net.minecraft.client.renderer.EntityRenderer.EntityRenderer |
( |
Minecraft |
par1Minecraft) | |
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void net.minecraft.client.renderer.EntityRenderer.disableLightmap |
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double |
par1) | |
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Disable secondary texture unit used by lightmap
void net.minecraft.client.renderer.EntityRenderer.enableLightmap |
( |
double |
par1) | |
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Enable lightmap in secondary texture unit
void net.minecraft.client.renderer.EntityRenderer.getMouseOver |
( |
float |
par1) | |
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Finds what block or object the mouse is over at the specified partial tick time. Args: partialTickTime
static int net.minecraft.client.renderer.EntityRenderer.performanceToFps |
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int |
par0) | |
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static |
Converts performance value (0-2) to FPS (35-200)
void net.minecraft.client.renderer.EntityRenderer.renderRainSnow |
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float |
par1) | |
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protected |
void net.minecraft.client.renderer.EntityRenderer.renderWorld |
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float |
par1, |
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long |
par2 |
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) |
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void net.minecraft.client.renderer.EntityRenderer.setupOverlayRendering |
( |
) | |
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Setup orthogonal projection for rendering GUI screen overlays
void net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender |
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float |
par1) | |
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Will update any inputs that effect the camera angle (mouse) and then render the world and GUI
void net.minecraft.client.renderer.EntityRenderer.updateRenderer |
( |
) | |
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Updates the entity renderer
boolean net.minecraft.client.renderer.EntityRenderer.anaglyphEnable = false |
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static |
int net.minecraft.client.renderer.EntityRenderer.anaglyphField |
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static |
Anaglyph field (0=R, 1=GB)
int net.minecraft.client.renderer.EntityRenderer.debugViewDirection |
Debug view direction (0=OFF, 1=Front, 2=Right, 3=Back, 4=Left, 5=TiltLeft, 6=TiltRight)
ItemRenderer net.minecraft.client.renderer.EntityRenderer.itemRenderer |
int net.minecraft.client.renderer.EntityRenderer.lightmapTexture |
The texture id of the blocklight/skylight texture used for lighting effects
The documentation for this class was generated from the following file:
- C:/Users/LazDude/Downloads/MinecraftModding/YATS/forge/mcp/src/minecraft/net/minecraft/client/renderer/EntityRenderer.java