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| GuiHopper (InventoryPlayer par1InventoryPlayer, IInventory par2IInventory) |
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| GuiContainer (Container par1Container) |
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void | initGui () |
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void | drawScreen (int par1, int par2, float par3) |
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void | onGuiClosed () |
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boolean | doesGuiPauseGame () |
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void | updateScreen () |
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void | drawScreen (int par1, int par2, float par3) |
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void | setWorldAndResolution (Minecraft par1Minecraft, int par2, int par3) |
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void | initGui () |
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void | handleInput () |
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void | handleMouseInput () |
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void | handleKeyboardInput () |
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void | updateScreen () |
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void | onGuiClosed () |
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void | drawDefaultBackground () |
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void | drawWorldBackground (int par1) |
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void | drawBackground (int par1) |
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boolean | doesGuiPauseGame () |
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void | confirmClicked (boolean par1, int par2) |
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void | drawCenteredString (FontRenderer par1FontRenderer, String par2Str, int par3, int par4, int par5) |
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void | drawString (FontRenderer par1FontRenderer, String par2Str, int par3, int par4, int par5) |
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void | drawTexturedModalRect (int par1, int par2, int par3, int par4, int par5, int par6) |
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void | drawTexturedModelRectFromIcon (int par1, int par2, Icon par3Icon, int par4, int par5) |
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void | drawGuiContainerForegroundLayer (int par1, int par2) |
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void | drawGuiContainerBackgroundLayer (float par1, int par2, int par3) |
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void | drawItemStackTooltip (ItemStack par1ItemStack, int par2, int par3) |
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void | drawCreativeTabHoveringText (String par1Str, int par2, int par3) |
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void | func_102021_a (List par1List, int par2, int par3) |
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void | drawHoveringText (List par1List, int par2, int par3, FontRenderer font) |
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void | drawGuiContainerForegroundLayer (int par1, int par2) |
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void | drawSlotInventory (Slot par1Slot) |
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void | mouseClicked (int par1, int par2, int par3) |
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void | func_85041_a (int par1, int par2, int par3, long par4) |
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void | mouseMovedOrUp (int par1, int par2, int par3) |
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boolean | isPointInRegion (int par1, int par2, int par3, int par4, int par5, int par6) |
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void | handleMouseClick (Slot par1Slot, int par2, int par3, int par4) |
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void | keyTyped (char par1, int par2) |
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boolean | checkHotbarKeys (int par1) |
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void | keyTyped (char par1, int par2) |
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void | mouseClicked (int par1, int par2, int par3) |
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void | mouseMovedOrUp (int par1, int par2, int par3) |
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void | func_85041_a (int par1, int par2, int par3, long par4) |
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void | actionPerformed (GuiButton par1GuiButton) |
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void | drawHorizontalLine (int par1, int par2, int par3, int par4) |
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void | drawVerticalLine (int par1, int par2, int par3, int par4) |
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void | drawGradientRect (int par1, int par2, int par3, int par4, int par5, int par6) |
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