YATS/Forge Documentation
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Public Member Functions | |
RenderBlocks (IBlockAccess par1IBlockAccess) | |
RenderBlocks () | |
void | setOverrideBlockTexture (Icon par1Icon) |
void | clearOverrideBlockTexture () |
boolean | hasOverrideBlockTexture () |
void | setRenderBounds (double par1, double par3, double par5, double par7, double par9, double par11) |
void | setRenderBoundsFromBlock (Block par1Block) |
void | overrideBlockBounds (double par1, double par3, double par5, double par7, double par9, double par11) |
void | unlockBlockBounds () |
void | renderBlockUsingTexture (Block par1Block, int par2, int par3, int par4, Icon par5Icon) |
void | renderBlockAllFaces (Block par1Block, int par2, int par3, int par4) |
boolean | renderBlockByRenderType (Block par1Block, int par2, int par3, int par4) |
boolean | renderBlockEndPortalFrame (BlockEndPortalFrame par1BlockEndPortalFrame, int par2, int par3, int par4) |
boolean | renderBlockBed (Block par1Block, int par2, int par3, int par4) |
boolean | renderBlockBrewingStand (BlockBrewingStand par1BlockBrewingStand, int par2, int par3, int par4) |
boolean | renderBlockCauldron (BlockCauldron par1BlockCauldron, int par2, int par3, int par4) |
boolean | renderBlockFlowerpot (BlockFlowerPot par1BlockFlowerPot, int par2, int par3, int par4) |
boolean | renderBlockAnvil (BlockAnvil par1BlockAnvil, int par2, int par3, int par4) |
boolean | renderBlockAnvilMetadata (BlockAnvil par1BlockAnvil, int par2, int par3, int par4, int par5) |
boolean | renderBlockAnvilOrient (BlockAnvil par1BlockAnvil, int par2, int par3, int par4, int par5, boolean par6) |
float | renderBlockAnvilRotate (BlockAnvil par1BlockAnvil, int par2, int par3, int par4, int par5, float par6, float par7, float par8, float par9, boolean par10, boolean par11, int par12) |
boolean | renderBlockTorch (Block par1Block, int par2, int par3, int par4) |
boolean | renderBlockRepeater (BlockRedstoneRepeater par1BlockRedstoneRepeater, int par2, int par3, int par4) |
boolean | renderBlockComparator (BlockComparator par1BlockComparator, int par2, int par3, int par4) |
boolean | renderBlockRedstoneLogic (BlockRedstoneLogic par1BlockRedstoneLogic, int par2, int par3, int par4) |
void | renderBlockRedstoneLogicMetadata (BlockRedstoneLogic par1BlockRedstoneLogic, int par2, int par3, int par4, int par5) |
void | renderPistonBaseAllFaces (Block par1Block, int par2, int par3, int par4) |
boolean | renderPistonBase (Block par1Block, int par2, int par3, int par4, boolean par5) |
void | renderPistonRodUD (double par1, double par3, double par5, double par7, double par9, double par11, float par13, double par14) |
void | renderPistonRodSN (double par1, double par3, double par5, double par7, double par9, double par11, float par13, double par14) |
void | renderPistonRodEW (double par1, double par3, double par5, double par7, double par9, double par11, float par13, double par14) |
void | renderPistonExtensionAllFaces (Block par1Block, int par2, int par3, int par4, boolean par5) |
boolean | renderPistonExtension (Block par1Block, int par2, int par3, int par4, boolean par5) |
boolean | renderBlockLever (Block par1Block, int par2, int par3, int par4) |
boolean | renderBlockTripWireSource (Block par1Block, int par2, int par3, int par4) |
boolean | renderBlockTripWire (Block par1Block, int par2, int par3, int par4) |
