YATS/Forge Documentation
 All Classes Namespaces Files Functions Variables Enumerator Pages
net.minecraft.world.gen.structure.ComponentVillageHouse3 Class Reference
Inheritance diagram for net.minecraft.world.gen.structure.ComponentVillageHouse3:
net.minecraft.world.gen.structure.ComponentVillage net.minecraft.world.gen.structure.StructureComponent

Public Member Functions

 ComponentVillageHouse3 (ComponentVillageStartPiece par1ComponentVillageStartPiece, int par2, Random par3Random, StructureBoundingBox par4StructureBoundingBox, int par5)
 
boolean addComponentParts (World par1World, Random par2Random, StructureBoundingBox par3StructureBoundingBox)
 

Static Public Member Functions

static ComponentVillageHouse3 func_74921_a (ComponentVillageStartPiece par0ComponentVillageStartPiece, List par1List, Random par2Random, int par3, int par4, int par5, int par6, int par7)
 

Additional Inherited Members

- Protected Member Functions inherited from net.minecraft.world.gen.structure.ComponentVillage
 ComponentVillage (ComponentVillageStartPiece par1ComponentVillageStartPiece, int par2)
 
StructureComponent getNextComponentNN (ComponentVillageStartPiece par1ComponentVillageStartPiece, List par2List, Random par3Random, int par4, int par5)
 
StructureComponent getNextComponentPP (ComponentVillageStartPiece par1ComponentVillageStartPiece, List par2List, Random par3Random, int par4, int par5)
 
int getAverageGroundLevel (World par1World, StructureBoundingBox par2StructureBoundingBox)
 
void spawnVillagers (World par1World, StructureBoundingBox par2StructureBoundingBox, int par3, int par4, int par5, int par6)
 
int getVillagerType (int par1)
 
int getBiomeSpecificBlock (int par1, int par2)
 
int getBiomeSpecificBlockMetadata (int par1, int par2)
 
void placeBlockAtCurrentPosition (World par1World, int par2, int par3, int par4, int par5, int par6, StructureBoundingBox par7StructureBoundingBox)
 
void fillWithBlocks (World par1World, StructureBoundingBox par2StructureBoundingBox, int par3, int par4, int par5, int par6, int par7, int par8, int par9, int par10, boolean par11)
 
void fillCurrentPositionBlocksDownwards (World par1World, int par2, int par3, int par4, int par5, int par6, StructureBoundingBox par7StructureBoundingBox)
 
- Static Protected Member Functions inherited from net.minecraft.world.gen.structure.ComponentVillage
static boolean canVillageGoDeeper (StructureBoundingBox par0StructureBoundingBox)
 
- Protected Attributes inherited from net.minecraft.world.gen.structure.ComponentVillage
ComponentVillageStartPiece startPiece
 

Constructor & Destructor Documentation

net.minecraft.world.gen.structure.ComponentVillageHouse3.ComponentVillageHouse3 ( ComponentVillageStartPiece  par1ComponentVillageStartPiece,
int  par2,
Random  par3Random,
StructureBoundingBox  par4StructureBoundingBox,
int  par5 
)

Member Function Documentation

boolean net.minecraft.world.gen.structure.ComponentVillageHouse3.addComponentParts ( World  par1World,
Random  par2Random,
StructureBoundingBox  par3StructureBoundingBox 
)
virtual

second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...

Implements net.minecraft.world.gen.structure.StructureComponent.

static ComponentVillageHouse3 net.minecraft.world.gen.structure.ComponentVillageHouse3.func_74921_a ( ComponentVillageStartPiece  par0ComponentVillageStartPiece,
List  par1List,
Random  par2Random,
int  par3,
int  par4,
int  par5,
int  par6,
int  par7 
)
static

The documentation for this class was generated from the following file: