entity)
 
int isProvidingStrongPower (IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
 
void setBlockBoundsForItemRender ()
 
void harvestBlock (World par1World, EntityPlayer par2EntityPlayer, int par3, int par4, int par5, int par6)
 
int quantityDroppedWithBonus (int par1, Random par2Random)
 
boolean canBlockStay (World par1World, int par2, int par3, int par4)
 
void onBlockPlacedBy (World par1World, int par2, int par3, int par4, EntityLiving par5EntityLiving, ItemStack par6ItemStack)
 
void onPostBlockPlaced (World par1World, int par2, int par3, int par4, int par5)
 
Block setUnlocalizedName (String par1Str)
 
String getLocalizedName ()
 
String getUnlocalizedName ()
 
String getUnlocalizedName2 ()
 
boolean onBlockEventReceived (World par1World, int par2, int par3, int par4, int par5, int par6)
 
boolean getEnableStats ()
 
int getMobilityFlag ()
 
float getAmbientOcclusionLightValue (IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
 
void onFallenUpon (World par1World, int par2, int par3, int par4, Entity par5Entity, float par6)
 
int idPicked (World par1World, int par2, int par3, int par4)
 
int getDamageValue (World par1World, int par2, int par3, int par4)
 
void getSubBlocks (int par1, CreativeTabs par2CreativeTabs, List par3List)
 
Block setCreativeTab (CreativeTabs par1CreativeTabs)
 
void onBlockHarvested (World par1World, int par2, int par3, int par4, int par5, EntityPlayer par6EntityPlayer)
 
CreativeTabs getCreativeTabToDisplayOn ()
 
void onSetBlockIDWithMetaData (World par1World, int par2, int par3, int par4, int par5)
 
void fillWithRain (World par1World, int par2, int par3, int par4)
 
boolean isFlowerPot ()
 
boolean func_82506_l ()
 
boolean canDropFromExplosion (Explosion par1Explosion)
 
boolean isAssociatedBlockID (int par1)
 
boolean hasComparatorInputOverride ()
 
int getComparatorInputOverride (World par1World, int par2, int par3, int par4, int par5)
 
void registerIcons (IconRegister par1IconRegister)
 
String getItemIconName ()
 
int getLightValue (IBlockAccess world, int x, int y, int z)
 
boolean isLadder (World world, int x, int y, int z, EntityLiving entity)
 
boolean isLadder (World world, int x, int y, int z)
 
boolean isBlockNormalCube (World world, int x, int y, int z)
 
boolean isBlockSolidOnSide (World world, int x, int y, int z, ForgeDirection side)
 
boolean isBlockReplaceable (World world, int x, int y, int z)
 
boolean isBlockBurning (World world, int x, int y, int z)
 
boolean isAirBlock (World world, int x, int y, int z)
 
boolean canHarvestBlock (EntityPlayer player, int meta)
 
boolean removeBlockByPlayer (World world, EntityPlayer player, int x, int y, int z)
 
void addCreativeItems (ArrayList itemList)
 
int getFlammability (IBlockAccess world, int x, int y, int z, int metadata, ForgeDirection face)
 
boolean isFlammable (IBlockAccess world, int x, int y, int z, int metadata, ForgeDirection face)
 
int getFireSpreadSpeed (World world, int x, int y, int z, int metadata, ForgeDirection face)
 
boolean isFireSource (World world, int x, int y, int z, int metadata, ForgeDirection side)
 
boolean hasTileEntity (int metadata)
 
TileEntity createTileEntity (World world, int metadata)
 
int quantityDropped (int meta, int fortune, Random random)
 
ArrayList< ItemStackgetBlockDropped (World world, int x, int y, int z, int metadata, int fortune)
 
boolean canSilkHarvest (World world, EntityPlayer player, int x, int y, int z, int metadata)
 
boolean canCreatureSpawn (EnumCreatureType type, World world, int x, int y, int z)
 
boolean isBed (World world, int x, int y, int z, EntityLiving player)
 
ChunkCoordinates getBedSpawnPosition (World world, int x, int y, int z, EntityPlayer player)
 
void setBedOccupied (World world, int x, int y, int z, EntityPlayer player, boolean occupied)
 
int getBedDirection (IBlockAccess world, int x, int y, int z)
 
boolean isBedFoot (IBlockAccess world, int x, int y, int z)
 
void beginLeavesDecay (World world, int x, int y, int z)
 
boolean canSustainLeaves (World world, int x, int y, int z)
 
boolean isLeaves (World world, int x, int y, int z)
 
boolean canBeReplacedByLeaves (World world, int x, int y, int z)
 
boolean isWood (World world, int x, int y, int z)
 
boolean isGenMineableReplaceable (World world, int x, int y, int z, int target)
 
float getExplosionResistance (Entity par1Entity, World world, int x, int y, int z, double explosionX, double explosionY, double explosionZ)
 
void onBlockExploded (World world, int x, int y, int z, Explosion explosion)
 
boolean canConnectRedstone (IBlockAccess world, int x, int y, int z, int side)
 
boolean canPlaceTorchOnTop (World world, int x, int y, int z)
 
boolean canRenderInPass (int pass)
 
ItemStack getPickBlock (MovingObjectPosition target, World world, int x, int y, int z)
 
boolean isBlockFoliage (World world, int x, int y, int z)
 
boolean addBlockHitEffects (World worldObj, MovingObjectPosition target, EffectRenderer effectRenderer)
 
boolean addBlockDestroyEffects (World world, int x, int y, int z, int meta, EffectRenderer effectRenderer)
 
boolean canSustainPlant (World world, int x, int y, int z, ForgeDirection direction, IPlantable plant)
 
void onPlantGrow (World world, int x, int y, int z, int sourceX, int sourceY, int sourceZ)
 
boolean isFertile (World world, int x, int y, int z)
 
int getLightOpacity (World world, int x, int y, int z)
 
boolean canDragonDestroy (World world, int x, int y, int z)
 
boolean isBeaconBase (World worldObj, int x, int y, int z, int beaconX, int beaconY, int beaconZ)
 
boolean rotateBlock (World worldObj, int x, int y, int z, ForgeDirection axis)
 
ForgeDirection[] getValidRotations (World worldObj, int x, int y, int z)
 
float getEnchantPowerBonus (World world, int x, int y, int z)
 
int getEnchantPower (World world, int x, int y, int z)
 
boolean recolourBlock (World world, int x, int y, int z, ForgeDirection side, int colour)
 

Protected Member Functions

 BlockTallGrass (int par1)
 
- Protected Member Functions inherited from net.minecraft.block.BlockFlower
 BlockFlower (int par1, Material par2Material)
 
 BlockFlower (int par1)
 
boolean canThisPlantGrowOnThisBlockID (int par1)
 
final void checkFlowerChange (World par1World, int par2, int par3, int par4)
 
- Protected Member Functions inherited from net.minecraft.block.Block
void initializeBlock ()
 
void dropBlockAsItem_do (World par1World, int par2, int par3, int par4, ItemStack par5ItemStack)
 
void dropXpOnBlockBreak (World par1World, int par2, int par3, int par4, int par5)
 
boolean canSilkHarvest ()
 
ItemStack createStackedBlock (int par1)
 
Block disableStats ()
 

Additional Inherited Members

- Static Public Member Functions inherited from net.minecraft.block.Block
static boolean isNormalCube (int par0)
 
static boolean isAssociatedBlockID (int par0, int par1)
 
static void setBurnProperties (int id, int encouragement, int flammability)
 
- Public Attributes inherited from net.minecraft.block.Block
final int blockID
 
float blockHardness
 
float blockResistance
 
StepSound stepSound
 
float blockParticleGravity
 
final Material blockMaterial
 
float slipperiness
 
- Static Public Attributes inherited from net.minecraft.block.Block
static final StepSound soundPowderFootstep = new StepSound("stone", 1.0F, 1.0F)
 
static final StepSound soundWoodFootstep = new StepSound("wood", 1.0F, 1.0F)
 
static final StepSound soundGravelFootstep = new StepSound("gravel", 1.0F, 1.0F)
 
static final StepSound soundGrassFootstep = new StepSound("grass", 1.0F, 1.0F)
 
static final StepSound soundStoneFootstep = new StepSound("stone", 1.0F, 1.0F)
 
static final StepSound soundMetalFootstep = new StepSound("stone", 1.0F, 1.5F)
 
static final StepSound soundGlassFootstep = new StepSoundStone("stone", 1.0F, 1.0F)
 
static final StepSound soundClothFootstep = new StepSound("cloth", 1.0F, 1.0F)
 
static final StepSound soundSandFootstep = new StepSound("sand", 1.0F, 1.0F)
 
static final StepSound soundSnowFootstep = new StepSound("snow", 1.0F, 1.0F)
 
static final StepSound soundLadderFootstep = new StepSoundSand("ladder", 1.0F, 1.0F)
 
static final StepSound soundAnvilFootstep = new StepSoundAnvil("anvil", 0.3F, 1.0F)
 
static final Block[] blocksList = new Block[4096]
 
static final boolean[] opaqueCubeLookup = new boolean[4096]
 
static final int[] lightOpacity = new int[4096]
 
static final boolean[] canBlockGrass = new boolean[4096]
 
static final int[] lightValue = new int[4096]
 
static boolean[] useNeighborBrightness = new boolean[4096]
 
static final Block stone = (new BlockStone(1)).setHardness(1.5F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("stone")
 
static final BlockGrass grass = (BlockGrass)(new BlockGrass(2)).setHardness(0.6F).setStepSound(soundGrassFootstep).setUnlocalizedName("grass")
 