boolean | renderBlockFire (BlockFire par1BlockFire, int par2, int par3, int par4) |
boolean | renderBlockRedstoneWire (Block par1Block, int par2, int par3, int par4) |
boolean | renderBlockMinecartTrack (BlockRailBase par1BlockRailBase, int par2, int par3, int par4) |
boolean | renderBlockLadder (Block par1Block, int par2, int par3, int par4) |
boolean | renderBlockVine (Block par1Block, int par2, int par3, int par4) |
boolean | renderBlockPane (BlockPane par1BlockPane, int par2, int par3, int par4) |
boolean | renderCrossedSquares (Block par1Block, int par2, int par3, int par4) |
boolean | renderBlockStem (Block par1Block, int par2, int par3, int par4) |
boolean | renderBlockCrops (Block par1Block, int par2, int par3, int par4) |
void | renderTorchAtAngle (Block par1Block, double par2, double par4, double par6, double par8, double par10, int par12) |
void | drawCrossedSquares (Block par1Block, int par2, double par3, double par5, double par7, float par9) |
void | renderBlockStemSmall (Block par1Block, int par2, double par3, double par5, double par7, double par9) |
boolean | renderBlockLilyPad (Block par1Block, int par2, int par3, int par4) |
void | renderBlockStemBig (BlockStem par1BlockStem, int par2, int par3, double par4, double par6, double par8, double par10) |
void | renderBlockCropsImpl (Block par1Block, int par2, double par3, double par5, double par7) |
boolean | renderBlockFluids (Block par1Block, int par2, int par3, int par4) |
float | getFluidHeight (int par1, int par2, int par3, Material par4Material) |
void | renderBlockSandFalling (Block par1Block, World par2World, int par3, int par4, int par5, int par6) |
boolean | renderStandardBlock (Block par1Block, int par2, int par3, int par4) |
boolean | renderBlockLog (Block par1Block, int par2, int par3, int par4) |
boolean | renderBlockQuartz (Block par1Block, int par2, int par3, int par4) |
boolean | renderStandardBlockWithAmbientOcclusion (Block par1Block, int par2, int par3, int par4, float par5, float par6, float par7) |
boolean | func_102027_b (Block par1Block, int par2, int par3, int par4, float par5, float par6, float par7) |
int | getAoBrightness (int par1, int par2, int par3, int par4) |
int | mixAoBrightness (int par1, int par2, int par3, int par4, double par5, double par7, double par9, double par11) |
boolean | renderStandardBlockWithColorMultiplier (Block par1Block, int par2, int par3, int par4, float par5, float par6, float par7) |
boolean | renderBlockCocoa (BlockCocoa par1BlockCocoa, int par2, int par3, int par4) |
boolean | renderBlockBeacon (BlockBeacon par1BlockBeacon, int par2, int par3, int par4) |
boolean | renderBlockCactus (Block par1Block, int par2, int par3, int par4) |
boolean | renderBlockCactusImpl (Block par1Block, int par2, int par3, int par4, float par5, float par6, float par7) |
boolean | renderBlockFence (BlockFence par1BlockFence, int par2, int par3, int par4) |
boolean | renderBlockWall (BlockWall par1BlockWall, int par2, int par3, int par4) |
boolean | renderBlockDragonEgg (BlockDragonEgg par1BlockDragonEgg, int par2, int par3, int par4) |
boolean | renderBlockFenceGate (BlockFenceGate par1BlockFenceGate, int par2, int par3, int par4) |
boolean | renderBlockHopper (BlockHopper par1BlockHopper, int par2, int par3, int par4) |
boolean | renderBlockHopperMetadata (BlockHopper par1BlockHopper, int par2, int par3, int par4, int par5, boolean par6) |
