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| BlockBed (int par1) |
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boolean | onBlockActivated (World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9) |
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Icon | getIcon (int par1, int par2) |
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void | registerIcons (IconRegister par1IconRegister) |
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int | getRenderType () |
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boolean | renderAsNormalBlock () |
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boolean | isOpaqueCube () |
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void | setBlockBoundsBasedOnState (IBlockAccess par1IBlockAccess, int par2, int par3, int par4) |
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void | onNeighborBlockChange (World par1World, int par2, int par3, int par4, int par5) |
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int | idDropped (int par1, Random par2Random, int par3) |
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void | dropBlockAsItemWithChance (World par1World, int par2, int par3, int par4, int par5, float par6, int par7) |
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int | getMobilityFlag () |
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int | idPicked (World par1World, int par2, int par3, int par4) |
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void | onBlockHarvested (World par1World, int par2, int par3, int par4, int par5, EntityPlayer par6EntityPlayer) |
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static boolean | isBlockHeadOfBed (int par0) |
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static boolean | isBedOccupied (int par0) |
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static void | setBedOccupied (World par0World, int par1, int par2, int par3, boolean par4) |
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static ChunkCoordinates | getNearestEmptyChunkCoordinates (World par0World, int par1, int par2, int par3, int par4) |
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static int | getDirection (int par0) |
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static boolean | isNormalCube (int par0) |
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static boolean | isAssociatedBlockID (int par0, int par1) |
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static void | setBurnProperties (int id, int encouragement, int flammability) |
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net.minecraft.block.BlockBed.BlockBed |
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int |
par1) | |
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void net.minecraft.block.BlockBed.dropBlockAsItemWithChance |
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World |
par1World, |
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int |
par2, |
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int |
par3, |
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int |
par4, |
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int |
par5, |
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float |
par6, |
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int |
par7 |
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) |
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Drops the block items with a specified chance of dropping the specified items
Icon net.minecraft.block.BlockBed.getIcon |
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int |
par1, |
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int |
par2 |
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From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
int net.minecraft.block.BlockBed.getMobilityFlag |
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Returns the mobility information of the block, 0 = free, 1 = can't push but can move over, 2 = total immobility and stop pistons
static ChunkCoordinates net.minecraft.block.BlockBed.getNearestEmptyChunkCoordinates |
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World |
par0World, |
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int |
par1, |
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int |
par2, |
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int |
par3, |
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int |
par4 |
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) |
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static |
Gets the nearest empty chunk coordinates for the player to wake up from a bed into.
int net.minecraft.block.BlockBed.getRenderType |
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The type of render function that is called for this block
int net.minecraft.block.BlockBed.idDropped |
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int |
par1, |
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Random |
par2Random, |
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int |
par3 |
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Returns the ID of the items to drop on destruction.
int net.minecraft.block.BlockBed.idPicked |
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World |
par1World, |
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int |
par2, |
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int |
par3, |
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int |
par4 |
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only called by clickMiddleMouseButton , and passed to inventory.setCurrentItem (along with isCreative)
static boolean net.minecraft.block.BlockBed.isBedOccupied |
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int |
par0) | |
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static |
Return whether or not the bed is occupied.
static boolean net.minecraft.block.BlockBed.isBlockHeadOfBed |
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int |
par0) | |
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static |
Returns whether or not this bed block is the head of the bed.
boolean net.minecraft.block.BlockBed.isOpaqueCube |
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Is this block (a) opaque and (b) a full 1m cube? This determines whether or not to render the shared face of two adjacent blocks and also whether the player can attach torches, redstone wire, etc to this block.
boolean net.minecraft.block.BlockBed.onBlockActivated |
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World |
par1World, |
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int |
par2, |
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int |
par3, |
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int |
par4, |
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EntityPlayer |
par5EntityPlayer, |
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int |
par6, |
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float |
par7, |
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float |
par8, |
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float |
par9 |
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) |
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Called upon block activation (right click on the block.)
void net.minecraft.block.BlockBed.onBlockHarvested |
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World |
par1World, |
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int |
par2, |
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int |
par3, |
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int |
par4, |
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int |
par5, |
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EntityPlayer |
par6EntityPlayer |
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) |
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Called when the block is attempted to be harvested
void net.minecraft.block.BlockBed.onNeighborBlockChange |
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World |
par1World, |
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int |
par2, |
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int |
par3, |
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int |
par4, |
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int |
par5 |
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) |
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Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are their own) Args: x, y, z, neighbor blockID
void net.minecraft.block.BlockBed.registerIcons |
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IconRegister |
par1IconRegister) | |
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When this method is called, your block should register all the icons it needs with the given IconRegister. This is the only chance you get to register icons.
boolean net.minecraft.block.BlockBed.renderAsNormalBlock |
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If this block doesn't render as an ordinary block it will return False (examples: signs, buttons, stairs, etc)
static void net.minecraft.block.BlockBed.setBedOccupied |
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World |
par0World, |
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int |
par1, |
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int |
par2, |
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int |
par3, |
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boolean |
par4 |
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) |
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static |
Sets whether or not the bed is occupied.
void net.minecraft.block.BlockBed.setBlockBoundsBasedOnState |
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IBlockAccess |
par1IBlockAccess, |
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int |
par2, |
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int |
par3, |
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int |
par4 |
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) |
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Updates the blocks bounds based on its current state. Args: world, x, y, z
final int [][] net.minecraft.block.BlockBed.footBlockToHeadBlockMap = new int[][] {{0, 1}, { -1, 0}, {0, -1}, {1, 0}} |
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static |
Maps the foot-of-bed block to the head-of-bed block.
The documentation for this class was generated from the following file:
- C:/Users/LazDude/Downloads/MinecraftModding/YATS/forge/mcp/src/minecraft/net/minecraft/block/BlockBed.java