|
void | registerWorldChunkManager () |
|
Vec3 | getFogColor (float par1, float par2) |
|
IChunkProvider | createChunkGenerator () |
|
boolean | isSurfaceWorld () |
|
boolean | canCoordinateBeSpawn (int par1, int par2) |
|
float | calculateCelestialAngle (long par1, float par3) |
|
boolean | canRespawnHere () |
|
boolean | doesXZShowFog (int par1, int par2) |
|
String | getDimensionName () |
|
final void | registerWorld (World par1World) |
|
IChunkProvider | createChunkGenerator () |
|
boolean | canCoordinateBeSpawn (int par1, int par2) |
|
float | calculateCelestialAngle (long par1, float par3) |
|
int | getMoonPhase (long par1) |
|
boolean | isSurfaceWorld () |
|
float[] | calcSunriseSunsetColors (float par1, float par2) |
|
Vec3 | getFogColor (float par1, float par2) |
|
boolean | canRespawnHere () |
|
float | getCloudHeight () |
|
boolean | isSkyColored () |
|
ChunkCoordinates | getEntrancePortalLocation () |
|
int | getAverageGroundLevel () |
|
boolean | getWorldHasVoidParticles () |
|
double | getVoidFogYFactor () |
|
boolean | doesXZShowFog (int par1, int par2) |
|
void | setDimension (int dim) |
|
String | getSaveFolder () |
|
String | getWelcomeMessage () |
|
String | getDepartMessage () |
|
double | getMovementFactor () |
|
IRenderHandler | getSkyRenderer () |
|
void | setSkyRenderer (IRenderHandler skyRenderer) |
|
IRenderHandler | getCloudRenderer () |
|
void | setCloudRenderer (IRenderHandler renderer) |
|
ChunkCoordinates | getRandomizedSpawnPoint () |
|
boolean | shouldMapSpin (String entity, double x, double y, double z) |
|
int | getRespawnDimension (EntityPlayerMP player) |
|
BiomeGenBase | getBiomeGenForCoords (int x, int z) |
|
boolean | isDaytime () |
|
Vec3 | getSkyColor (Entity cameraEntity, float partialTicks) |
|
Vec3 | drawClouds (float partialTicks) |
|
float | getStarBrightness (float par1) |
|
void | setAllowedSpawnTypes (boolean allowHostile, boolean allowPeaceful) |
|
void | calculateInitialWeather () |
|
void | updateWeather () |
|
void | toggleRain () |
|
boolean | canBlockFreeze (int x, int y, int z, boolean byWater) |
|
boolean | canSnowAt (int x, int y, int z) |
|
void | setWorldTime (long time) |
|
long | getSeed () |
|
long | getWorldTime () |
|
ChunkCoordinates | getSpawnPoint () |
|
void | setSpawnPoint (int x, int y, int z) |
|
boolean | canMineBlock (EntityPlayer player, int x, int y, int z) |
|
boolean | isBlockHighHumidity (int x, int y, int z) |
|
int | getHeight () |
|
int | getActualHeight () |
|
double | getHorizon () |
|
void | resetRainAndThunder () |
|
boolean | canDoLightning (Chunk chunk) |
|
boolean | canDoRainSnowIce (Chunk chunk) |
|