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| EntityMinecartEmpty (World par1World) |
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| EntityMinecartEmpty (World par1, double par2, double par4, double par6) |
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boolean | interact (EntityPlayer par1EntityPlayer) |
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int | getMinecartType () |
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| EntityMinecart (World par1World) |
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AxisAlignedBB | getCollisionBox (Entity par1Entity) |
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AxisAlignedBB | getBoundingBox () |
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boolean | canBePushed () |
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| EntityMinecart (World par1World, double par2, double par4, double par6) |
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double | getMountedYOffset () |
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boolean | attackEntityFrom (DamageSource par1DamageSource, int par2) |
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void | killMinecart (DamageSource par1DamageSource) |
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void | performHurtAnimation () |
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boolean | canBeCollidedWith () |
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void | setDead () |
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void | onUpdate () |
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void | onActivatorRailPass (int par1, int par2, int par3, boolean par4) |
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Vec3 | func_70495_a (double par1, double par3, double par5, double par7) |
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Vec3 | func_70489_a (double par1, double par3, double par5) |
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float | getShadowSize () |
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void | applyEntityCollision (Entity par1Entity) |
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void | setPositionAndRotation2 (double par1, double par3, double par5, float par7, float par8, int par9) |
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void | setVelocity (double par1, double par3, double par5) |
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void | setDamage (int par1) |
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int | getDamage () |
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void | setRollingAmplitude (int par1) |
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int | getRollingAmplitude () |
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void | setRollingDirection (int par1) |
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int | getRollingDirection () |
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Block | getDisplayTile () |
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Block | getDefaultDisplayTile () |
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int | getDisplayTileData () |
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int | getDefaultDisplayTileData () |
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int | getDisplayTileOffset () |
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int | getDefaultDisplayTileOffset () |
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void | setDisplayTile (int par1) |
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void | setDisplayTileData (int par1) |
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void | setDisplayTileOffset (int par1) |
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boolean | hasDisplayTile () |
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void | setHasDisplayTile (boolean par1) |
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void | func_96094_a (String par1Str) |
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String | getEntityName () |
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boolean | isInvNameLocalized () |
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String | func_95999_t () |
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void | moveMinecartOnRail (int x, int y, int z, double par4) |
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ItemStack | getCartItem () |
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boolean | canUseRail () |
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void | setCanUseRail (boolean use) |
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boolean | shouldDoRailFunctions () |
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boolean | isPoweredCart () |
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boolean | canBeRidden () |
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float | getMaxCartSpeedOnRail () |
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final float | getCurrentCartSpeedCapOnRail () |
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final void | setCurrentCartSpeedCapOnRail (float value) |
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float | getMaxSpeedAirLateral () |
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void | setMaxSpeedAirLateral (float value) |
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float | getMaxSpeedAirVertical () |
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void | setMaxSpeedAirVertical (float value) |
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double | getDragAir () |
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void | setDragAir (double value) |
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double | getSlopeAdjustment () |
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| Entity (World par1World) |
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DataWatcher | getDataWatcher () |
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boolean | equals (Object par1Obj) |
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int | hashCode () |
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void | setDead () |
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void | setPosition (double par1, double par3, double par5) |
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void | setAngles (float par1, float par2) |
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void | onUpdate () |
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void | onEntityUpdate () |
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int | getMaxInPortalTime () |
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void | setFire (int par1) |
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void | extinguish () |
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boolean | isOffsetPositionInLiquid (double par1, double par3, double par5) |
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void | moveEntity (double par1, double par3, double par5) |
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void | playSound (String par1Str, float par2, float par3) |
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AxisAlignedBB | getBoundingBox () |
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final boolean | isImmuneToFire () |
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boolean | isWet () |
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boolean | isInWater () |
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boolean | handleWaterMovement () |
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boolean | isInsideOfMaterial (Material par1Material) |
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float | getEyeHeight () |
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boolean | handleLavaMovement () |
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void | moveFlying (float par1, float par2, float par3) |
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int | getBrightnessForRender (float par1) |
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float | getBrightness (float par1) |
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void | setWorld (World par1World) |
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void | setPositionAndRotation (double par1, double par3, double par5, float par7, float par8) |
