| addNewArmourRendererPrefix(String armor) | cpw.mods.fml.client.registry.RenderingRegistry | static |
| addTextureOverride(String fileToOverride, String fileToAdd) | cpw.mods.fml.client.registry.RenderingRegistry | static |
| addTextureOverride(String path, String overlayPath, int index) | cpw.mods.fml.client.registry.RenderingRegistry | static |
| getNextAvailableRenderId() | cpw.mods.fml.client.registry.RenderingRegistry | static |
| getUniqueTextureIndex(String path) | cpw.mods.fml.client.registry.RenderingRegistry | static |
| instance() | cpw.mods.fml.client.registry.RenderingRegistry | static |
| loadEntityRenderers(Map< Class<?extends Entity >, Render > rendererMap) | cpw.mods.fml.client.registry.RenderingRegistry | |
| registerBlockHandler(ISimpleBlockRenderingHandler handler) | cpw.mods.fml.client.registry.RenderingRegistry | static |
| registerBlockHandler(int renderId, ISimpleBlockRenderingHandler handler) | cpw.mods.fml.client.registry.RenderingRegistry | static |
| registerEntityRenderingHandler(Class<?extends Entity > entityClass, Render renderer) | cpw.mods.fml.client.registry.RenderingRegistry | static |
| renderInventoryBlock(RenderBlocks renderer, Block block, int metadata, int modelID) | cpw.mods.fml.client.registry.RenderingRegistry | |
| renderItemAsFull3DBlock(int modelId) | cpw.mods.fml.client.registry.RenderingRegistry | |
| renderWorldBlock(RenderBlocks renderer, IBlockAccess world, int x, int y, int z, Block block, int modelId) | cpw.mods.fml.client.registry.RenderingRegistry | |