static final Block dirt = (new BlockDirt(3)).setHardness(0.5F).setStepSound(soundGravelFootstep).setUnlocalizedName("dirt")
 
static final Block cobblestone = (new Block(4, Material.rock)).setHardness(2.0F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("stonebrick").setCreativeTab(CreativeTabs.tabBlock)
 
static final Block planks = (new BlockWood(5)).setHardness(2.0F).setResistance(5.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("wood")
 
static final Block sapling = (new BlockSapling(6)).setHardness(0.0F).setStepSound(soundGrassFootstep).setUnlocalizedName("sapling")
 
static final Block bedrock = (new Block(7, Material.rock)).setBlockUnbreakable().setResistance(6000000.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("bedrock").disableStats().setCreativeTab(CreativeTabs.tabBlock)
 
static final BlockFluid waterMoving = (BlockFluid)(new BlockFlowing(8, Material.water)).setHardness(100.0F).setLightOpacity(3).setUnlocalizedName("water").disableStats()
 
static final Block waterStill = (new BlockStationary(9, Material.water)).setHardness(100.0F).setLightOpacity(3).setUnlocalizedName("water").disableStats()
 
static final BlockFluid lavaMoving = (BlockFluid)(new BlockFlowing(10, Material.lava)).setHardness(0.0F).setLightValue(1.0F).setUnlocalizedName("lava").disableStats()
 
static final Block lavaStill = (new BlockStationary(11, Material.lava)).setHardness(100.0F).setLightValue(1.0F).setUnlocalizedName("lava").disableStats()
 
static final Block sand = (new BlockSand(12)).setHardness(0.5F).setStepSound(soundSandFootstep).setUnlocalizedName("sand")
 
static final Block gravel = (new BlockGravel(13)).setHardness(0.6F).setStepSound(soundGravelFootstep).setUnlocalizedName("gravel")
 
static final Block oreGold = (new BlockOre(14)).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("oreGold")
 
static final Block oreIron = (new BlockOre(15)).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("oreIron")
 
static final Block oreCoal = (new BlockOre(16)).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("oreCoal")
 
static final Block wood = (new BlockLog(17)).setHardness(2.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("log")
 
static final BlockLeaves leaves = (BlockLeaves)(new BlockLeaves(18)).setHardness(0.2F).setLightOpacity(1).setStepSound(soundGrassFootstep).setUnlocalizedName("leaves")
 
static final Block sponge = (new BlockSponge(19)).setHardness(0.6F).setStepSound(soundGrassFootstep).setUnlocalizedName("sponge")
 
static final Block glass = (new BlockGlass(20, Material.glass, false)).setHardness(0.3F).setStepSound(soundGlassFootstep).setUnlocalizedName("glass")
 
static final Block oreLapis = (new BlockOre(21)).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("oreLapis")
 
static final Block blockLapis = (new Block(22, Material.rock)).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("blockLapis").setCreativeTab(CreativeTabs.tabBlock)
 
static final Block dispenser = (new BlockDispenser(23)).setHardness(3.5F).setStepSound(soundStoneFootstep).setUnlocalizedName("dispenser")
 
static final Block sandStone = (new BlockSandStone(24)).setStepSound(soundStoneFootstep).setHardness(0.8F).setUnlocalizedName("sandStone")
 
static final Block music = (new BlockNote(25)).setHardness(0.8F).setUnlocalizedName("musicBlock")
 
static final Block bed = (new BlockBed(26)).setHardness(0.2F).setUnlocalizedName("bed").disableStats()
 
static final Block railPowered = (new BlockRailPowered(27)).setHardness(0.7F).setStepSound(soundMetalFootstep).setUnlocalizedName("goldenRail")
 
static final Block railDetector = (new BlockDetectorRail(28)).setHardness(0.7F).setStepSound(soundMetalFootstep).setUnlocalizedName("detectorRail")
 
static final BlockPistonBase pistonStickyBase = (BlockPistonBase)(new BlockPistonBase(29, true)).setUnlocalizedName("pistonStickyBase")
 
static final Block web = (new BlockWeb(30)).setLightOpacity(1).setHardness(4.0F).setUnlocalizedName("web")
 
static final BlockTallGrass tallGrass = (BlockTallGrass)(new BlockTallGrass(31)).setHardness(0.0F).setStepSound(soundGrassFootstep).setUnlocalizedName("tallgrass")
 
static final BlockDeadBush deadBush = (BlockDeadBush)(new BlockDeadBush(32)).setHardness(0.0F).setStepSound(soundGrassFootstep).setUnlocalizedName("deadbush")
 
static final BlockPistonBase pistonBase = (BlockPistonBase)(new BlockPistonBase(33, false)).setUnlocalizedName("pistonBase")
 
static final BlockPistonExtension pistonExtension = new BlockPistonExtension(34)
 
