YATS/Forge Documentation
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Public Member Functions | |
InventoryEnderChest () | |
void | setAssociatedChest (TileEntityEnderChest par1TileEntityEnderChest) |
void | loadInventoryFromNBT (NBTTagList par1NBTTagList) |
NBTTagList | saveInventoryToNBT () |
boolean | isUseableByPlayer (EntityPlayer par1EntityPlayer) |
void | openChest () |
void | closeChest () |
boolean | isStackValidForSlot (int par1, ItemStack par2ItemStack) |
Public Member Functions inherited from net.minecraft.inventory.InventoryBasic | |
InventoryBasic (String par1Str, boolean par2, int par3) | |
ItemStack | getStackInSlot (int par1) |
ItemStack | decrStackSize (int par1, int par2) |
ItemStack | getStackInSlotOnClosing (int par1) |
void | setInventorySlotContents (int par1, ItemStack par2ItemStack) |
int | getSizeInventory () |
String | getInvName () |
boolean | isInvNameLocalized () |
int | getInventoryStackLimit () |
void | onInventoryChanged () |
boolean | isUseableByPlayer (EntityPlayer par1EntityPlayer) |
void | openChest () |
void | closeChest () |
boolean | isStackValidForSlot (int par1, ItemStack par2ItemStack) |
net.minecraft.inventory.InventoryEnderChest.InventoryEnderChest | ( | ) |
void net.minecraft.inventory.InventoryEnderChest.closeChest | ( | ) |
Implements net.minecraft.inventory.IInventory.
boolean net.minecraft.inventory.InventoryEnderChest.isStackValidForSlot | ( | int | par1, |
ItemStack | par2ItemStack | ||
) |
Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot.
Implements net.minecraft.inventory.IInventory.
boolean net.minecraft.inventory.InventoryEnderChest.isUseableByPlayer | ( | EntityPlayer | par1EntityPlayer) |
Do not make give this method the name canInteractWith because it clashes with Container
Implements net.minecraft.inventory.IInventory.
void net.minecraft.inventory.InventoryEnderChest.loadInventoryFromNBT | ( | NBTTagList | par1NBTTagList) |
void net.minecraft.inventory.InventoryEnderChest.openChest | ( | ) |
Implements net.minecraft.inventory.IInventory.
NBTTagList net.minecraft.inventory.InventoryEnderChest.saveInventoryToNBT | ( | ) |
void net.minecraft.inventory.InventoryEnderChest.setAssociatedChest | ( | TileEntityEnderChest | par1TileEntityEnderChest) |