net.minecraft.village.Village.Village |
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net.minecraft.village.Village.Village |
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World |
par1World) | |
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void net.minecraft.village.Village.addOrRenewAgressor |
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EntityLiving |
par1EntityLiving) | |
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void net.minecraft.village.Village.addVillageDoorInfo |
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VillageDoorInfo |
par1VillageDoorInfo) | |
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void net.minecraft.village.Village.endMatingSeason |
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Prevent villager breeding for a fixed interval of time
VillageDoorInfo net.minecraft.village.Village.findNearestDoor |
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int |
par1, |
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int |
par2, |
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int |
par3 |
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VillageDoorInfo net.minecraft.village.Village.findNearestDoorUnrestricted |
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int |
par1, |
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int |
par2, |
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int |
par3 |
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Find a door suitable for shelter. If there are more doors in a distance of 16 blocks, then the least restricted one (i.e. the one protecting the lowest number of villagers) of them is chosen, else the nearest one regardless of restriction.
void net.minecraft.village.Village.func_82683_b |
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int |
par1) | |
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void net.minecraft.village.Village.func_82691_a |
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World |
par1World) | |
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int net.minecraft.village.Village.getNumVillageDoors |
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Actually get num village door info entries, but that boils down to number of doors. Called by EntityAIVillagerMate and VillageSiege
int net.minecraft.village.Village.getNumVillagers |
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int net.minecraft.village.Village.getReputationForPlayer |
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String |
par1Str) | |
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Return the village reputation for a player
int net.minecraft.village.Village.getTicksSinceLastDoorAdding |
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VillageDoorInfo net.minecraft.village.Village.getVillageDoorAt |
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int |
par1, |
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int |
par2, |
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int |
par3 |
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List net.minecraft.village.Village.getVillageDoorInfoList |
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called only by class EntityAIMoveThroughVillage
int net.minecraft.village.Village.getVillageRadius |
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boolean net.minecraft.village.Village.isAnnihilated |
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Returns true, if there is not a single village door left. Called by VillageCollection
boolean net.minecraft.village.Village.isInRange |
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int |
par1, |
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int |
par2, |
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int |
par3 |
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Returns true, if the given coordinates are within the bounding box of the village.
boolean net.minecraft.village.Village.isMatingSeason |
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Return whether villagers mating refractory period has passed
boolean net.minecraft.village.Village.isPlayerReputationTooLow |
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String |
par1Str) | |
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Return whether this player has a too low reputation with this village.
void net.minecraft.village.Village.readVillageDataFromNBT |
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NBTTagCompound |
par1NBTTagCompound) | |
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Read this village's data from NBT.
int net.minecraft.village.Village.setReputationForPlayer |
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String |
par1Str, |
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int |
par2 |
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Set the village reputation for a player.
void net.minecraft.village.Village.tick |
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int |
par1) | |
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void net.minecraft.village.Village.writeVillageDataToNBT |
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NBTTagCompound |
par1NBTTagCompound) | |
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Write this village's data to NBT.
The documentation for this class was generated from the following file:
- C:/Users/LazDude/Downloads/MinecraftModding/YATS/forge/mcp/src/minecraft/net/minecraft/village/Village.java