| YATS/Forge Documentation
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 | Protected Attributes | |
| String | customName | 
|  Protected Attributes inherited from net.minecraft.tileentity.TileEntity | |
| boolean | tileEntityInvalid | 
| Additional Inherited Members | |
|  Static Public Member Functions inherited from net.minecraft.tileentity.TileEntity | |
| static void | addMapping (Class par0Class, String par1Str) | 
| static TileEntity | createAndLoadEntity (NBTTagCompound par0NBTTagCompound) | 
|  Public Attributes inherited from net.minecraft.tileentity.TileEntity | |
| World | worldObj | 
| int | xCoord | 
| int | yCoord | 
| int | zCoord | 
| int | blockMetadata = -1 | 
| Block | blockType | 
|  Static Public Attributes inherited from net.minecraft.tileentity.TileEntity | |
| static final AxisAlignedBB | INFINITE_EXTENT_AABB = AxisAlignedBB.getBoundingBox(Double.NEGATIVE_INFINITY, Double.NEGATIVE_INFINITY, Double.NEGATIVE_INFINITY, Double.POSITIVE_INFINITY, Double.POSITIVE_INFINITY, Double.POSITIVE_INFINITY) | 
| int net.minecraft.tileentity.TileEntityDispenser.addItem | ( | ItemStack | par1ItemStack) | 
Add item stack in first available inventory slot
| void net.minecraft.tileentity.TileEntityDispenser.closeChest | ( | ) | 
Implements net.minecraft.inventory.IInventory.
| ItemStack net.minecraft.tileentity.TileEntityDispenser.decrStackSize | ( | int | par1, | 
| int | par2 | ||
| ) | 
Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a new stack.
Implements net.minecraft.inventory.IInventory.
| int net.minecraft.tileentity.TileEntityDispenser.getInventoryStackLimit | ( | ) | 
Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended. Isn't this more of a set than a get?
Implements net.minecraft.inventory.IInventory.
| String net.minecraft.tileentity.TileEntityDispenser.getInvName | ( | ) | 
Returns the name of the inventory.
Implements net.minecraft.inventory.IInventory.
| int net.minecraft.tileentity.TileEntityDispenser.getRandomStackFromInventory | ( | ) | 
| int net.minecraft.tileentity.TileEntityDispenser.getSizeInventory | ( | ) | 
Returns the number of slots in the inventory.
Implements net.minecraft.inventory.IInventory.
| ItemStack net.minecraft.tileentity.TileEntityDispenser.getStackInSlot | ( | int | par1) | 
Returns the stack in slot i
Implements net.minecraft.inventory.IInventory.
| ItemStack net.minecraft.tileentity.TileEntityDispenser.getStackInSlotOnClosing | ( | int | par1) | 
When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem - like when you close a workbench GUI.
Implements net.minecraft.inventory.IInventory.
| boolean net.minecraft.tileentity.TileEntityDispenser.isInvNameLocalized | ( | ) | 
If this returns false, the inventory name will be used as an unlocalized name, and translated into the player's language. Otherwise it will be used directly.
Implements net.minecraft.inventory.IInventory.
| boolean net.minecraft.tileentity.TileEntityDispenser.isStackValidForSlot | ( | int | par1, | 
| ItemStack | par2ItemStack | ||
| ) | 
Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot.
Implements net.minecraft.inventory.IInventory.
| boolean net.minecraft.tileentity.TileEntityDispenser.isUseableByPlayer | ( | EntityPlayer | par1EntityPlayer) | 
Do not make give this method the name canInteractWith because it clashes with Container
Implements net.minecraft.inventory.IInventory.
| void net.minecraft.tileentity.TileEntityDispenser.openChest | ( | ) | 
Implements net.minecraft.inventory.IInventory.
| void net.minecraft.tileentity.TileEntityDispenser.readFromNBT | ( | NBTTagCompound | par1NBTTagCompound) | 
Reads a tile entity from NBT.
| void net.minecraft.tileentity.TileEntityDispenser.setCustomName | ( | String | par1Str) | 
| void net.minecraft.tileentity.TileEntityDispenser.setInventorySlotContents | ( | int | par1, | 
| ItemStack | par2ItemStack | ||
| ) | 
Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
Implements net.minecraft.inventory.IInventory.
| void net.minecraft.tileentity.TileEntityDispenser.writeToNBT | ( | NBTTagCompound | par1NBTTagCompound) | 
Writes a tile entity to NBT.
| 
 | protected |