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void | setLocationAndAngles (double par1, double par3, double par5, float par7, float par8) |
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float | getDistanceToEntity (Entity par1Entity) |
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double | getDistanceSq (double par1, double par3, double par5) |
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double | getDistance (double par1, double par3, double par5) |
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double | getDistanceSqToEntity (Entity par1Entity) |
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void | onCollideWithPlayer (EntityPlayer par1EntityPlayer) |
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void | applyEntityCollision (Entity par1Entity) |
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void | addVelocity (double par1, double par3, double par5) |
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boolean | attackEntityFrom (DamageSource par1DamageSource, int par2) |
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boolean | canBeCollidedWith () |
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boolean | canBePushed () |
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void | addToPlayerScore (Entity par1Entity, int par2) |
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boolean | addNotRiddenEntityID (NBTTagCompound par1NBTTagCompound) |
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boolean | isInRangeToRenderVec3D (Vec3 par1Vec3) |
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boolean | isInRangeToRenderDist (double par1) |
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String | getTexture () |
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boolean | addEntityID (NBTTagCompound par1NBTTagCompound) |
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void | writeToNBT (NBTTagCompound par1NBTTagCompound) |
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void | readFromNBT (NBTTagCompound par1NBTTagCompound) |
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float | getShadowSize () |
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EntityItem | dropItem (int par1, int par2) |
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EntityItem | dropItemWithOffset (int par1, int par2, float par3) |
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EntityItem | entityDropItem (ItemStack par1ItemStack, float par2) |
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boolean | isEntityAlive () |
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boolean | isEntityInsideOpaqueBlock () |
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boolean | interact (EntityPlayer par1EntityPlayer) |
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AxisAlignedBB | getCollisionBox (Entity par1Entity) |
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void | updateRidden () |
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void | updateRiderPosition () |
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double | getYOffset () |
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double | getMountedYOffset () |
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void | mountEntity (Entity par1Entity) |
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void | unmountEntity (Entity par1Entity) |
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void | setPositionAndRotation2 (double par1, double par3, double par5, float par7, float par8, int par9) |
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float | getCollisionBorderSize () |
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Vec3 | getLookVec () |
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void | setInPortal () |
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int | getPortalCooldown () |
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void | setVelocity (double par1, double par3, double par5) |
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void | handleHealthUpdate (byte par1) |
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void | performHurtAnimation () |
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void | updateCloak () |
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ItemStack[] | getLastActiveItems () |
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void | setCurrentItemOrArmor (int par1, ItemStack par2ItemStack) |
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boolean | isBurning () |
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boolean | isRiding () |
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boolean | isSneaking () |
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void | setSneaking (boolean par1) |
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boolean | isSprinting () |
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void | setSprinting (boolean par1) |
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boolean | isInvisible () |
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boolean | func_98034_c (EntityPlayer par1EntityPlayer) |
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void | setInvisible (boolean par1) |
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boolean | isEating () |
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void | setEating (boolean par1) |
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int | getAir () |
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void | setAir (int par1) |
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void | onStruckByLightning (EntityLightningBolt par1EntityLightningBolt) |
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void | onKillEntity (EntityLiving par1EntityLiving) |
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void | setInWeb () |
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String | getEntityName () |
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Entity[] | getParts () |
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boolean | isEntityEqual (Entity par1Entity) |
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float | getRotationYawHead () |
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void | setRotationYawHead (float par1) |
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boolean | canAttackWithItem () |
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boolean | func_85031_j (Entity par1Entity) |
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String | toString () |
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boolean | isEntityInvulnerable () |
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void | func_82149_j (Entity par1Entity) |
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void | copyDataFrom (Entity par1Entity, boolean par2) |
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void | travelToDimension (int par1) |
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float | func_82146_a (Explosion par1Explosion, World par2World, int par3, int par4, int par5, Block par6Block) |
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boolean | func_96091_a (Explosion par1Explosion, World par2World, int par3, int par4, int par5, int par6, float par7) |
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int | func_82143_as () |
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int | getTeleportDirection () |
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boolean | doesEntityNotTriggerPressurePlate () |
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void | func_85029_a (CrashReportCategory par1CrashReportCategory) |
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boolean | canRenderOnFire () |
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boolean | func_96092_aw () |
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String | getTranslatedEntityName () |
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NBTTagCompound | getEntityData () |
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boolean | shouldRiderSit () |
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ItemStack | getPickedResult (MovingObjectPosition target) |
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UUID | getPersistentID () |
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final void | resetEntityId () |
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boolean | shouldRenderInPass (int pass) |