boolean | renderBlockStairs (BlockStairs par1BlockStairs, int par2, int par3, int par4) |
boolean | renderBlockDoor (Block par1Block, int par2, int par3, int par4) |
void | renderFaceYNeg (Block par1Block, double par2, double par4, double par6, Icon par8Icon) |
void | renderFaceYPos (Block par1Block, double par2, double par4, double par6, Icon par8Icon) |
void | renderFaceZNeg (Block par1Block, double par2, double par4, double par6, Icon par8Icon) |
void | renderFaceZPos (Block par1Block, double par2, double par4, double par6, Icon par8Icon) |
void | renderFaceXNeg (Block par1Block, double par2, double par4, double par6, Icon par8Icon) |
void | renderFaceXPos (Block par1Block, double par2, double par4, double par6, Icon par8Icon) |
void | renderBlockAsItem (Block par1Block, int par2, float par3) |
Icon | getBlockIcon (Block par1Block, IBlockAccess par2IBlockAccess, int par3, int par4, int par5, int par6) |
Icon | getBlockIconFromSideAndMetadata (Block par1Block, int par2, int par3) |
Icon | getBlockIconFromSide (Block par1Block, int par2) |
Icon | getBlockIcon (Block par1Block) |
Icon | getIconSafe (Icon par1Icon) |
Static Public Member Functions | |
static boolean | renderItemIn3d (int par0) |
Static Public Attributes | |
static boolean | fancyGrass = true |
net.minecraft.client.renderer.RenderBlocks.RenderBlocks | ( | IBlockAccess | par1IBlockAccess) |
net.minecraft.client.renderer.RenderBlocks.RenderBlocks | ( | ) |
void net.minecraft.client.renderer.RenderBlocks.clearOverrideBlockTexture | ( | ) |
Clear override block texture
void net.minecraft.client.renderer.RenderBlocks.drawCrossedSquares | ( | Block | par1Block, |
int | par2, | ||
double | par3, | ||
double | par5, | ||
double | par7, | ||
float | par9 | ||
) |
Utility function to draw crossed swuares
boolean net.minecraft.client.renderer.RenderBlocks.func_102027_b | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4, | ||
float | par5, | ||
float | par6, | ||
float | par7 | ||
) |
int net.minecraft.client.renderer.RenderBlocks.getAoBrightness | ( | int | par1, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Get ambient occlusion brightness
Icon net.minecraft.client.renderer.RenderBlocks.getBlockIcon | ( | Block | par1Block, |
IBlockAccess | par2IBlockAccess, | ||
int | par3, | ||
int | par4, | ||
int | par5, | ||
int | par6 | ||
) |
Icon net.minecraft.client.renderer.RenderBlocks.getBlockIconFromSideAndMetadata | ( | Block | par1Block, |
int | par2, | ||
int | par3 | ||
) |
float net.minecraft.client.renderer.RenderBlocks.getFluidHeight | ( | int | par1, |
int | par2, | ||
int | par3, | ||
Material | par4Material | ||
) |
Get fluid height
boolean net.minecraft.client.renderer.RenderBlocks.hasOverrideBlockTexture | ( | ) |
int net.minecraft.client.renderer.RenderBlocks.mixAoBrightness | ( | int | par1, |
int | par2, | ||
int | par3, | ||
int | par4, | ||
double | par5, | ||
double | par7, | ||
double | par9, | ||
double | par11 | ||
) |
void net.minecraft.client.renderer.RenderBlocks.overrideBlockBounds | ( | double | par1, |
double | par3, | ||
double | par5, | ||
double | par7, | ||
double | par9, | ||
double | par11 | ||
) |
Like setRenderBounds, but locks the values so that RenderBlocks won't change them. If you use this, you must call unlockBlockBounds after you finish rendering!
void net.minecraft.client.renderer.RenderBlocks.renderBlockAllFaces | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Render all faces of a block
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockAnvil | ( | BlockAnvil | par1BlockAnvil, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Renders anvil
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockAnvilMetadata | ( | BlockAnvil | par1BlockAnvil, |
int | par2, | ||
int | par3, | ||
int | par4, | ||
int | par5 | ||
) |
Renders anvil block with metadata
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockAnvilOrient | ( | BlockAnvil | par1BlockAnvil, |
int | par2, | ||
int | par3, | ||
int | par4, | ||
int | par5, | ||
boolean | par6 | ||
) |
Renders anvil block with orientation
float net.minecraft.client.renderer.RenderBlocks.renderBlockAnvilRotate | ( | BlockAnvil | par1BlockAnvil, |
int | par2, | ||
int | par3, | ||
int | par4, | ||
int | par5, | ||
float | par6, | ||
float | par7, | ||
float | par8, | ||
float | par9, | ||
boolean | par10, | ||
boolean | par11, | ||
int | par12 | ||
) |
Renders anvil block with rotation
void net.minecraft.client.renderer.RenderBlocks.renderBlockAsItem | ( | Block | par1Block, |
int | par2, | ||
float | par3 | ||
) |
Is called to render the image of a block on an inventory, as a held item, or as a an item on the ground
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockBeacon | ( | BlockBeacon | par1BlockBeacon, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Renders beacon block
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockBed | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
render a bed at the given coordinates
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockBrewingStand | ( | BlockBrewingStand | par1BlockBrewingStand, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Render BlockBrewingStand
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockByRenderType | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Renders the block at the given coordinates using the block's rendering type
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockCactus | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Renders a cactus block at the given coordinates
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockCactusImpl | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4, | ||
float | par5, | ||
float | par6, | ||
float | par7 | ||
) |
Render block cactus implementation
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockCauldron | ( | BlockCauldron | par1BlockCauldron, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Render block cauldron
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockCocoa | ( | BlockCocoa | par1BlockCocoa, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Renders a Cocoa block at the given coordinates
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockComparator | ( | BlockComparator | par1BlockComparator, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockCrops | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Render block crops
void net.minecraft.client.renderer.RenderBlocks.renderBlockCropsImpl | ( | Block | par1Block, |
int | par2, | ||
double | par3, | ||
double | par5, | ||
double | par7 | ||
) |
Render block crops implementation
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockDoor | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Renders a door block at the given coordinates
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockDragonEgg | ( | BlockDragonEgg | par1BlockDragonEgg, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockEndPortalFrame | ( | BlockEndPortalFrame | par1BlockEndPortalFrame, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Render BlockEndPortalFrame
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockFence | ( | BlockFence | par1BlockFence, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockFenceGate | ( | BlockFenceGate | par1BlockFenceGate, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Render block fence gate
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockFire | ( | BlockFire | par1BlockFire, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Renders a fire block at the given coordinates
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockFlowerpot | ( | BlockFlowerPot | par1BlockFlowerPot, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Renders flower pot
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockFluids | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Renders a block based on the BlockFluids class at the given coordinates
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockHopper | ( | BlockHopper | par1BlockHopper, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockHopperMetadata | ( | BlockHopper | par1BlockHopper, |
int | par2, | ||
int | par3, | ||
int | par4, | ||
int | par5, | ||
boolean | par6 | ||
) |
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockLadder | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Renders a ladder block at the given coordinates
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockLever | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Renders a lever block at the given coordinates
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockLilyPad | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Render BlockLilyPad
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockLog | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Renders a log block at the given coordinates
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockMinecartTrack | ( | BlockRailBase | par1BlockRailBase, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Renders a minecart track block at the given coordinates
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockPane | ( | BlockPane | par1BlockPane, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockQuartz | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockRedstoneLogic | ( | BlockRedstoneLogic | par1BlockRedstoneLogic, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
void net.minecraft.client.renderer.RenderBlocks.renderBlockRedstoneLogicMetadata | ( | BlockRedstoneLogic | par1BlockRedstoneLogic, |
int | par2, | ||
int | par3, | ||
int | par4, | ||
int | par5 | ||
) |
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockRedstoneWire | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Renders a redstone wire block at the given coordinates
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockRepeater | ( | BlockRedstoneRepeater | par1BlockRedstoneRepeater, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
render a redstone repeater at the given coordinates
void net.minecraft.client.renderer.RenderBlocks.renderBlockSandFalling | ( | Block | par1Block, |
World | par2World, | ||
int | par3, | ||
int | par4, | ||
int | par5, | ||
int | par6 | ||
) |
Renders a falling sand block
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockStairs | ( | BlockStairs | par1BlockStairs, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Renders a stair block at the given coordinates
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockStem | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Render block stem
void net.minecraft.client.renderer.RenderBlocks.renderBlockStemBig | ( | BlockStem | par1BlockStem, |
int | par2, | ||
int | par3, | ||
double | par4, | ||
double | par6, | ||
double | par8, | ||
double | par10 | ||
) |
Render block stem big
void net.minecraft.client.renderer.RenderBlocks.renderBlockStemSmall | ( | Block | par1Block, |
int | par2, | ||
double | par3, | ||
double | par5, | ||
double | par7, | ||
double | par9 | ||
) |
Render block stem small
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockTorch | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Renders a torch block at the given coordinates
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockTripWire | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Renders a trip wire block at the given coordinates
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockTripWireSource | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Renders a trip wire source block at the given coordinates
void net.minecraft.client.renderer.RenderBlocks.renderBlockUsingTexture | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4, | ||
Icon | par5Icon | ||
) |
Renders a block using the given texture instead of the block's own default texture
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockVine | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Render block vine
boolean net.minecraft.client.renderer.RenderBlocks.renderBlockWall | ( | BlockWall | par1BlockWall, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Renders wall block
boolean net.minecraft.client.renderer.RenderBlocks.renderCrossedSquares | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Renders any block requiring croseed squares such as reeds, flowers, and mushrooms
void net.minecraft.client.renderer.RenderBlocks.renderFaceXNeg | ( | Block | par1Block, |
double | par2, | ||
double | par4, | ||
double | par6, | ||
Icon | par8Icon | ||
) |
Renders the given texture to the west (x-negative) face of the block. Args: block, x, y, z, texture
void net.minecraft.client.renderer.RenderBlocks.renderFaceXPos | ( | Block | par1Block, |
double | par2, | ||
double | par4, | ||
double | par6, | ||
Icon | par8Icon | ||
) |
Renders the given texture to the east (x-positive) face of the block. Args: block, x, y, z, texture
void net.minecraft.client.renderer.RenderBlocks.renderFaceYNeg | ( | Block | par1Block, |
double | par2, | ||
double | par4, | ||
double | par6, | ||
Icon | par8Icon | ||
) |
Renders the given texture to the bottom face of the block. Args: block, x, y, z, texture
void net.minecraft.client.renderer.RenderBlocks.renderFaceYPos | ( | Block | par1Block, |
double | par2, | ||
double | par4, | ||
double | par6, | ||
Icon | par8Icon | ||
) |
Renders the given texture to the top face of the block. Args: block, x, y, z, texture
void net.minecraft.client.renderer.RenderBlocks.renderFaceZNeg | ( | Block | par1Block, |
double | par2, | ||
double | par4, | ||
double | par6, | ||
Icon | par8Icon | ||
) |
Renders the given texture to the north (z-negative) face of the block. Args: block, x, y, z, texture
void net.minecraft.client.renderer.RenderBlocks.renderFaceZPos | ( | Block | par1Block, |
double | par2, | ||
double | par4, | ||
double | par6, | ||
Icon | par8Icon | ||
) |
Renders the given texture to the south (z-positive) face of the block. Args: block, x, y, z, texture
|
static |
Checks to see if the item's render type indicates that it should be rendered as a regular block or not.
boolean net.minecraft.client.renderer.RenderBlocks.renderPistonBase | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4, | ||