static final Block cloth = (new BlockCloth()).setHardness(0.8F).setStepSound(soundClothFootstep).setUnlocalizedName("cloth")
 
static final BlockPistonMoving pistonMoving = new BlockPistonMoving(36)
 
static final BlockFlower plantYellow = (BlockFlower)(new BlockFlower(37)).setHardness(0.0F).setStepSound(soundGrassFootstep).setUnlocalizedName("flower")
 
static final BlockFlower plantRed = (BlockFlower)(new BlockFlower(38)).setHardness(0.0F).setStepSound(soundGrassFootstep).setUnlocalizedName("rose")
 
static final BlockFlower mushroomBrown = (BlockFlower)(new BlockMushroom(39, "mushroom_brown")).setHardness(0.0F).setStepSound(soundGrassFootstep).setLightValue(0.125F).setUnlocalizedName("mushroom")
 
static final BlockFlower mushroomRed = (BlockFlower)(new BlockMushroom(40, "mushroom_red")).setHardness(0.0F).setStepSound(soundGrassFootstep).setUnlocalizedName("mushroom")
 
static final Block blockGold = (new BlockOreStorage(41)).setHardness(3.0F).setResistance(10.0F).setStepSound(soundMetalFootstep).setUnlocalizedName("blockGold")
 
static final Block blockIron = (new BlockOreStorage(42)).setHardness(5.0F).setResistance(10.0F).setStepSound(soundMetalFootstep).setUnlocalizedName("blockIron")
 
static final BlockHalfSlab stoneDoubleSlab = (BlockHalfSlab)(new BlockStep(43, true)).setHardness(2.0F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("stoneSlab")
 
static final BlockHalfSlab stoneSingleSlab = (BlockHalfSlab)(new BlockStep(44, false)).setHardness(2.0F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("stoneSlab")
 
static final Block brick = (new Block(45, Material.rock)).setHardness(2.0F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("brick").setCreativeTab(CreativeTabs.tabBlock)
 
static final Block tnt = (new BlockTNT(46)).setHardness(0.0F).setStepSound(soundGrassFootstep).setUnlocalizedName("tnt")
 
static final Block bookShelf = (new BlockBookshelf(47)).setHardness(1.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("bookshelf")
 
static final Block cobblestoneMossy = (new Block(48, Material.rock)).setHardness(2.0F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("stoneMoss").setCreativeTab(CreativeTabs.tabBlock)
 
static final Block obsidian = (new BlockObsidian(49)).setHardness(50.0F).setResistance(2000.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("obsidian")
 
static final Block torchWood = (new BlockTorch(50)).setHardness(0.0F).setLightValue(0.9375F).setStepSound(soundWoodFootstep).setUnlocalizedName("torch")
 
static final BlockFire fire = (BlockFire)(new BlockFire(51)).setHardness(0.0F).setLightValue(1.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("fire").disableStats()
 
static final Block mobSpawner = (new BlockMobSpawner(52)).setHardness(5.0F).setStepSound(soundMetalFootstep).setUnlocalizedName("mobSpawner").disableStats()
 
static final Block stairsWoodOak = (new BlockStairs(53, planks, 0)).setUnlocalizedName("stairsWood")
 
static final BlockChest chest = (BlockChest)(new BlockChest(54, 0)).setHardness(2.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("chest")
 
static final BlockRedstoneWire redstoneWire = (BlockRedstoneWire)(new BlockRedstoneWire(55)).setHardness(0.0F).setStepSound(soundPowderFootstep).setUnlocalizedName("redstoneDust").disableStats()
 
static final Block oreDiamond = (new BlockOre(56)).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("oreDiamond")
 
static final Block blockDiamond = (new BlockOreStorage(57)).setHardness(5.0F).setResistance(10.0F).setStepSound(soundMetalFootstep).setUnlocalizedName("blockDiamond")
 
static final Block workbench = (new BlockWorkbench(58)).setHardness(2.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("workbench")
 
static final Block crops = (new BlockCrops(59)).setUnlocalizedName("crops")
 
static final Block tilledField = (new BlockFarmland(60)).setHardness(0.6F).setStepSound(soundGravelFootstep).setUnlocalizedName("farmland")
 
static final Block furnaceIdle = (new BlockFurnace(61, false)).setHardness(3.5F).setStepSound(soundStoneFootstep).setUnlocalizedName("furnace").setCreativeTab(CreativeTabs.tabDecorations)
 
static final Block furnaceBurning = (new BlockFurnace(62, true)).setHardness(3.5F).setStepSound(soundStoneFootstep).setLightValue(0.875F).setUnlocalizedName("furnace")
 
static final Block signPost = (new BlockSign(63, TileEntitySign.class, true)).setHardness(1.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("sign").disableStats()
 
static final Block doorWood = (new BlockDoor(64, Material.wood)).setHardness(3.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("doorWood").disableStats()
 
