YATS/Forge Documentation
|
Public Member Functions | |
void | setNetHandler (NetHandler nethandler) |
void | addToSendQueue (Packet packet) |
void | wakeThreads () |
void | processReadPackets () |
SocketAddress | getSocketAddress () |
void | serverShutdown () |
int | packetSize () |
void | networkShutdown (String s, Object...var2) |
void | closeConnections () |
void net.minecraft.network.INetworkManager.addToSendQueue | ( | Packet | packet) |
Adds the packet to the correct send queue (chunk data packets go to a separate queue).
Implemented in net.minecraft.network.TcpConnection, and net.minecraft.network.MemoryConnection.
void net.minecraft.network.INetworkManager.closeConnections | ( | ) |
Implemented in net.minecraft.network.TcpConnection, and net.minecraft.network.MemoryConnection.
SocketAddress net.minecraft.network.INetworkManager.getSocketAddress | ( | ) |
Return the InetSocketAddress of the remote endpoint
Implemented in net.minecraft.network.TcpConnection, and net.minecraft.network.MemoryConnection.
void net.minecraft.network.INetworkManager.networkShutdown | ( | String | s, |
Object... | var2 | ||
) |
Shuts down the network with the specified reason. Closes all streams and sockets, spawns NetworkMasterThread to stop reading and writing threads.
Implemented in net.minecraft.network.TcpConnection, and net.minecraft.network.MemoryConnection.
int net.minecraft.network.INetworkManager.packetSize | ( | ) |
returns 0 for memoryConnections
Implemented in net.minecraft.network.TcpConnection, and net.minecraft.network.MemoryConnection.
void net.minecraft.network.INetworkManager.processReadPackets | ( | ) |
Checks timeouts and processes all pending read packets.
Implemented in net.minecraft.network.TcpConnection, and net.minecraft.network.MemoryConnection.
void net.minecraft.network.INetworkManager.serverShutdown | ( | ) |
Shuts down the server. (Only actually used on the server)
Implemented in net.minecraft.network.TcpConnection, and net.minecraft.network.MemoryConnection.
void net.minecraft.network.INetworkManager.setNetHandler | ( | NetHandler | nethandler) |
Sets the NetHandler for this NetworkManager. Server-only.
Implemented in net.minecraft.network.TcpConnection, and net.minecraft.network.MemoryConnection.
void net.minecraft.network.INetworkManager.wakeThreads | ( | ) |
Wakes reader and writer threads
Implemented in net.minecraft.network.TcpConnection, and net.minecraft.network.MemoryConnection.