net.minecraft.server.management.PlayerManager.PlayerManager |
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WorldServer |
par1WorldServer, |
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int |
par2 |
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void net.minecraft.server.management.PlayerManager.addPlayer |
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EntityPlayerMP |
par1EntityPlayerMP) | |
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void net.minecraft.server.management.PlayerManager.filterChunkLoadQueue |
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EntityPlayerMP |
par1EntityPlayerMP) | |
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Removes all chunks from the given player's chunk load queue that are not in viewing range of the player.
void net.minecraft.server.management.PlayerManager.flagChunkForUpdate |
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int |
par1, |
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int |
par2, |
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int |
par3 |
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) |
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the "PlayerInstance"/ chunkWatcher will send this chunk to all players who are in line of sight
static int net.minecraft.server.management.PlayerManager.getFurthestViewableBlock |
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int |
par0) | |
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static |
Get the furthest viewable block given player's view distance
PlayerInstance net.minecraft.server.management.PlayerManager.getOrCreateChunkWatcher |
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int |
par1, |
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int |
par2, |
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boolean |
par3 |
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WorldServer net.minecraft.server.management.PlayerManager.getWorldServer |
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boolean net.minecraft.server.management.PlayerManager.isPlayerWatchingChunk |
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EntityPlayerMP |
par1EntityPlayerMP, |
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int |
par2, |
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int |
par3 |
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) |
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void net.minecraft.server.management.PlayerManager.removePlayer |
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EntityPlayerMP |
par1EntityPlayerMP) | |
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void net.minecraft.server.management.PlayerManager.updateMountedMovingPlayer |
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EntityPlayerMP |
par1EntityPlayerMP) | |
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update chunks around a player being moved by server logic (e.g. cart, boat)
void net.minecraft.server.management.PlayerManager.updatePlayerInstances |
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updates all the player instances that need to be updated
The documentation for this class was generated from the following file:
- C:/Users/LazDude/Downloads/MinecraftModding/YATS/forge/mcp/src/minecraft/net/minecraft/server/management/PlayerManager.java