boolean | par5 | ||
) |
renders a block as a piston base
void net.minecraft.client.renderer.RenderBlocks.renderPistonBaseAllFaces | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Render all faces of the piston base
boolean net.minecraft.client.renderer.RenderBlocks.renderPistonExtension | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4, | ||
boolean | par5 | ||
) |
renders the pushing part of a piston
void net.minecraft.client.renderer.RenderBlocks.renderPistonExtensionAllFaces | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4, | ||
boolean | par5 | ||
) |
Render all faces of the piston extension
void net.minecraft.client.renderer.RenderBlocks.renderPistonRodEW | ( | double | par1, |
double | par3, | ||
double | par5, | ||
double | par7, | ||
double | par9, | ||
double | par11, | ||
float | par13, | ||
double | par14 | ||
) |
Render piston rod east/west
void net.minecraft.client.renderer.RenderBlocks.renderPistonRodSN | ( | double | par1, |
double | par3, | ||
double | par5, | ||
double | par7, | ||
double | par9, | ||
double | par11, | ||
float | par13, | ||
double | par14 | ||
) |
Render piston rod south/north
void net.minecraft.client.renderer.RenderBlocks.renderPistonRodUD | ( | double | par1, |
double | par3, | ||
double | par5, | ||
double | par7, | ||
double | par9, | ||
double | par11, | ||
float | par13, | ||
double | par14 | ||
) |
Render piston rod up/down
boolean net.minecraft.client.renderer.RenderBlocks.renderStandardBlock | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4 | ||
) |
Renders a standard cube block at the given coordinates
boolean net.minecraft.client.renderer.RenderBlocks.renderStandardBlockWithAmbientOcclusion | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4, | ||
float | par5, | ||
float | par6, | ||
float | par7 | ||
) |
boolean net.minecraft.client.renderer.RenderBlocks.renderStandardBlockWithColorMultiplier | ( | Block | par1Block, |
int | par2, | ||
int | par3, | ||
int | par4, | ||
float | par5, | ||
float | par6, | ||
float | par7 | ||
) |
Renders a standard cube block at the given coordinates, with a given color ratio. Args: block, x, y, z, r, g, b
void net.minecraft.client.renderer.RenderBlocks.renderTorchAtAngle | ( | Block | par1Block, |
double | par2, | ||
double | par4, | ||
double | par6, | ||
double | par8, | ||
double | par10, | ||
int | par12 | ||
) |
Renders a torch at the given coordinates, with the base slanting at the given delta
void net.minecraft.client.renderer.RenderBlocks.setOverrideBlockTexture | ( | Icon | par1Icon) |
Sets overrideBlockTexture
void net.minecraft.client.renderer.RenderBlocks.setRenderBounds | ( | double | par1, |
double | par3, | ||
double | par5, | ||
double | par7, | ||
double | par9, | ||
double | par11 | ||
) |
Sets the bounding box for the block to draw in, e.g. 0.25-0.75 on all axes for a half-size, centered block.
void net.minecraft.client.renderer.RenderBlocks.setRenderBoundsFromBlock | ( | Block | par1Block) |
Like setRenderBounds, but automatically pulling the bounds from the given Block.
void net.minecraft.client.renderer.RenderBlocks.unlockBlockBounds | ( | ) |
Unlocks the visual bounding box so that RenderBlocks can change it again.
int net.minecraft.client.renderer.RenderBlocks.aoBrightnessXYNN |
Ambient occlusion brightness XYNN
int net.minecraft.client.renderer.RenderBlocks.aoBrightnessXYNP |
Ambient occlusion brightness XYNP
int net.minecraft.client.renderer.RenderBlocks.aoBrightnessXYPN |
Ambient occlusion brightness XYPN
int net.minecraft.client.renderer.RenderBlocks.aoBrightnessXYPP |
Ambient occlusion brightness XYPP
int net.minecraft.client.renderer.RenderBlocks.aoBrightnessXYZNNN |
Ambient occlusion brightness XYZNNN
int net.minecraft.client.renderer.RenderBlocks.aoBrightnessXYZNNP |
Ambient occlusion brightness XYZNNP
int net.minecraft.client.renderer.RenderBlocks.aoBrightnessXYZNPN |
Ambient occlusion brightness XYZNPN
int net.minecraft.client.renderer.RenderBlocks.aoBrightnessXYZNPP |
Ambient occlusion brightness XYZNPP
int net.minecraft.client.renderer.RenderBlocks.aoBrightnessXYZPNN |
Ambient occlusion brightness XYZPNN
int net.minecraft.client.renderer.RenderBlocks.aoBrightnessXYZPNP |
Ambient occlusion brightness XYZPNP
int net.minecraft.client.renderer.RenderBlocks.aoBrightnessXYZPPN |
Ambient occlusion brightness XYZPPN
int net.minecraft.client.renderer.RenderBlocks.aoBrightnessXYZPPP |
Ambient occlusion brightness XYZPPP
int net.minecraft.client.renderer.RenderBlocks.aoBrightnessXZNN |
Ambient occlusion brightness XZNN
int net.minecraft.client.renderer.RenderBlocks.aoBrightnessXZNP |
Ambient occlusion brightness XZNP
int net.minecraft.client.renderer.RenderBlocks.aoBrightnessXZPN |
Ambient occlusion brightness XZPN
int net.minecraft.client.renderer.RenderBlocks.aoBrightnessXZPP |
Ambient occlusion brightness XZPP
int net.minecraft.client.renderer.RenderBlocks.aoBrightnessYZNN |
Ambient occlusion brightness YZNN
int net.minecraft.client.renderer.RenderBlocks.aoBrightnessYZNP |
Ambient occlusion brightness YZNP
int net.minecraft.client.renderer.RenderBlocks.aoBrightnessYZPN |
Ambient occlusion brightness YZPN
int net.minecraft.client.renderer.RenderBlocks.aoBrightnessYZPP |
Ambient occlusion brightness YZPP
float net.minecraft.client.renderer.RenderBlocks.aoLightValueScratchXYNN |
Used as a scratch variable for ambient occlusion between the bottom face and the north face.
