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| GuiIngame (Minecraft par1Minecraft) |
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void | renderGameOverlay (float par1, boolean par2, int par3, int par4) |
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void | updateTick () |
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void | setRecordPlayingMessage (String par1Str) |
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GuiNewChat | getChatGUI () |
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int | getUpdateCounter () |
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void | drawCenteredString (FontRenderer par1FontRenderer, String par2Str, int par3, int par4, int par5) |
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void | drawString (FontRenderer par1FontRenderer, String par2Str, int par3, int par4, int par5) |
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void | drawTexturedModalRect (int par1, int par2, int par3, int par4, int par5, int par6) |
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void | drawTexturedModelRectFromIcon (int par1, int par2, Icon par3Icon, int par4, int par5) |
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void | func_96136_a (ScoreObjective par1ScoreObjective, int par2, int par3, FontRenderer par4FontRenderer) |
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void | renderBossHealth () |
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void | renderPumpkinBlur (int par1, int par2) |
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void | renderVignette (float par1, int par2, int par3) |
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void | renderPortalOverlay (float par1, int par2, int par3) |
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void | renderInventorySlot (int par1, int par2, int par3, float par4) |
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void | drawHorizontalLine (int par1, int par2, int par3, int par4) |
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void | drawVerticalLine (int par1, int par2, int par3, int par4) |
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void | drawGradientRect (int par1, int par2, int par3, int par4, int par5, int par6) |
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static void | drawRect (int par0, int par1, int par2, int par3, int par4) |
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net.minecraft.client.gui.GuiIngame.GuiIngame |
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Minecraft |
par1Minecraft) | |
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void net.minecraft.client.gui.GuiIngame.func_96136_a |
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ScoreObjective |
par1ScoreObjective, |
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int |
par2, |
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int |
par3, |
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FontRenderer |
par4FontRenderer |
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protected |
GuiNewChat net.minecraft.client.gui.GuiIngame.getChatGUI |
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returns a pointer to the persistant Chat GUI, containing all previous chat messages and such
int net.minecraft.client.gui.GuiIngame.getUpdateCounter |
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void net.minecraft.client.gui.GuiIngame.renderBossHealth |
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Renders dragon's (boss) health on the HUD
void net.minecraft.client.gui.GuiIngame.renderGameOverlay |
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float |
par1, |
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boolean |
par2, |
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int |
par3, |
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int |
par4 |
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Render the ingame overlay with quick icon bar, ...
void net.minecraft.client.gui.GuiIngame.renderInventorySlot |
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int |
par1, |
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int |
par2, |
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int |
par3, |
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float |
par4 |
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Renders the specified item of the inventory slot at the specified location. Args: slot, x, y, partialTick
void net.minecraft.client.gui.GuiIngame.renderPortalOverlay |
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float |
par1, |
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int |
par2, |
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int |
par3 |
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Renders the portal overlay. Args: portalStrength, width, height
void net.minecraft.client.gui.GuiIngame.renderPumpkinBlur |
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int |
par1, |
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int |
par2 |
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void net.minecraft.client.gui.GuiIngame.renderVignette |
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float |
par1, |
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int |
par2, |
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int |
par3 |
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Renders the vignette. Args: vignetteBrightness, width, height
void net.minecraft.client.gui.GuiIngame.setRecordPlayingMessage |
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String |
par1Str) | |
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void net.minecraft.client.gui.GuiIngame.updateTick |
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The update tick for the ingame UI
ItemStack net.minecraft.client.gui.GuiIngame.highlightingItemStack |
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The ItemStack that is currently being highlighted
final Minecraft net.minecraft.client.gui.GuiIngame.mc |
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final GuiNewChat net.minecraft.client.gui.GuiIngame.persistantChatGUI |
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ChatGUI instance that retains all previous chat data
float net.minecraft.client.gui.GuiIngame.prevVignetteBrightness = 1.0F |
Previous frame vignette brightness (slowly changes by 1% each frame)
final Random net.minecraft.client.gui.GuiIngame.rand = new Random() |
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boolean net.minecraft.client.gui.GuiIngame.recordIsPlaying = false |
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String net.minecraft.client.gui.GuiIngame.recordPlaying = "" |
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The string specifying which record music is playing
int net.minecraft.client.gui.GuiIngame.recordPlayingUpFor = 0 |
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How many ticks the record playing message will be displayed
int net.minecraft.client.gui.GuiIngame.remainingHighlightTicks |
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Remaining ticks the item highlight should be visible
int net.minecraft.client.gui.GuiIngame.updateCounter = 0 |
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The documentation for this class was generated from the following file:
- C:/Users/LazDude/Downloads/MinecraftModding/YATS/forge/mcp/src/minecraft/net/minecraft/client/gui/GuiIngame.java