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void | drawScreen (int par1, int par2, float par3) |
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void | setWorldAndResolution (Minecraft par1Minecraft, int par2, int par3) |
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void | initGui () |
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void | handleInput () |
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void | handleMouseInput () |
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void | handleKeyboardInput () |
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void | updateScreen () |
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void | onGuiClosed () |
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void | drawDefaultBackground () |
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void | drawWorldBackground (int par1) |
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void | drawBackground (int par1) |
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boolean | doesGuiPauseGame () |
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void | confirmClicked (boolean par1, int par2) |
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void | drawCenteredString (FontRenderer par1FontRenderer, String par2Str, int par3, int par4, int par5) |
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void | drawString (FontRenderer par1FontRenderer, String par2Str, int par3, int par4, int par5) |
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void | drawTexturedModalRect (int par1, int par2, int par3, int par4, int par5, int par6) |
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void | drawTexturedModelRectFromIcon (int par1, int par2, Icon par3Icon, int par4, int par5) |
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void | keyTyped (char par1, int par2) |
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void | mouseClicked (int par1, int par2, int par3) |
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void | mouseMovedOrUp (int par1, int par2, int par3) |
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void | func_85041_a (int par1, int par2, int par3, long par4) |
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void | actionPerformed (GuiButton par1GuiButton) |
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void | drawHorizontalLine (int par1, int par2, int par3, int par4) |
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void | drawVerticalLine (int par1, int par2, int par3, int par4) |
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void | drawGradientRect (int par1, int par2, int par3, int par4, int par5, int par6) |
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void net.minecraft.client.gui.GuiScreen.actionPerformed |
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GuiButton |
par1GuiButton) | |
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protected |
Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e).
void net.minecraft.client.gui.GuiScreen.confirmClicked |
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boolean |
par1, |
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int |
par2 |
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) |
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boolean net.minecraft.client.gui.GuiScreen.doesGuiPauseGame |
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Returns true if this GUI should pause the game when it is displayed in single-player
void net.minecraft.client.gui.GuiScreen.drawBackground |
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int |
par1) | |
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Draws the background (i is always 0 as of 1.2.2)
void net.minecraft.client.gui.GuiScreen.drawDefaultBackground |
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Draws either a gradient over the background screen (when it exists) or a flat gradient over background.png
void net.minecraft.client.gui.GuiScreen.drawScreen |
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int |
par1, |
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int |
par2, |
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float |
par3 |
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) |
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Draws the screen and all the components in it.
void net.minecraft.client.gui.GuiScreen.drawWorldBackground |
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int |
par1) | |
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void net.minecraft.client.gui.GuiScreen.func_85041_a |
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int |
par1, |
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int |
par2, |
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int |
par3, |
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long |
par4 |
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) |
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protected |
static String net.minecraft.client.gui.GuiScreen.getClipboardString |
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static |
Returns a string stored in the system clipboard.
void net.minecraft.client.gui.GuiScreen.handleInput |
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Delegates mouse and keyboard input.
void net.minecraft.client.gui.GuiScreen.handleKeyboardInput |
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void net.minecraft.client.gui.GuiScreen.handleMouseInput |
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void net.minecraft.client.gui.GuiScreen.initGui |
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Adds the buttons (and other controls) to the screen in question.
static boolean net.minecraft.client.gui.GuiScreen.isCtrlKeyDown |
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static |
static boolean net.minecraft.client.gui.GuiScreen.isShiftKeyDown |
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static |
void net.minecraft.client.gui.GuiScreen.keyTyped |
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char |
par1, |
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int |
par2 |
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) |
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protected |
Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
void net.minecraft.client.gui.GuiScreen.mouseClicked |
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int |
par1, |
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int |
par2, |
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int |
par3 |
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) |
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protected |
Called when the mouse is clicked.
void net.minecraft.client.gui.GuiScreen.mouseMovedOrUp |
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int |
par1, |
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int |
par2, |
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int |
par3 |
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) |
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protected |
Called when the mouse is moved or a mouse button is released. Signature: (mouseX, mouseY, which) which==-1 is mouseMove, which==0 or which==1 is mouseUp
void net.minecraft.client.gui.GuiScreen.onGuiClosed |
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Called when the screen is unloaded. Used to disable keyboard repeat events
static void net.minecraft.client.gui.GuiScreen.setClipboardString |
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String |
par0Str) | |
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static |
store a string in the system clipboard
void net.minecraft.client.gui.GuiScreen.setWorldAndResolution |
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Minecraft |
par1Minecraft, |
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int |
par2, |
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int |
par3 |
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) |
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Causes the screen to lay out its subcomponents again. This is the equivalent of the Java call Container.validate()
void net.minecraft.client.gui.GuiScreen.updateScreen |
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Called from the main game loop to update the screen.
boolean net.minecraft.client.gui.GuiScreen.allowUserInput = false |
List net.minecraft.client.gui.GuiScreen.buttonList = new ArrayList() |
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protected |
A list of all the buttons in this container.
FontRenderer net.minecraft.client.gui.GuiScreen.fontRenderer |
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protected |
GuiParticle net.minecraft.client.gui.GuiScreen.guiParticles |
int net.minecraft.client.gui.GuiScreen.height |
The height of the screen object.
Minecraft net.minecraft.client.gui.GuiScreen.mc |
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protected |
int net.minecraft.client.gui.GuiScreen.width |
The width of the screen object.
The documentation for this class was generated from the following file:
- C:/Users/LazDude/Downloads/MinecraftModding/YATS/forge/mcp/src/minecraft/net/minecraft/client/gui/GuiScreen.java