float net.minecraft.client.renderer.RenderBlocks.aoLightValueScratchXYNP |
Used as a scratch variable for ambient occlusion between the top face and the north face.
float net.minecraft.client.renderer.RenderBlocks.aoLightValueScratchXYPN |
Used as a scratch variable for ambient occlusion between the bottom face and the south face.
float net.minecraft.client.renderer.RenderBlocks.aoLightValueScratchXYPP |
Used as a scratch variable for ambient occlusion between the top face and the south face.
float net.minecraft.client.renderer.RenderBlocks.aoLightValueScratchXYZNNN |
Used as a scratch variable for ambient occlusion on the north/bottom/east corner.
float net.minecraft.client.renderer.RenderBlocks.aoLightValueScratchXYZNNP |
Used as a scratch variable for ambient occlusion on the north/bottom/west corner.
float net.minecraft.client.renderer.RenderBlocks.aoLightValueScratchXYZNPN |
Used as a scratch variable for ambient occlusion on the north/top/east corner.
float net.minecraft.client.renderer.RenderBlocks.aoLightValueScratchXYZNPP |
Used as a scratch variable for ambient occlusion on the north/top/west corner.
float net.minecraft.client.renderer.RenderBlocks.aoLightValueScratchXYZPNN |
Used as a scratch variable for ambient occlusion on the south/bottom/east corner.
float net.minecraft.client.renderer.RenderBlocks.aoLightValueScratchXYZPNP |
Used as a scratch variable for ambient occlusion on the south/bottom/west corner.
float net.minecraft.client.renderer.RenderBlocks.aoLightValueScratchXYZPPN |
Used as a scratch variable for ambient occlusion on the south/top/east corner.
float net.minecraft.client.renderer.RenderBlocks.aoLightValueScratchXYZPPP |
Used as a scratch variable for ambient occlusion on the south/top/west corner.
float net.minecraft.client.renderer.RenderBlocks.aoLightValueScratchXZNN |
Used as a scratch variable for ambient occlusion between the north face and the east face.
float net.minecraft.client.renderer.RenderBlocks.aoLightValueScratchXZNP |
Used as a scratch variable for ambient occlusion between the north face and the west face.
float net.minecraft.client.renderer.RenderBlocks.aoLightValueScratchXZPN |
Used as a scratch variable for ambient occlusion between the south face and the east face.
float net.minecraft.client.renderer.RenderBlocks.aoLightValueScratchXZPP |
Used as a scratch variable for ambient occlusion between the south face and the west face.
float net.minecraft.client.renderer.RenderBlocks.aoLightValueScratchYZNN |
Used as a scratch variable for ambient occlusion between the bottom face and the east face.
float net.minecraft.client.renderer.RenderBlocks.aoLightValueScratchYZNP |
Used as a scratch variable for ambient occlusion between the bottom face and the west face.
float net.minecraft.client.renderer.RenderBlocks.aoLightValueScratchYZPN |
Used as a scratch variable for ambient occlusion between the top face and the east face.
float net.minecraft.client.renderer.RenderBlocks.aoLightValueScratchYZPP |
Used as a scratch variable for ambient occlusion between the top face and the west face.