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boolean | isCreatureType (EnumCreatureType type, boolean forSpawnCount) |
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String | registerExtendedProperties (String identifier, IExtendedEntityProperties properties) |
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IExtendedEntityProperties | getExtendedProperties (String identifier) |
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static EntityMinecart | createMinecart (World par0World, double par1, double par3, double par5, int par7) |
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static IMinecartCollisionHandler | getCollisionHandler () |
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static void | setCollisionHandler (IMinecartCollisionHandler handler) |
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int | entityId |
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double | renderDistanceWeight |
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boolean | preventEntitySpawning |
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Entity | riddenByEntity |
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Entity | ridingEntity |
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boolean | field_98038_p |
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World | worldObj |
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double | prevPosX |
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double | prevPosY |
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double | prevPosZ |
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double | posX |
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double | posY |
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double | posZ |
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double | motionX |
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double | motionY |
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double | motionZ |
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float | rotationYaw |
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float | rotationPitch |
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float | prevRotationYaw |
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float | prevRotationPitch |
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final AxisAlignedBB | boundingBox |
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boolean | onGround |
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boolean | isCollidedHorizontally |
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boolean | isCollidedVertically |
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boolean | isCollided |
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boolean | velocityChanged |
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boolean | field_70135_K |
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boolean | isDead |
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float | yOffset |
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float | width |
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float | height |
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float | prevDistanceWalkedModified |
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float | distanceWalkedModified |
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float | distanceWalkedOnStepModified |
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float | fallDistance |
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double | lastTickPosX |
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double | lastTickPosY |
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double | lastTickPosZ |
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float | ySize |
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float | stepHeight |
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boolean | noClip |
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float | entityCollisionReduction |
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int | ticksExisted |
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int | fireResistance |
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int | hurtResistantTime |
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String | skinUrl |
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String | cloakUrl |
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boolean | addedToChunk |
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int | chunkCoordX |
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int | chunkCoordY |
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int | chunkCoordZ |
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int | serverPosX |
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int | serverPosY |
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int | serverPosZ |
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boolean | ignoreFrustumCheck |
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boolean | isAirBorne |
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int | timeUntilPortal |
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int | dimension |
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EnumEntitySize | myEntitySize |
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boolean | captureDrops = false |
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ArrayList< EntityItem > | capturedDrops = new ArrayList<EntityItem>() |
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static float | defaultMaxSpeedAirLateral = 0.4f |
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static float | defaultMaxSpeedAirVertical = -1f |
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static double | defaultDragAir = 0.94999998807907104D |
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boolean | canTriggerWalking () |
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void | entityInit () |
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void | func_94088_b (double par1) |
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void | updateOnTrack (int par1, int par2, int par3, double par4, double par6, int par8, int par9) |
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void | applyDrag () |
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void | readEntityFromNBT (NBTTagCompound par1NBTTagCompound) |
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void | writeEntityToNBT (NBTTagCompound par1NBTTagCompound) |
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boolean | isInReverse |
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final IUpdatePlayerListBox | field_82344_g |
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String | entityName |
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int | turnProgress |
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double | minecartX |
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double | minecartY |
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double | minecartZ |
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double | minecartYaw |
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double | minecartPitch |
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double | velocityX |
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double | velocityY |
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double | velocityZ |
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boolean | canUseRail = true |
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boolean | canBePushed = true |
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float | maxSpeedAirLateral = defaultMaxSpeedAirLateral |
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float | maxSpeedAirVertical = defaultMaxSpeedAirVertical |
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double | dragAir = defaultDragAir |
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static final int[][][] | matrix = new int[][][] {{{0, 0, -1}, {0, 0, 1}}, {{ -1, 0, 0}, {1, 0, 0}}, {{ -1, -1, 0}, {1, 0, 0}}, {{ -1, 0, 0}, {1, -1, 0}}, {{0, 0, -1}, {0, -1, 1}}, {{0, -1, -1}, {0, 0, 1}}, {{0, 0, 1}, {1, 0, 0}}, {{0, 0, 1}, { -1, 0, 0}}, {{0, 0, -1}, { -1, 0, 0}}, {{0, 0, -1}, {1, 0, 0}}} |
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