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static void | renderItemIn2D (Tessellator par0Tessellator, float par1, float par2, float par3, float par4, int par5, int par6, float par7) |
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net.minecraft.client.renderer.ItemRenderer.ItemRenderer |
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Minecraft |
par1Minecraft) | |
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void net.minecraft.client.renderer.ItemRenderer.renderItem |
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EntityLiving |
par1EntityLiving, |
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ItemStack |
par2ItemStack, |
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int |
par3 |
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) |
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Renders the item stack for being in an entity's hand Args: itemStack
static void net.minecraft.client.renderer.ItemRenderer.renderItemIn2D |
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Tessellator |
par0Tessellator, |
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float |
par1, |
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float |
par2, |
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float |
par3, |
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float |
par4, |
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int |
par5, |
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int |
par6, |
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float |
par7 |
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) |
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static |
Renders an item held in hand as a 2D texture with thickness
void net.minecraft.client.renderer.ItemRenderer.renderItemInFirstPerson |
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float |
par1) | |
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Renders the active item in the player's hand when in first person mode. Args: partialTickTime
void net.minecraft.client.renderer.ItemRenderer.renderOverlays |
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float |
par1) | |
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Renders all the overlays that are in first person mode. Args: partialTickTime
void net.minecraft.client.renderer.ItemRenderer.resetEquippedProgress |
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) | |
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void net.minecraft.client.renderer.ItemRenderer.resetEquippedProgress2 |
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void net.minecraft.client.renderer.ItemRenderer.updateEquippedItem |
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final MapItemRenderer net.minecraft.client.renderer.ItemRenderer.mapItemRenderer |
The documentation for this class was generated from the following file:
- C:/Users/LazDude/Downloads/MinecraftModding/YATS/forge/mcp/src/minecraft/net/minecraft/client/renderer/ItemRenderer.java