IBlockAccess net.minecraft.client.renderer.RenderBlocks.blockAccess |
The IBlockAccess used by this instance of RenderBlocks
int net.minecraft.client.renderer.RenderBlocks.brightnessBottomLeft |
Brightness bottom left
int net.minecraft.client.renderer.RenderBlocks.brightnessBottomRight |
Brightness bottom right
int net.minecraft.client.renderer.RenderBlocks.brightnessTopLeft |
Brightness top left
int net.minecraft.client.renderer.RenderBlocks.brightnessTopRight |
Brightness top right
float net.minecraft.client.renderer.RenderBlocks.colorBlueBottomLeft |
Blue color value for the bottom left corner
float net.minecraft.client.renderer.RenderBlocks.colorBlueBottomRight |
Blue color value for the bottom right corner
float net.minecraft.client.renderer.RenderBlocks.colorBlueTopLeft |
Blue color value for the top left corner
float net.minecraft.client.renderer.RenderBlocks.colorBlueTopRight |
Blue color value for the top right corner
float net.minecraft.client.renderer.RenderBlocks.colorGreenBottomLeft |
Green color value for the bottom left corner
float net.minecraft.client.renderer.RenderBlocks.colorGreenBottomRight |
Green color value for the bottom right corner
float net.minecraft.client.renderer.RenderBlocks.colorGreenTopLeft |
Green color value for the top left corner
float net.minecraft.client.renderer.RenderBlocks.colorGreenTopRight |
Green color value for the top right corner
float net.minecraft.client.renderer.RenderBlocks.colorRedBottomLeft |
Red color value for the bottom left corner
float net.minecraft.client.renderer.RenderBlocks.colorRedBottomRight |
Red color value for the bottom right corner
float net.minecraft.client.renderer.RenderBlocks.colorRedTopLeft |
Red color value for the top left corner
float net.minecraft.client.renderer.RenderBlocks.colorRedTopRight |
Red color value for the top right corner
boolean net.minecraft.client.renderer.RenderBlocks.enableAO |
Whether ambient occlusion is enabled or not
|
static |
Fancy grass side matching biome
boolean net.minecraft.client.renderer.RenderBlocks.flipTexture = false |
Set to true if the texture should be flipped horizontally during render*Face
boolean net.minecraft.client.renderer.RenderBlocks.lockBlockBounds = false |
Set by overrideBlockBounds, to keep this class from changing the visual bounding box.
final Minecraft net.minecraft.client.renderer.RenderBlocks.minecraftRB |
Icon net.minecraft.client.renderer.RenderBlocks.overrideBlockTexture = null |
If set to >=0, all block faces will be rendered using this texture index
boolean net.minecraft.client.renderer.RenderBlocks.partialRenderBounds = false |
boolean net.minecraft.client.renderer.RenderBlocks.renderAllFaces = false |
If true, renders all faces on all blocks rather than using the logic in Block.shouldSideBeRendered. Unused.
double net.minecraft.client.renderer.RenderBlocks.renderMaxX |
The maximum X value for rendering (default 1.0).
double net.minecraft.client.renderer.RenderBlocks.renderMaxY |
The maximum Y value for rendering (default 1.0).
double net.minecraft.client.renderer.RenderBlocks.renderMaxZ |
The maximum Z value for rendering (default 1.0).
double net.minecraft.client.renderer.RenderBlocks.renderMinX |
The minimum X value for rendering (default 0.0).
double net.minecraft.client.renderer.RenderBlocks.renderMinY |
The minimum Y value for rendering (default 0.0).
double net.minecraft.client.renderer.RenderBlocks.renderMinZ |
The minimum Z value for rendering (default 0.0).
boolean net.minecraft.client.renderer.RenderBlocks.useInventoryTint = true |
int net.minecraft.client.renderer.RenderBlocks.uvRotateBottom = 0 |
int net.minecraft.client.renderer.RenderBlocks.uvRotateEast = 0 |
int net.minecraft.client.renderer.RenderBlocks.uvRotateNorth = 0 |
int net.minecraft.client.renderer.RenderBlocks.uvRotateSouth = 0 |
int net.minecraft.client.renderer.RenderBlocks.uvRotateTop = 0 |
int net.minecraft.client.renderer.RenderBlocks.uvRotateWest = 0 |