static final Block ladder = (new BlockLadder(65)).setHardness(0.4F).setStepSound(soundLadderFootstep).setUnlocalizedName("ladder")
 
static final Block rail = (new BlockRail(66)).setHardness(0.7F).setStepSound(soundMetalFootstep).setUnlocalizedName("rail")
 
static final Block stairsCobblestone = (new BlockStairs(67, cobblestone, 0)).setUnlocalizedName("stairsStone")
 
static final Block signWall = (new BlockSign(68, TileEntitySign.class, false)).setHardness(1.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("sign").disableStats()
 
static final Block lever = (new BlockLever(69)).setHardness(0.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("lever")
 
static final Block pressurePlateStone = (new BlockPressurePlate(70, "stone", Material.rock, EnumMobType.mobs)).setHardness(0.5F).setStepSound(soundStoneFootstep).setUnlocalizedName("pressurePlate")
 
static final Block doorIron = (new BlockDoor(71, Material.iron)).setHardness(5.0F).setStepSound(soundMetalFootstep).setUnlocalizedName("doorIron").disableStats()
 
static final Block pressurePlatePlanks = (new BlockPressurePlate(72, "wood", Material.wood, EnumMobType.everything)).setHardness(0.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("pressurePlate")
 
static final Block oreRedstone = (new BlockRedstoneOre(73, false)).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("oreRedstone").setCreativeTab(CreativeTabs.tabBlock)
 
static final Block oreRedstoneGlowing = (new BlockRedstoneOre(74, true)).setLightValue(0.625F).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("oreRedstone")
 
static final Block torchRedstoneIdle = (new BlockRedstoneTorch(75, false)).setHardness(0.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("notGate")
 
static final Block torchRedstoneActive = (new BlockRedstoneTorch(76, true)).setHardness(0.0F).setLightValue(0.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("notGate").setCreativeTab(CreativeTabs.tabRedstone)
 
static final Block stoneButton = (new BlockButtonStone(77)).setHardness(0.5F).setStepSound(soundStoneFootstep).setUnlocalizedName("button")
 
static final Block snow = (new BlockSnow(78)).setHardness(0.1F).setStepSound(soundSnowFootstep).setUnlocalizedName("snow").setLightOpacity(0)
 
static final Block ice = (new BlockIce(79)).setHardness(0.5F).setLightOpacity(3).setStepSound(soundGlassFootstep).setUnlocalizedName("ice")
 
static final Block blockSnow = (new BlockSnowBlock(80)).setHardness(0.2F).setStepSound(soundSnowFootstep).setUnlocalizedName("snow")
 
static final Block cactus = (new BlockCactus(81)).setHardness(0.4F).setStepSound(soundClothFootstep).setUnlocalizedName("cactus")
 
static final Block blockClay = (new BlockClay(82)).setHardness(0.6F).setStepSound(soundGravelFootstep).setUnlocalizedName("clay")
 
static final Block reed = (new BlockReed(83)).setHardness(0.0F).setStepSound(soundGrassFootstep).setUnlocalizedName("reeds").disableStats()
 
static final Block jukebox = (new BlockJukeBox(84)).setHardness(2.0F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("jukebox")
 
static final Block fence = (new BlockFence(85, "wood", Material.wood)).setHardness(2.0F).setResistance(5.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("fence")
 
static final Block pumpkin = (new BlockPumpkin(86, false)).setHardness(1.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("pumpkin")
 
static final Block netherrack = (new BlockNetherrack(87)).setHardness(0.4F).setStepSound(soundStoneFootstep).setUnlocalizedName("hellrock")
 
static final Block slowSand = (new BlockSoulSand(88)).setHardness(0.5F).setStepSound(soundSandFootstep).setUnlocalizedName("hellsand")
 
static final Block glowStone = (new BlockGlowStone(89, Material.glass)).setHardness(0.3F).setStepSound(soundGlassFootstep).setLightValue(1.0F).setUnlocalizedName("lightgem")
 
static final BlockPortal portal = (BlockPortal)(new BlockPortal(90)).setHardness(-1.0F).setStepSound(soundGlassFootstep).setLightValue(0.75F).setUnlocalizedName("portal")
 
static final Block pumpkinLantern = (new BlockPumpkin(91, true)).setHardness(1.0F).setStepSound(soundWoodFootstep).setLightValue(1.0F).setUnlocalizedName("litpumpkin")
 
static final Block cake = (new BlockCake(92)).setHardness(0.5F).setStepSound(soundClothFootstep).setUnlocalizedName("cake").disableStats()
 
static final BlockRedstoneRepeater redstoneRepeaterIdle = (BlockRedstoneRepeater)(new BlockRedstoneRepeater(93, false)).setHardness(0.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("diode").disableStats()
 
