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| void | readFromNBT (NBTTagCompound par1NBTTagCompound) |
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| void | writeToNBT (NBTTagCompound par1NBTTagCompound) |
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| void | updateEntity () |
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| Packet | getDescriptionPacket () |
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| boolean | receiveClientEvent (int par1, int par2) |
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| MobSpawnerBaseLogic | func_98049_a () |
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| World | getWorldObj () |
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| void | setWorldObj (World par1World) |
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| boolean | func_70309_m () |
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| void | readFromNBT (NBTTagCompound par1NBTTagCompound) |
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| void | writeToNBT (NBTTagCompound par1NBTTagCompound) |
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| void | updateEntity () |
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| int | getBlockMetadata () |
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| void | onInventoryChanged () |
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| double | getDistanceFrom (double par1, double par3, double par5) |
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| double | getMaxRenderDistanceSquared () |
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| Block | getBlockType () |
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| Packet | getDescriptionPacket () |
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| boolean | isInvalid () |
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| void | invalidate () |
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| void | validate () |
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| boolean | receiveClientEvent (int par1, int par2) |
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| void | updateContainingBlockInfo () |
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| void | func_85027_a (CrashReportCategory par1CrashReportCategory) |
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| boolean | canUpdate () |
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| void | onDataPacket (INetworkManager net, Packet132TileEntityData pkt) |
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| void | onChunkUnload () |
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| boolean | shouldRefresh (int oldID, int newID, int oldMeta, int newMeta, World world, int x, int y, int z) |
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| boolean | shouldRenderInPass (int pass) |
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| AxisAlignedBB | getRenderBoundingBox () |
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| Packet net.minecraft.tileentity.TileEntityMobSpawner.getDescriptionPacket |
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Overriden in a sign to provide the text.
| void net.minecraft.tileentity.TileEntityMobSpawner.readFromNBT |
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NBTTagCompound |
par1NBTTagCompound) | |
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Reads a tile entity from NBT.
| boolean net.minecraft.tileentity.TileEntityMobSpawner.receiveClientEvent |
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int |
par1, |
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int |
par2 |
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Called when a client event is received with the event number and argument, see World.sendClientEvent
| void net.minecraft.tileentity.TileEntityMobSpawner.updateEntity |
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Allows the entity to update its state. Overridden in most subclasses, e.g. the mob spawner uses this to count ticks and creates a new spawn inside its implementation.
| void net.minecraft.tileentity.TileEntityMobSpawner.writeToNBT |
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NBTTagCompound |
par1NBTTagCompound) | |
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Writes a tile entity to NBT.
The documentation for this class was generated from the following file: