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net.minecraft.client.renderer.entity.RenderFish Class Reference
Inheritance diagram for net.minecraft.client.renderer.entity.RenderFish:
net.minecraft.client.renderer.entity.Render

Public Member Functions

void doRenderFishHook (EntityFishHook par1EntityFishHook, double par2, double par4, double par6, float par8, float par9)
 
void doRender (Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
 
- Public Member Functions inherited from net.minecraft.client.renderer.entity.Render
void setRenderManager (RenderManager par1RenderManager)
 
void doRenderShadowAndFire (Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
 
FontRenderer getFontRendererFromRenderManager ()
 
void updateIcons (IconRegister par1IconRegister)
 

Additional Inherited Members

- Static Public Member Functions inherited from net.minecraft.client.renderer.entity.Render
static void renderOffsetAABB (AxisAlignedBB par0AxisAlignedBB, double par1, double par3, double par5)
 
static void renderAABB (AxisAlignedBB par0AxisAlignedBB)
 
- Protected Member Functions inherited from net.minecraft.client.renderer.entity.Render
void loadTexture (String par1Str)
 
boolean loadDownloadableImageTexture (String par1Str, String par2Str)
 
- Protected Attributes inherited from net.minecraft.client.renderer.entity.Render
RenderManager renderManager
 
RenderBlocks renderBlocks = new RenderBlocks()
 
float shadowSize = 0.0F
 
float shadowOpaque = 1.0F
 

Member Function Documentation

void net.minecraft.client.renderer.entity.RenderFish.doRender ( Entity  par1Entity,
double  par2,
double  par4,
double  par6,
float  par8,
float  par9 
)
virtual

Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic (Render<T extends Entity) and this method has signature public void doRender(T entity, double d, double d1, double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.

Implements net.minecraft.client.renderer.entity.Render.

void net.minecraft.client.renderer.entity.RenderFish.doRenderFishHook ( EntityFishHook  par1EntityFishHook,
double  par2,
double  par4,
double  par6,
float  par8,
float  par9 
)

Actually renders the fishing line and hook


The documentation for this class was generated from the following file: