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abstract void | doRender (Entity entity, double d0, double d1, double d2, float f, float f1) |
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void | setRenderManager (RenderManager par1RenderManager) |
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void | doRenderShadowAndFire (Entity par1Entity, double par2, double par4, double par6, float par8, float par9) |
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FontRenderer | getFontRendererFromRenderManager () |
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void | updateIcons (IconRegister par1IconRegister) |
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abstract void net.minecraft.client.renderer.entity.Render.doRender |
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Entity |
entity, |
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double |
d0, |
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double |
d1, |
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double |
d2, |
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float |
f, |
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float |
f1 |
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) |
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pure virtual |
Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1, double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
Implemented in net.minecraft.client.renderer.entity.RenderItem, net.minecraft.client.renderer.entity.RenderPlayer, net.minecraft.client.renderer.entity.RenderLiving, net.minecraft.client.renderer.entity.RenderBiped, net.minecraft.client.renderer.entity.RenderDragon, net.minecraft.client.renderer.tileentity.RenderItemFrame, net.minecraft.client.renderer.entity.RenderWitch, net.minecraft.client.renderer.entity.RenderLightningBolt, net.minecraft.client.renderer.entity.RenderEnderman, net.minecraft.client.renderer.entity.RenderPainting, net.minecraft.client.renderer.entity.RenderWither, net.minecraft.client.renderer.entity.RenderMinecart, net.minecraft.client.renderer.entity.RenderZombie, net.minecraft.client.renderer.entity.RenderFish, net.minecraft.client.renderer.entity.RenderIronGolem, net.minecraft.client.renderer.entity.RenderBat, net.minecraft.client.renderer.entity.RenderVillager, net.minecraft.client.renderer.entity.RenderArrow, net.minecraft.client.renderer.entity.RenderFallingSand, net.minecraft.client.renderer.entity.RenderTNTPrimed, net.minecraft.client.renderer.entity.RenderXPOrb, net.minecraft.client.renderer.entity.RenderMooshroom, net.minecraft.client.renderer.entity.RenderSquid, net.minecraft.client.renderer.entity.RenderMagmaCube, net.minecraft.client.renderer.entity.RenderSilverfish, net.minecraft.client.renderer.tileentity.RenderWitherSkull, net.minecraft.client.renderer.entity.RenderBoat, net.minecraft.client.renderer.entity.RenderFireball, net.minecraft.client.renderer.entity.RenderOcelot, net.minecraft.client.renderer.entity.RenderPig, net.minecraft.client.renderer.tileentity.RenderEnderCrystal, net.minecraft.client.renderer.entity.RenderChicken, net.minecraft.client.renderer.entity.RenderBlaze, net.minecraft.client.renderer.entity.RenderSnowball, net.minecraft.client.renderer.entity.RenderCow, and net.minecraft.client.renderer.entity.RenderEntity.
void net.minecraft.client.renderer.entity.Render.doRenderShadowAndFire |
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Entity |
par1Entity, |
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double |
par2, |
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double |
par4, |
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double |
par6, |
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float |
par8, |
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float |
par9 |
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) |
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Renders the entity's shadow and fire (if its on fire). Args: entity, x, y, z, yaw, partialTickTime
FontRenderer net.minecraft.client.renderer.entity.Render.getFontRendererFromRenderManager |
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Returns the font renderer from the set render manager
boolean net.minecraft.client.renderer.entity.Render.loadDownloadableImageTexture |
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String |
par1Str, |
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String |
par2Str |
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protected |
loads the specified downloadable texture or alternative built in texture
void net.minecraft.client.renderer.entity.Render.loadTexture |
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String |
par1Str) | |
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protected |
loads the specified texture
static void net.minecraft.client.renderer.entity.Render.renderAABB |
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AxisAlignedBB |
par0AxisAlignedBB) | |
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static |
Adds to the tesselator a box using the aabb for the bounds. Args: aabb
static void net.minecraft.client.renderer.entity.Render.renderOffsetAABB |
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AxisAlignedBB |
par0AxisAlignedBB, |
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double |
par1, |
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double |
par3, |
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double |
par5 |
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static |
Renders a white box with the bounds of the AABB translated by the offset. Args: aabb, x, y, z
void net.minecraft.client.renderer.entity.Render.setRenderManager |
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RenderManager |
par1RenderManager) | |
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void net.minecraft.client.renderer.entity.Render.updateIcons |
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IconRegister |
par1IconRegister) | |
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RenderManager net.minecraft.client.renderer.entity.Render.renderManager |
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float net.minecraft.client.renderer.entity.Render.shadowOpaque = 1.0F |
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Determines the darkness of the object's shadow. Higher value makes a darker shadow.
float net.minecraft.client.renderer.entity.Render.shadowSize = 0.0F |
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protected |
The documentation for this class was generated from the following file:
- C:/Users/LazDude/Downloads/MinecraftModding/YATS/forge/mcp/src/minecraft/net/minecraft/client/renderer/entity/Render.java