YATS/Forge Documentation
|
Static Public Member Functions | |
static boolean | func_72531_a (NetLoginHandler par0NetLoginHandler, boolean par1) |
Public Attributes | |
final TcpConnection | myTCPConnection |
boolean | connectionComplete = false |
String | clientUsername = null |
net.minecraft.network.NetLoginHandler.NetLoginHandler | ( | MinecraftServer | par1MinecraftServer, |
Socket | par2Socket, | ||
String | par3Str | ||
) | throws IOException |
void net.minecraft.network.NetLoginHandler.completeConnection | ( | String | s) |
|
static |
|
virtual |
Implements net.minecraft.network.packet.NetHandler.
String net.minecraft.network.NetLoginHandler.getUsernameAndAddress | ( | ) |
void net.minecraft.network.NetLoginHandler.handleClientCommand | ( | Packet205ClientCommand | par1Packet205ClientCommand) |
void net.minecraft.network.NetLoginHandler.handleClientProtocol | ( | Packet2ClientProtocol | par1Packet2ClientProtocol) |
void net.minecraft.network.NetLoginHandler.handleCustomPayload | ( | Packet250CustomPayload | par1Packet250CustomPayload) |
void net.minecraft.network.NetLoginHandler.handleErrorMessage | ( | String | par1Str, |
Object[] | par2ArrayOfObj | ||
) |
void net.minecraft.network.NetLoginHandler.handleLogin | ( | Packet1Login | par1Packet1Login) |
void net.minecraft.network.NetLoginHandler.handleServerPing | ( | Packet254ServerPing | par1Packet254ServerPing) |
Handle a server ping packet.
void net.minecraft.network.NetLoginHandler.handleSharedKey | ( | Packet252SharedKey | par1Packet252SharedKey) |
|
virtual |
Implements net.minecraft.network.packet.NetHandler.
void net.minecraft.network.NetLoginHandler.initializePlayerConnection | ( | ) |
on success the specified username is connected to the minecraftInstance, otherwise they are packet255'd
|
virtual |
determine if it is a server handler
Implements net.minecraft.network.packet.NetHandler.
void net.minecraft.network.NetLoginHandler.raiseErrorAndDisconnect | ( | String | par1Str) |
void net.minecraft.network.NetLoginHandler.tryLogin | ( | ) |
Logs the user in if a login packet is found, otherwise keeps processing network packets unless the timeout has occurred.
void net.minecraft.network.NetLoginHandler.unexpectedPacket | ( | Packet | par1Packet) |
Default handler called for packets that don't have their own handlers in NetClientHandler; currentlly does nothing.
String net.minecraft.network.NetLoginHandler.clientUsername = null |
boolean net.minecraft.network.NetLoginHandler.connectionComplete = false |
final TcpConnection net.minecraft.network.NetLoginHandler.myTCPConnection |