static final BlockRedstoneRepeater redstoneRepeaterActive = (BlockRedstoneRepeater)(new BlockRedstoneRepeater(94, true)).setHardness(0.0F).setLightValue(0.625F).setStepSound(soundWoodFootstep).setUnlocalizedName("diode").disableStats()
 
static final Block lockedChest = (new BlockLockedChest(95)).setHardness(0.0F).setLightValue(1.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("lockedchest").setTickRandomly(true)
 
static final Block trapdoor = (new BlockTrapDoor(96, Material.wood)).setHardness(3.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("trapdoor").disableStats()
 
static final Block silverfish = (new BlockSilverfish(97)).setHardness(0.75F).setUnlocalizedName("monsterStoneEgg")
 
static final Block stoneBrick = (new BlockStoneBrick(98)).setHardness(1.5F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("stonebricksmooth")
 
static final Block mushroomCapBrown = (new BlockMushroomCap(99, Material.wood, 0)).setHardness(0.2F).setStepSound(soundWoodFootstep).setUnlocalizedName("mushroom")
 
static final Block mushroomCapRed = (new BlockMushroomCap(100, Material.wood, 1)).setHardness(0.2F).setStepSound(soundWoodFootstep).setUnlocalizedName("mushroom")
 
static final Block fenceIron = (new BlockPane(101, "fenceIron", "fenceIron", Material.iron, true)).setHardness(5.0F).setResistance(10.0F).setStepSound(soundMetalFootstep).setUnlocalizedName("fenceIron")
 
static final Block thinGlass = (new BlockPane(102, "glass", "thinglass_top", Material.glass, false)).setHardness(0.3F).setStepSound(soundGlassFootstep).setUnlocalizedName("thinGlass")
 
static final Block melon = (new BlockMelon(103)).setHardness(1.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("melon")
 
static final Block pumpkinStem = (new BlockStem(104, pumpkin)).setHardness(0.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("pumpkinStem")
 
static final Block melonStem = (new BlockStem(105, melon)).setHardness(0.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("pumpkinStem")
 
static final Block vine = (new BlockVine(106)).setHardness(0.2F).setStepSound(soundGrassFootstep).setUnlocalizedName("vine")
 
static final Block fenceGate = (new BlockFenceGate(107)).setHardness(2.0F).setResistance(5.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("fenceGate")
 
static final Block stairsBrick = (new BlockStairs(108, brick, 0)).setUnlocalizedName("stairsBrick")
 
static final Block stairsStoneBrick = (new BlockStairs(109, stoneBrick, 0)).setUnlocalizedName("stairsStoneBrickSmooth")
 
static final BlockMycelium mycelium = (BlockMycelium)(new BlockMycelium(110)).setHardness(0.6F).setStepSound(soundGrassFootstep).setUnlocalizedName("mycel")
 
static final Block waterlily = (new BlockLilyPad(111)).setHardness(0.0F).setStepSound(soundGrassFootstep).setUnlocalizedName("waterlily")
 
static final Block netherBrick = (new Block(112, Material.rock)).setHardness(2.0F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("netherBrick").setCreativeTab(CreativeTabs.tabBlock)
 
static final Block netherFence = (new BlockFence(113, "netherBrick", Material.rock)).setHardness(2.0F).setResistance(10.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("netherFence")
 
static final Block stairsNetherBrick = (new BlockStairs(114, netherBrick, 0)).setUnlocalizedName("stairsNetherBrick")
 
static final Block netherStalk = (new BlockNetherStalk(115)).setUnlocalizedName("netherStalk")
 
static final Block enchantmentTable = (new BlockEnchantmentTable(116)).setHardness(5.0F).setResistance(2000.0F).setUnlocalizedName("enchantmentTable")
 
static final Block brewingStand = (new BlockBrewingStand(117)).setHardness(0.5F).setLightValue(0.125F).setUnlocalizedName("brewingStand")
 
static final BlockCauldron cauldron = (BlockCauldron)(new BlockCauldron(118)).setHardness(2.0F).setUnlocalizedName("cauldron")
 
static final Block endPortal = (new BlockEndPortal(119, Material.portal)).setHardness(-1.0F).setResistance(6000000.0F)
 
static final Block endPortalFrame = (new BlockEndPortalFrame(120)).setStepSound(soundGlassFootstep).setLightValue(0.125F).setHardness(-1.0F).setUnlocalizedName("endPortalFrame").setResistance(6000000.0F).setCreativeTab(CreativeTabs.tabDecorations)
 
static final Block whiteStone = (new Block(121, Material.rock)).setHardness(3.0F).setResistance(15.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("whiteStone").setCreativeTab(CreativeTabs.tabBlock)
 
static final Block dragonEgg = (new BlockDragonEgg(122)).setHardness(3.0F).setResistance(15.0F).setStepSound(soundStoneFootstep).setLightValue(0.125F).setUnlocalizedName("dragonEgg")
 
static final Block redstoneLampIdle = (new BlockRedstoneLight(123, false)).setHardness(0.3F).setStepSound(soundGlassFootstep).setUnlocalizedName("redstoneLight").setCreativeTab(CreativeTabs.tabRedstone)
 
static final Block redstoneLampActive = (new BlockRedstoneLight(124, true)).setHardness(0.3F).setStepSound(soundGlassFootstep).setUnlocalizedName("redstoneLight")
 
static final BlockHalfSlab woodDoubleSlab = (BlockHalfSlab)(new BlockWoodSlab(125, true)).setHardness(2.0F).setResistance(5.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("woodSlab")
 
static final BlockHalfSlab woodSingleSlab = (BlockHalfSlab)(new BlockWoodSlab(126, false)).setHardness(2.0F).setResistance(5.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("woodSlab")
 
static final Block cocoaPlant = (new BlockCocoa(127)).setHardness(0.2F).setResistance(5.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("cocoa")
 
static final Block stairsSandStone = (new BlockStairs(128, sandStone, 0)).setUnlocalizedName("stairsSandStone")
 
static final Block oreEmerald = (new BlockOre(129)).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("oreEmerald")
 
static final Block enderChest = (new BlockEnderChest(130)).setHardness(22.5F).setResistance(1000.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("enderChest").setLightValue(0.5F)
 
static final BlockTripWireSource tripWireSource = (BlockTripWireSource)(new BlockTripWireSource(131)).setUnlocalizedName("tripWireSource")
 
static final Block tripWire = (new BlockTripWire(132)).setUnlocalizedName("tripWire")
 
static final Block blockEmerald = (new BlockOreStorage(133)).setHardness(5.0F).setResistance(10.0F).setStepSound(soundMetalFootstep).setUnlocalizedName("blockEmerald")
 
static final Block stairsWoodSpruce = (new BlockStairs(134, planks, 1)).setUnlocalizedName("stairsWoodSpruce")
 
static final Block stairsWoodBirch = (new BlockStairs(135, planks, 2)).setUnlocalizedName("stairsWoodBirch")
 
static final Block stairsWoodJungle = (new BlockStairs(136, planks, 3)).setUnlocalizedName("stairsWoodJungle")
 
static final Block commandBlock = (new BlockCommandBlock(137)).setUnlocalizedName("commandBlock")
 
static final BlockBeacon beacon = (BlockBeacon)(new BlockBeacon(138)).setUnlocalizedName("beacon").setLightValue(1.0F)
 
static final Block cobblestoneWall = (new BlockWall(139, cobblestone)).setUnlocalizedName("cobbleWall")
 
static final Block flowerPot = (new BlockFlowerPot(140)).setHardness(0.0F).setStepSound(soundPowderFootstep).setUnlocalizedName("flowerPot")
 
static final Block carrot = (new BlockCarrot(141)).setUnlocalizedName("carrots")
 
static final Block potato = (new BlockPotato(142)).setUnlocalizedName("potatoes")
 
static final Block woodenButton = (new BlockButtonWood(143)).setHardness(0.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("button")
 
static final Block skull = (new BlockSkull(144)).setHardness(1.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("skull")
 
static final Block anvil = (new BlockAnvil(145)).setHardness(5.0F).setStepSound(soundAnvilFootstep).setResistance(2000.0F).setUnlocalizedName("anvil")
 
static final Block chestTrapped = (new BlockChest(146, 1)).setHardness(2.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("chestTrap")
 
static final Block pressurePlateGold = (new BlockPressurePlateWeighted(147, "blockGold", Material.iron, 64)).setHardness(0.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("weightedPlate_light")
 
static final Block pressurePlateIron = (new BlockPressurePlateWeighted(148, "blockIron", Material.iron, 640)).setHardness(0.5F).setStepSound(soundWoodFootstep).setUnlocalizedName("weightedPlate_heavy")
 
static final BlockComparator redstoneComparatorIdle = (BlockComparator)(new BlockComparator(149, false)).setHardness(0.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("comparator").disableStats()
 
static final BlockComparator redstoneComparatorActive = (BlockComparator)(new BlockComparator(150, true)).setHardness(0.0F).setLightValue(0.625F).setStepSound(soundWoodFootstep).setUnlocalizedName("comparator").disableStats()
 
static final BlockDaylightDetector daylightSensor = (BlockDaylightDetector)(new BlockDaylightDetector(151)).setHardness(0.2F).setStepSound(soundWoodFootstep).setUnlocalizedName("daylightDetector")
 
static final Block blockRedstone = (new BlockPoweredOre(152)).setHardness(5.0F).setResistance(10.0F).setStepSound(soundMetalFootstep).setUnlocalizedName("blockRedstone")
 
static final Block oreNetherQuartz = (new BlockOre(153)).setHardness(3.0F).setResistance(5.0F).setStepSound(soundStoneFootstep).setUnlocalizedName("netherquartz")
 
