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| | EntityDragonPart (IEntityMultiPart par1, String par2, float par3, float par4) |
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| boolean | canBeCollidedWith () |
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| boolean | attackEntityFrom (DamageSource par1DamageSource, int par2) |
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| boolean | isEntityEqual (Entity par1Entity) |
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| | Entity (World par1World) |
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| DataWatcher | getDataWatcher () |
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| boolean | equals (Object par1Obj) |
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| int | hashCode () |
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| void | setDead () |
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| void | setPosition (double par1, double par3, double par5) |
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| void | setAngles (float par1, float par2) |
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| void | onUpdate () |
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| void | onEntityUpdate () |
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| int | getMaxInPortalTime () |
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| void | setFire (int par1) |
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| void | extinguish () |
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| boolean | isOffsetPositionInLiquid (double par1, double par3, double par5) |
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| void | moveEntity (double par1, double par3, double par5) |
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| void | playSound (String par1Str, float par2, float par3) |
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| AxisAlignedBB | getBoundingBox () |
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| final boolean | isImmuneToFire () |
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| boolean | isWet () |
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| boolean | isInWater () |
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| boolean | handleWaterMovement () |
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| boolean | isInsideOfMaterial (Material par1Material) |
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| float | getEyeHeight () |
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| boolean | handleLavaMovement () |
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| void | moveFlying (float par1, float par2, float par3) |
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| int | getBrightnessForRender (float par1) |
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| float | getBrightness (float par1) |
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| void | setWorld (World par1World) |
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| void | setPositionAndRotation (double par1, double par3, double par5, float par7, float par8) |
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| void | setLocationAndAngles (double par1, double par3, double par5, float par7, float par8) |
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| float | getDistanceToEntity (Entity par1Entity) |
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| double | getDistanceSq (double par1, double par3, double par5) |
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| double | getDistance (double par1, double par3, double par5) |
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| double | getDistanceSqToEntity (Entity par1Entity) |
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| void | onCollideWithPlayer (EntityPlayer par1EntityPlayer) |
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| void | applyEntityCollision (Entity par1Entity) |
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| void | addVelocity (double par1, double par3, double par5) |
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| boolean | attackEntityFrom (DamageSource par1DamageSource, int par2) |
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| boolean | canBeCollidedWith () |
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| boolean | canBePushed () |
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| void | addToPlayerScore (Entity par1Entity, int par2) |
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| boolean | addNotRiddenEntityID (NBTTagCompound par1NBTTagCompound) |
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| boolean | isInRangeToRenderVec3D (Vec3 par1Vec3) |
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| boolean | isInRangeToRenderDist (double par1) |
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| String | getTexture () |
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| boolean | addEntityID (NBTTagCompound par1NBTTagCompound) |
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| void | writeToNBT (NBTTagCompound par1NBTTagCompound) |
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| void | readFromNBT (NBTTagCompound par1NBTTagCompound) |
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| float | getShadowSize () |
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| EntityItem | dropItem (int par1, int par2) |
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| EntityItem | dropItemWithOffset (int par1, int par2, float par3) |
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| EntityItem | entityDropItem (ItemStack par1ItemStack, float par2) |
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| boolean | isEntityAlive () |
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| boolean | isEntityInsideOpaqueBlock () |
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| boolean | interact (EntityPlayer par1EntityPlayer) |
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| AxisAlignedBB | getCollisionBox (Entity par1Entity) |
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| void | updateRidden () |
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| void | updateRiderPosition () |
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| double | getYOffset () |
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| double | getMountedYOffset () |
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| void | mountEntity (Entity par1Entity) |
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| void | unmountEntity (Entity par1Entity) |
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| void | setPositionAndRotation2 (double par1, double par3, double par5, float par7, float par8, int par9) |
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| float | getCollisionBorderSize () |
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| Vec3 | getLookVec () |
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| void | setInPortal () |
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| int | getPortalCooldown () |
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| void | setVelocity (double par1, double par3, double par5) |
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| void | handleHealthUpdate (byte par1) |
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| void | performHurtAnimation () |
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| void | updateCloak () |
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| ItemStack[] | getLastActiveItems () |
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| void | setCurrentItemOrArmor (int par1, ItemStack par2ItemStack) |
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| boolean | isBurning () |
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| boolean | isRiding () |
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| boolean | isSneaking () |
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| void | setSneaking (boolean par1) |
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| boolean | isSprinting () |
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| void | setSprinting (boolean par1) |
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| boolean | isInvisible () |
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| boolean | func_98034_c (EntityPlayer par1EntityPlayer) |
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| void | setInvisible (boolean par1) |
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| boolean | isEating () |
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| void | setEating (boolean par1) |
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| int | getAir () |
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| void | setAir (int par1) |
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| void | onStruckByLightning (EntityLightningBolt par1EntityLightningBolt) |
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| void | onKillEntity (EntityLiving par1EntityLiving) |
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| void | setInWeb () |
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| String | getEntityName () |
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| Entity[] | getParts () |
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| boolean | isEntityEqual (Entity par1Entity) |
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| float | getRotationYawHead () |
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| void | setRotationYawHead (float par1) |
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| boolean | canAttackWithItem () |
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| boolean | func_85031_j (Entity par1Entity) |
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| String | toString () |
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| boolean | isEntityInvulnerable () |
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| void | func_82149_j (Entity par1Entity) |
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| void | copyDataFrom (Entity par1Entity, boolean par2) |
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| void | travelToDimension (int par1) |
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| float | func_82146_a (Explosion par1Explosion, World par2World, int par3, int par4, int par5, Block par6Block) |
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| boolean | func_96091_a (Explosion par1Explosion, World par2World, int par3, int par4, int par5, int par6, float par7) |
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| int | func_82143_as () |
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| int | getTeleportDirection () |
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| boolean | doesEntityNotTriggerPressurePlate () |
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| void | func_85029_a (CrashReportCategory par1CrashReportCategory) |
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| boolean | canRenderOnFire () |
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| boolean | func_96092_aw () |
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| String | getTranslatedEntityName () |
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| NBTTagCompound | getEntityData () |
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| boolean | shouldRiderSit () |
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| ItemStack | getPickedResult (MovingObjectPosition target) |
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| UUID | getPersistentID () |
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| final void | resetEntityId () |
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| boolean | shouldRenderInPass (int pass) |
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| boolean | isCreatureType (EnumCreatureType type, boolean forSpawnCount) |
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| String | registerExtendedProperties (String identifier, IExtendedEntityProperties properties) |
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| IExtendedEntityProperties | getExtendedProperties (String identifier) |
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