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static void | plantGrass (World world, int x, int y, int z) |
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static ItemStack | getGrassSeed (World world) |
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static boolean | canHarvestBlock (Block block, EntityPlayer player, int metadata) |
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static boolean | canToolHarvestBlock (Block block, int metadata, ItemStack stack) |
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static float | blockStrength (Block block, EntityPlayer player, World world, int x, int y, int z) |
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static boolean | isToolEffective (ItemStack stack, Block block, int metadata) |
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static int | getTotalArmorValue (EntityPlayer player) |
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static boolean | onPickBlock (MovingObjectPosition target, EntityPlayer player, World world) |
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static void | onLivingSetAttackTarget (EntityLiving entity, EntityLiving target) |
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static boolean | onLivingUpdate (EntityLiving entity) |
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static boolean | onLivingAttack (EntityLiving entity, DamageSource src, int amount) |
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static int | onLivingHurt (EntityLiving entity, DamageSource src, int amount) |
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static boolean | onLivingDeath (EntityLiving entity, DamageSource src) |
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static boolean | onLivingDrops (EntityLiving entity, DamageSource source, ArrayList< EntityItem > drops, int lootingLevel, boolean recentlyHit, int specialDropValue) |
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static float | onLivingFall (EntityLiving entity, float distance) |
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static boolean | isLivingOnLadder (Block block, World world, int x, int y, int z, EntityLiving entity) |
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static boolean | isLivingOnLadder (Block block, World world, int x, int y, int z) |
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static void | onLivingJump (EntityLiving entity) |
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static EntityItem | onPlayerTossEvent (EntityPlayer player, ItemStack item) |
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static float | getEnchantPower (World world, int x, int y, int z) |
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