static final BlockHopper hopperBlock = (BlockHopper)(new BlockHopper(154)).setHardness(3.0F).setResistance(8.0F).setStepSound(soundWoodFootstep).setUnlocalizedName("hopper")
 
static final Block blockNetherQuartz = (new BlockQuartz(155)).setStepSound(soundStoneFootstep).setHardness(0.8F).setUnlocalizedName("quartzBlock")
 
static final Block stairsNetherQuartz = (new BlockStairs(156, blockNetherQuartz, 0)).setUnlocalizedName("stairsQuartz")
 
static final Block railActivator = (new BlockRailPowered(157)).setHardness(0.7F).setStepSound(soundMetalFootstep).setUnlocalizedName("activatorRail")
 
static final Block dropper = (new BlockDropper(158)).setHardness(3.5F).setStepSound(soundStoneFootstep).setUnlocalizedName("dropper")
 
- Protected Attributes inherited from net.minecraft.block.Block
boolean blockConstructorCalled = true
 
boolean enableStats = true
 
boolean needsRandomTick
 
boolean isBlockContainer
 
double minX
 
double minY
 
double minZ
 
double maxX
 
double maxY
 
double maxZ
 
Icon blockIcon
 
- Static Protected Attributes inherited from net.minecraft.block.Block
static int[] blockFireSpreadSpeed = new int[4096]
 
static int[] blockFlammability = new int[4096]
 

Constructor & Destructor Documentation

net.minecraft.block.BlockTallGrass.BlockTallGrass ( int  par1)
protected

Member Function Documentation

int net.minecraft.block.BlockTallGrass.colorMultiplier ( IBlockAccess  par1IBlockAccess,
int  par2,
int  par3,
int  par4 
)

Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called when first determining what to render.

int net.minecraft.block.BlockTallGrass.getBlockColor ( )
ArrayList<ItemStack> net.minecraft.block.BlockTallGrass.getBlockDropped ( World  world,
int  x,
int  y,
int  z,
int  meta,
int  fortune 
)
int net.minecraft.block.BlockTallGrass.getDamageValue ( World  par1World,
int  par2,
int  par3,
int  par4 
)

Get the block's damage value (for use with pick block).

Icon net.minecraft.block.BlockTallGrass.getIcon ( int  par1,
int  par2 
)

From the specified side and block metadata retrieves the blocks texture. Args: side, metadata

int net.minecraft.block.BlockTallGrass.getRenderColor ( int  par1)

Returns the color this block should be rendered. Used by leaves.

void net.minecraft.block.BlockTallGrass.getSubBlocks ( int  par1,
CreativeTabs  par2CreativeTabs,
List  par3List 
)

returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)

void net.minecraft.block.BlockTallGrass.harvestBlock ( World  par1World,
EntityPlayer  par2EntityPlayer,
int  par3,
int  par4,
int  par5,
int  par6 
)

Called when the player destroys a block with an item that can harvest it. (i, j, k) are the coordinates of the block and l is the block's subtype/damage.

int net.minecraft.block.BlockTallGrass.idDropped ( int  par1,
Random  par2Random,
int  par3 
)

Returns the ID of the items to drop on destruction.

boolean net.minecraft.block.BlockTallGrass.isShearable ( ItemStack  item,
World  world,
int  x,
int  y,
int  z 
)

Checks if the object is currently shearable Example: Sheep return false when they have no wool

Parameters
itemThe itemstack that is being used, Possible to be null
worldThe current world
xThe X Position
yThe Y Position
zThe Z Position
Returns
If this is shearable, and onSheared should be called.

Implements net.minecraftforge.common.IShearable.

ArrayList<ItemStack> net.minecraft.block.BlockTallGrass.onSheared ( ItemStack  item,
World  world,
int  x,
int  y,
int  z,
int  fortune 
)

Performs the shear function on this object. This is called for both client, and server. The object should perform all actions related to being sheared, except for dropping of the items.

Returns a list of items that resulted from the shearing process.

For entities, they should trust there internal location information over the values passed into this function.

Parameters
itemThe itemstack that is being used, Possible to be null
worldThe current world
xThe X Position
yThe Y Position
zThe Z Position
fortuneThe fortune level of the shears being used
Returns
A ArrayList containing all items from this shearing. Possible to be null.

Implements net.minecraftforge.common.IShearable.

int net.minecraft.block.BlockTallGrass.quantityDroppedWithBonus ( int  par1,
Random  par2Random 
)

Returns the usual quantity dropped by the block plus a bonus of 1 to 'i' (inclusive).

void net.minecraft.block.BlockTallGrass.registerIcons ( IconRegister  par1IconRegister)

When this method is called, your block should register all the icons it needs with the given IconRegister. This is the only chance you get to register icons.


The documentation for this class was generated from the following file: