addNewArmourRendererPrefix(String armor) | cpw.mods.fml.client.registry.RenderingRegistry | static |
addTextureOverride(String fileToOverride, String fileToAdd) | cpw.mods.fml.client.registry.RenderingRegistry | static |
addTextureOverride(String path, String overlayPath, int index) | cpw.mods.fml.client.registry.RenderingRegistry | static |
getNextAvailableRenderId() | cpw.mods.fml.client.registry.RenderingRegistry | static |
getUniqueTextureIndex(String path) | cpw.mods.fml.client.registry.RenderingRegistry | static |
instance() | cpw.mods.fml.client.registry.RenderingRegistry | static |
loadEntityRenderers(Map< Class<?extends Entity >, Render > rendererMap) | cpw.mods.fml.client.registry.RenderingRegistry | |
registerBlockHandler(ISimpleBlockRenderingHandler handler) | cpw.mods.fml.client.registry.RenderingRegistry | static |
registerBlockHandler(int renderId, ISimpleBlockRenderingHandler handler) | cpw.mods.fml.client.registry.RenderingRegistry | static |
registerEntityRenderingHandler(Class<?extends Entity > entityClass, Render renderer) | cpw.mods.fml.client.registry.RenderingRegistry | static |
renderInventoryBlock(RenderBlocks renderer, Block block, int metadata, int modelID) | cpw.mods.fml.client.registry.RenderingRegistry | |
renderItemAsFull3DBlock(int modelId) | cpw.mods.fml.client.registry.RenderingRegistry | |
renderWorldBlock(RenderBlocks renderer, IBlockAccess world, int x, int y, int z, Block block, int modelId) | cpw.mods.fml.client.registry.RenderingRegistry | |