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net.minecraft.world.WorldProviderHell Class Reference
Inheritance diagram for net.minecraft.world.WorldProviderHell:
net.minecraft.world.WorldProvider

Public Member Functions

void registerWorldChunkManager ()
 
Vec3 getFogColor (float par1, float par2)
 
IChunkProvider createChunkGenerator ()
 
boolean isSurfaceWorld ()
 
boolean canCoordinateBeSpawn (int par1, int par2)
 
float calculateCelestialAngle (long par1, float par3)
 
boolean canRespawnHere ()
 
boolean doesXZShowFog (int par1, int par2)
 
String getDimensionName ()
 
- Public Member Functions inherited from net.minecraft.world.WorldProvider
final void registerWorld (World par1World)
 
IChunkProvider createChunkGenerator ()
 
boolean canCoordinateBeSpawn (int par1, int par2)
 
float calculateCelestialAngle (long par1, float par3)
 
int getMoonPhase (long par1)
 
boolean isSurfaceWorld ()
 
float[] calcSunriseSunsetColors (float par1, float par2)
 
Vec3 getFogColor (float par1, float par2)
 
boolean canRespawnHere ()
 
float getCloudHeight ()
 
boolean isSkyColored ()
 
ChunkCoordinates getEntrancePortalLocation ()
 
int getAverageGroundLevel ()
 
boolean getWorldHasVoidParticles ()
 
double getVoidFogYFactor ()
 
boolean doesXZShowFog (int par1, int par2)
 
void setDimension (int dim)
 
String getSaveFolder ()
 
String getWelcomeMessage ()
 
String getDepartMessage ()
 
double getMovementFactor ()
 
IRenderHandler getSkyRenderer ()
 
void setSkyRenderer (IRenderHandler skyRenderer)
 
IRenderHandler getCloudRenderer ()
 
void setCloudRenderer (IRenderHandler renderer)
 
ChunkCoordinates getRandomizedSpawnPoint ()
 
boolean shouldMapSpin (String entity, double x, double y, double z)
 
int getRespawnDimension (EntityPlayerMP player)
 
BiomeGenBase getBiomeGenForCoords (int x, int z)
 
boolean isDaytime ()
 
Vec3 getSkyColor (Entity cameraEntity, float partialTicks)
 
Vec3 drawClouds (float partialTicks)
 
float getStarBrightness (float par1)
 
void setAllowedSpawnTypes (boolean allowHostile, boolean allowPeaceful)
 
void calculateInitialWeather ()
 
void updateWeather ()
 
void toggleRain ()
 
boolean canBlockFreeze (int x, int y, int z, boolean byWater)
 
boolean canSnowAt (int x, int y, int z)
 
void setWorldTime (long time)
 
long getSeed ()
 
long getWorldTime ()
 
ChunkCoordinates getSpawnPoint ()
 
void setSpawnPoint (int x, int y, int z)
 
boolean canMineBlock (EntityPlayer player, int x, int y, int z)
 
boolean isBlockHighHumidity (int x, int y, int z)
 
int getHeight ()
 
int getActualHeight ()
 
double getHorizon ()
 
void resetRainAndThunder ()
 
boolean canDoLightning (Chunk chunk)
 
boolean canDoRainSnowIce (Chunk chunk)
 

Protected Member Functions

void generateLightBrightnessTable ()
 
- Protected Member Functions inherited from net.minecraft.world.WorldProvider
void generateLightBrightnessTable ()
 
void registerWorldChunkManager ()
 

Additional Inherited Members

- Static Public Member Functions inherited from net.minecraft.world.WorldProvider
static WorldProvider getProviderForDimension (int par0)
 
- Public Attributes inherited from net.minecraft.world.WorldProvider
World worldObj
 
WorldType terrainType
 
String field_82913_c
 
WorldChunkManager worldChunkMgr
 
boolean isHellWorld = false
 
boolean hasNoSky = false
 
float[] lightBrightnessTable = new float[16]
 
int dimensionId = 0
 

Member Function Documentation

float net.minecraft.world.WorldProviderHell.calculateCelestialAngle ( long  par1,
float  par3 
)

Calculates the angle of sun and moon in the sky relative to a specified time (usually worldTime)

boolean net.minecraft.world.WorldProviderHell.canCoordinateBeSpawn ( int  par1,
int  par2 
)

Will check if the x, z position specified is alright to be set as the map spawn point

boolean net.minecraft.world.WorldProviderHell.canRespawnHere ( )

True if the player can respawn in this dimension (true = overworld, false = nether).

IChunkProvider net.minecraft.world.WorldProviderHell.createChunkGenerator ( )

Returns a new chunk provider which generates chunks for this world

boolean net.minecraft.world.WorldProviderHell.doesXZShowFog ( int  par1,
int  par2 
)

Returns true if the given X,Z coordinate should show environmental fog.

void net.minecraft.world.WorldProviderHell.generateLightBrightnessTable ( )
protected

Creates the light to brightness table

String net.minecraft.world.WorldProviderHell.getDimensionName ( )
virtual

Returns the dimension's name, e.g. "The End", "Nether", or "Overworld".

Implements net.minecraft.world.WorldProvider.

Vec3 net.minecraft.world.WorldProviderHell.getFogColor ( float  par1,
float  par2 
)

Return Vec3D with biome specific fog color

boolean net.minecraft.world.WorldProviderHell.isSurfaceWorld ( )

Returns 'true' if in the "main surface world", but 'false' if in the Nether or End dimensions.

void net.minecraft.world.WorldProviderHell.registerWorldChunkManager ( )

creates a new world chunk manager for WorldProvider


The documentation for this class was generated from the following file: