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|  | EntitySuspendFX (World par1World, double par2, double par4, double par6, double par8, double par10, double par12) | 
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| void | onUpdate () | 
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|  Public Member Functions inherited from net.minecraft.client.particle.EntityFX | 
|  | EntityFX (World par1World, double par2, double par4, double par6, double par8, double par10, double par12) | 
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| EntityFX | multiplyVelocity (float par1) | 
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| EntityFX | multipleParticleScaleBy (float par1) | 
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| void | setRBGColorF (float par1, float par2, float par3) | 
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| void | setAlphaF (float par1) | 
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| float | getRedColorF () | 
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| float | getGreenColorF () | 
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| float | getBlueColorF () | 
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| void | onUpdate () | 
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| void | renderParticle (Tessellator par1Tessellator, float par2, float par3, float par4, float par5, float par6, float par7) | 
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| int | getFXLayer () | 
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| void | writeEntityToNBT (NBTTagCompound par1NBTTagCompound) | 
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| void | readEntityFromNBT (NBTTagCompound par1NBTTagCompound) | 
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| void | setParticleIcon (RenderEngine par1RenderEngine, Icon par2Icon) | 
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| void | setParticleTextureIndex (int par1) | 
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| void | nextTextureIndexX () | 
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| boolean | canAttackWithItem () | 
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| String | toString () | 
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|  | Entity (World par1World) | 
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| DataWatcher | getDataWatcher () | 
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| boolean | equals (Object par1Obj) | 
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| int | hashCode () | 
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| void | setDead () | 
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| void | setPosition (double par1, double par3, double par5) | 
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| void | setAngles (float par1, float par2) | 
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| void | onUpdate () | 
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| void | onEntityUpdate () | 
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| int | getMaxInPortalTime () | 
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| void | setFire (int par1) | 
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| void | extinguish () | 
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| boolean | isOffsetPositionInLiquid (double par1, double par3, double par5) | 
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| void | moveEntity (double par1, double par3, double par5) | 
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| void | playSound (String par1Str, float par2, float par3) | 
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| AxisAlignedBB | getBoundingBox () | 
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| final boolean | isImmuneToFire () | 
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| boolean | isWet () | 
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| boolean | isInWater () | 
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| boolean | handleWaterMovement () | 
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| boolean | isInsideOfMaterial (Material par1Material) | 
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| float | getEyeHeight () | 
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| boolean | handleLavaMovement () | 
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| void | moveFlying (float par1, float par2, float par3) | 
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| int | getBrightnessForRender (float par1) | 
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| float | getBrightness (float par1) | 
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| void | setWorld (World par1World) | 
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| void | setPositionAndRotation (double par1, double par3, double par5, float par7, float par8) | 
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| void | setLocationAndAngles (double par1, double par3, double par5, float par7, float par8) | 
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| float | getDistanceToEntity (Entity par1Entity) | 
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| double | getDistanceSq (double par1, double par3, double par5) | 
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| double | getDistance (double par1, double par3, double par5) | 
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| double | getDistanceSqToEntity (Entity par1Entity) | 
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| void | onCollideWithPlayer (EntityPlayer par1EntityPlayer) | 
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| void | applyEntityCollision (Entity par1Entity) | 
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| void | addVelocity (double par1, double par3, double par5) | 
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| boolean | attackEntityFrom (DamageSource par1DamageSource, int par2) | 
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| boolean | canBeCollidedWith () | 
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| boolean | canBePushed () | 
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| void | addToPlayerScore (Entity par1Entity, int par2) | 
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| boolean | addNotRiddenEntityID (NBTTagCompound par1NBTTagCompound) | 
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| boolean | isInRangeToRenderVec3D (Vec3 par1Vec3) | 
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| boolean | isInRangeToRenderDist (double par1) | 
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| String | getTexture () | 
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| boolean | addEntityID (NBTTagCompound par1NBTTagCompound) | 
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| void | writeToNBT (NBTTagCompound par1NBTTagCompound) | 
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| void | readFromNBT (NBTTagCompound par1NBTTagCompound) | 
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| float | getShadowSize () | 
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| EntityItem | dropItem (int par1, int par2) | 
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| EntityItem | dropItemWithOffset (int par1, int par2, float par3) | 
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| EntityItem | entityDropItem (ItemStack par1ItemStack, float par2) | 
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| boolean | isEntityAlive () | 
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| boolean | isEntityInsideOpaqueBlock () | 
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| boolean | interact (EntityPlayer par1EntityPlayer) | 
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| AxisAlignedBB | getCollisionBox (Entity par1Entity) | 
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| void | updateRidden () | 
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| void | updateRiderPosition () | 
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| double | getYOffset () | 
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| double | getMountedYOffset () | 
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| void | mountEntity (Entity par1Entity) | 
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| void | unmountEntity (Entity par1Entity) | 
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| void | setPositionAndRotation2 (double par1, double par3, double par5, float par7, float par8, int par9) | 
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| float | getCollisionBorderSize () | 
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| Vec3 | getLookVec () | 
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| void | setInPortal () | 
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| int | getPortalCooldown () | 
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| void | setVelocity (double par1, double par3, double par5) | 
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| void | handleHealthUpdate (byte par1) | 
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| void | performHurtAnimation () | 
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| void | updateCloak () | 
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| ItemStack[] | getLastActiveItems () | 
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| void | setCurrentItemOrArmor (int par1, ItemStack par2ItemStack) | 
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| boolean | isBurning () | 
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| boolean | isRiding () | 
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| boolean | isSneaking () | 
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| void | setSneaking (boolean par1) | 
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| boolean | isSprinting () | 
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| void | setSprinting (boolean par1) | 
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| boolean | isInvisible () | 
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| boolean | func_98034_c (EntityPlayer par1EntityPlayer) | 
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| void | setInvisible (boolean par1) | 
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| boolean | isEating () | 
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| void | setEating (boolean par1) | 
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| int | getAir () | 
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| void | setAir (int par1) | 
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| void | onStruckByLightning (EntityLightningBolt par1EntityLightningBolt) | 
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| void | onKillEntity (EntityLiving par1EntityLiving) | 
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| void | setInWeb () | 
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| String | getEntityName () | 
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| Entity[] | getParts () | 
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| boolean | isEntityEqual (Entity par1Entity) | 
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| float | getRotationYawHead () | 
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| void | setRotationYawHead (float par1) | 
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| boolean | canAttackWithItem () | 
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| boolean | func_85031_j (Entity par1Entity) | 
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| String | toString () | 
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| boolean | isEntityInvulnerable () | 
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| void | func_82149_j (Entity par1Entity) | 
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| void | copyDataFrom (Entity par1Entity, boolean par2) | 
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| void | travelToDimension (int par1) | 
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| float | func_82146_a (Explosion par1Explosion, World par2World, int par3, int par4, int par5, Block par6Block) | 
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| boolean | func_96091_a (Explosion par1Explosion, World par2World, int par3, int par4, int par5, int par6, float par7) | 
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| int | func_82143_as () | 
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| int | getTeleportDirection () | 
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| boolean | doesEntityNotTriggerPressurePlate () | 
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| void | func_85029_a (CrashReportCategory par1CrashReportCategory) | 
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| boolean | canRenderOnFire () | 
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| boolean | func_96092_aw () | 
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| String | getTranslatedEntityName () | 
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| NBTTagCompound | getEntityData () | 
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| boolean | shouldRiderSit () | 
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| ItemStack | getPickedResult (MovingObjectPosition target) | 
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| UUID | getPersistentID () | 
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| final void | resetEntityId () | 
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| boolean | shouldRenderInPass (int pass) | 
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| boolean | isCreatureType (EnumCreatureType type, boolean forSpawnCount) | 
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| String | registerExtendedProperties (String identifier, IExtendedEntityProperties properties) | 
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| IExtendedEntityProperties | getExtendedProperties (String identifier) | 
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