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boolean | renderWorldBlock (RenderBlocks renderer, IBlockAccess world, int x, int y, int z, Block block, int modelId) |
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void | renderInventoryBlock (RenderBlocks renderer, Block block, int metadata, int modelID) |
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boolean | renderItemAsFull3DBlock (int modelId) |
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void | loadEntityRenderers (Map< Class<?extends Entity >, Render > rendererMap) |
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static int cpw.mods.fml.client.registry.RenderingRegistry.addNewArmourRendererPrefix |
( |
String |
armor) | |
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static |
Add a new armour prefix to the RenderPlayer
- Parameters
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static int cpw.mods.fml.client.registry.RenderingRegistry.addTextureOverride |
( |
String |
fileToOverride, |
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String |
fileToAdd |
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) |
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static |
Add a texture override for the given path and return the used index
- Parameters
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static void cpw.mods.fml.client.registry.RenderingRegistry.addTextureOverride |
( |
String |
path, |
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String |
overlayPath, |
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int |
index |
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) |
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static |
Add a texture override for the given path and index
- Parameters
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static int cpw.mods.fml.client.registry.RenderingRegistry.getNextAvailableRenderId |
( |
) | |
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static |
Get the next available renderId from the block render ID list
static int cpw.mods.fml.client.registry.RenderingRegistry.getUniqueTextureIndex |
( |
String |
path) | |
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static |
Get and reserve a unique texture index for the supplied path
- Parameters
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void cpw.mods.fml.client.registry.RenderingRegistry.loadEntityRenderers |
( |
Map< Class<?extends Entity >, Render > |
rendererMap) | |
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Register a simple block rendering handler
- Parameters
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Register the simple block rendering handler This version will not call getRenderId on the passed in handler, instead using the supplied ID, so you can easily re-use the same rendering handler for multiple IDs
- Parameters
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static void cpw.mods.fml.client.registry.RenderingRegistry.registerEntityRenderingHandler |
( |
Class<?extends Entity > |
entityClass, |
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Render |
renderer |
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) |
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static |
Register an entity rendering handler. This will, after mod initialization, be inserted into the main render map for entities
- Parameters
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void cpw.mods.fml.client.registry.RenderingRegistry.renderInventoryBlock |
( |
RenderBlocks |
renderer, |
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Block |
block, |
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int |
metadata, |
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int |
modelID |
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) |
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boolean cpw.mods.fml.client.registry.RenderingRegistry.renderItemAsFull3DBlock |
( |
int |
modelId) | |
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boolean cpw.mods.fml.client.registry.RenderingRegistry.renderWorldBlock |
( |
RenderBlocks |
renderer, |
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IBlockAccess |
world, |
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int |
x, |
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int |
y, |
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int |
z, |
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Block |
block, |
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int |
modelId |
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) |
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The documentation for this class was generated from the following file:
- C:/Users/LazDude/Downloads/MinecraftModding/YATS/forge/mcp/src/minecraft/cpw/mods/fml/client/registry/RenderingRegistry.java