| YATS/Forge Documentation
    | 
 
  
 | Static Public Attributes | |
| static final Potion[][] | effectsList = new Potion[][] {{Potion.moveSpeed, Potion.digSpeed}, {Potion.resistance, Potion.jump}, {Potion.damageBoost}, {Potion.regeneration}} | 
|  Static Public Attributes inherited from net.minecraft.tileentity.TileEntity | |
| static final AxisAlignedBB | INFINITE_EXTENT_AABB = AxisAlignedBB.getBoundingBox(Double.NEGATIVE_INFINITY, Double.NEGATIVE_INFINITY, Double.NEGATIVE_INFINITY, Double.POSITIVE_INFINITY, Double.POSITIVE_INFINITY, Double.POSITIVE_INFINITY) | 
| Additional Inherited Members | |
|  Static Public Member Functions inherited from net.minecraft.tileentity.TileEntity | |
| static void | addMapping (Class par0Class, String par1Str) | 
| static TileEntity | createAndLoadEntity (NBTTagCompound par0NBTTagCompound) | 
|  Public Attributes inherited from net.minecraft.tileentity.TileEntity | |
| World | worldObj | 
| int | xCoord | 
| int | yCoord | 
| int | zCoord | 
| int | blockMetadata = -1 | 
| Block | blockType | 
|  Protected Attributes inherited from net.minecraft.tileentity.TileEntity | |
| boolean | tileEntityInvalid | 
| void net.minecraft.tileentity.TileEntityBeacon.closeChest | ( | ) | 
Implements net.minecraft.inventory.IInventory.
| ItemStack net.minecraft.tileentity.TileEntityBeacon.decrStackSize | ( | int | par1, | 
| int | par2 | ||
| ) | 
Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a new stack.
Implements net.minecraft.inventory.IInventory.
| float net.minecraft.tileentity.TileEntityBeacon.func_82125_v_ | ( | ) | 
| void net.minecraft.tileentity.TileEntityBeacon.func_94047_a | ( | String | par1Str) | 
| Packet net.minecraft.tileentity.TileEntityBeacon.getDescriptionPacket | ( | ) | 
Overriden in a sign to provide the text.
| int net.minecraft.tileentity.TileEntityBeacon.getInventoryStackLimit | ( | ) | 
Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended. Isn't this more of a set than a get?
Implements net.minecraft.inventory.IInventory.
| String net.minecraft.tileentity.TileEntityBeacon.getInvName | ( | ) | 
Returns the name of the inventory.
Implements net.minecraft.inventory.IInventory.
| int net.minecraft.tileentity.TileEntityBeacon.getLevels | ( | ) | 
Return the levels of this beacon's pyramid.
| double net.minecraft.tileentity.TileEntityBeacon.getMaxRenderDistanceSquared | ( | ) | 
| int net.minecraft.tileentity.TileEntityBeacon.getPrimaryEffect | ( | ) | 
Return the primary potion effect given by this beacon.
| int net.minecraft.tileentity.TileEntityBeacon.getSecondaryEffect | ( | ) | 
Return the secondary potion effect given by this beacon.
| int net.minecraft.tileentity.TileEntityBeacon.getSizeInventory | ( | ) | 
Returns the number of slots in the inventory.
Implements net.minecraft.inventory.IInventory.
| ItemStack net.minecraft.tileentity.TileEntityBeacon.getStackInSlot | ( | int | par1) | 
Returns the stack in slot i
Implements net.minecraft.inventory.IInventory.
| ItemStack net.minecraft.tileentity.TileEntityBeacon.getStackInSlotOnClosing | ( | int | par1) | 
When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem - like when you close a workbench GUI.
Implements net.minecraft.inventory.IInventory.
| boolean net.minecraft.tileentity.TileEntityBeacon.isInvNameLocalized | ( | ) | 
If this returns false, the inventory name will be used as an unlocalized name, and translated into the player's language. Otherwise it will be used directly.
Implements net.minecraft.inventory.IInventory.
| boolean net.minecraft.tileentity.TileEntityBeacon.isStackValidForSlot | ( | int | par1, | 
| ItemStack | par2ItemStack | ||
| ) | 
Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot.
Implements net.minecraft.inventory.IInventory.
| boolean net.minecraft.tileentity.TileEntityBeacon.isUseableByPlayer | ( | EntityPlayer | par1EntityPlayer) | 
Do not make give this method the name canInteractWith because it clashes with Container
Implements net.minecraft.inventory.IInventory.
| void net.minecraft.tileentity.TileEntityBeacon.openChest | ( | ) | 
Implements net.minecraft.inventory.IInventory.
| void net.minecraft.tileentity.TileEntityBeacon.readFromNBT | ( | NBTTagCompound | par1NBTTagCompound) | 
Reads a tile entity from NBT.
| void net.minecraft.tileentity.TileEntityBeacon.setInventorySlotContents | ( | int | par1, | 
| ItemStack | par2ItemStack | ||
| ) | 
Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
Implements net.minecraft.inventory.IInventory.
| void net.minecraft.tileentity.TileEntityBeacon.setLevels | ( | int | par1) | 
Set the levels of this beacon's pyramid.
| void net.minecraft.tileentity.TileEntityBeacon.setPrimaryEffect | ( | int | par1) | 
| void net.minecraft.tileentity.TileEntityBeacon.setSecondaryEffect | ( | int | par1) | 
| void net.minecraft.tileentity.TileEntityBeacon.updateEntity | ( | ) | 
Allows the entity to update its state. Overridden in most subclasses, e.g. the mob spawner uses this to count ticks and creates a new spawn inside its implementation.
| void net.minecraft.tileentity.TileEntityBeacon.writeToNBT | ( | NBTTagCompound | par1NBTTagCompound) | 
Writes a tile entity to NBT.
| 
 | static | 
List of effects that Beacon can apply