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net.minecraft.world.WorldManager Class Reference
Inheritance diagram for net.minecraft.world.WorldManager:
net.minecraft.world.IWorldAccess

Public Member Functions

 WorldManager (MinecraftServer par1MinecraftServer, WorldServer par2WorldServer)
 
void spawnParticle (String par1Str, double par2, double par4, double par6, double par8, double par10, double par12)
 
void onEntityCreate (Entity par1Entity)
 
void onEntityDestroy (Entity par1Entity)
 
void playSound (String par1Str, double par2, double par4, double par6, float par8, float par9)
 
void playSoundToNearExcept (EntityPlayer par1EntityPlayer, String par2Str, double par3, double par5, double par7, float par9, float par10)
 
void markBlockRangeForRenderUpdate (int par1, int par2, int par3, int par4, int par5, int par6)
 
void markBlockForUpdate (int par1, int par2, int par3)
 
void markBlockForRenderUpdate (int par1, int par2, int par3)
 
void playRecord (String par1Str, int par2, int par3, int par4)
 
void playAuxSFX (EntityPlayer par1EntityPlayer, int par2, int par3, int par4, int par5, int par6)
 
void broadcastSound (int par1, int par2, int par3, int par4, int par5)
 
void destroyBlockPartially (int par1, int par2, int par3, int par4, int par5)
 

Constructor & Destructor Documentation

net.minecraft.world.WorldManager.WorldManager ( MinecraftServer  par1MinecraftServer,
WorldServer  par2WorldServer 
)

Member Function Documentation

void net.minecraft.world.WorldManager.broadcastSound ( int  par1,
int  par2,
int  par3,
int  par4,
int  par5 
)
void net.minecraft.world.WorldManager.destroyBlockPartially ( int  par1,
int  par2,
int  par3,
int  par4,
int  par5 
)

Starts (or continues) destroying a block with given ID at the given coordinates for the given partially destroyed value

Implements net.minecraft.world.IWorldAccess.

void net.minecraft.world.WorldManager.markBlockForRenderUpdate ( int  par1,
int  par2,
int  par3 
)

On the client, re-renders this block. On the server, does nothing. Used for lighting updates.

Implements net.minecraft.world.IWorldAccess.

void net.minecraft.world.WorldManager.markBlockForUpdate ( int  par1,
int  par2,
int  par3 
)

On the client, re-renders the block. On the server, sends the block to the client (which will re-render it), including the tile entity description packet if applicable. Args: x, y, z

Implements net.minecraft.world.IWorldAccess.

void net.minecraft.world.WorldManager.markBlockRangeForRenderUpdate ( int  par1,
int  par2,
int  par3,
int  par4,
int  par5,
int  par6 
)

On the client, re-renders all blocks in this range, inclusive. On the server, does nothing. Args: min x, min y, min z, max x, max y, max z

Implements net.minecraft.world.IWorldAccess.

void net.minecraft.world.WorldManager.onEntityCreate ( Entity  par1Entity)

Called on all IWorldAccesses when an entity is created or loaded. On client worlds, starts downloading any necessary textures. On server worlds, adds the entity to the entity tracker.

Implements net.minecraft.world.IWorldAccess.

void net.minecraft.world.WorldManager.onEntityDestroy ( Entity  par1Entity)

Called on all IWorldAccesses when an entity is unloaded or destroyed. On client worlds, releases any downloaded textures. On server worlds, removes the entity from the entity tracker.

Implements net.minecraft.world.IWorldAccess.

void net.minecraft.world.WorldManager.playAuxSFX ( EntityPlayer  par1EntityPlayer,
int  par2,
int  par3,
int  par4,
int  par5,
int  par6 
)

Plays a pre-canned sound effect along with potentially auxiliary data-driven one-shot behaviour (particles, etc).

Implements net.minecraft.world.IWorldAccess.

void net.minecraft.world.WorldManager.playRecord ( String  par1Str,
int  par2,
int  par3,
int  par4 
)

Plays the specified record. Arg: recordName, x, y, z

Implements net.minecraft.world.IWorldAccess.

void net.minecraft.world.WorldManager.playSound ( String  par1Str,
double  par2,
double  par4,
double  par6,
float  par8,
float  par9 
)

Plays the specified sound. Arg: soundName, x, y, z, volume, pitch

Implements net.minecraft.world.IWorldAccess.

void net.minecraft.world.WorldManager.playSoundToNearExcept ( EntityPlayer  par1EntityPlayer,
String  par2Str,
double  par3,
double  par5,
double  par7,
float  par9,
float  par10 
)

Plays sound to all near players except the player reference given

Implements net.minecraft.world.IWorldAccess.

void net.minecraft.world.WorldManager.spawnParticle ( String  par1Str,
double  par2,
double  par4,
double  par6,
double  par8,
double  par10,
double  par12 
)

Spawns a particle. Arg: particleType, x, y, z, velX, velY, velZ

Implements net.minecraft.world.IWorldAccess.


The documentation for this class was generated from the following file: