static synchronized ByteBuffer net.minecraft.client.renderer.GLAllocation.createDirectByteBuffer |
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Creates and returns a direct byte buffer with the specified capacity. Applies native ordering to speed up access.
static FloatBuffer net.minecraft.client.renderer.GLAllocation.createDirectFloatBuffer |
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Creates and returns a direct float buffer with the specified capacity. Applies native ordering to speed up access.
static IntBuffer net.minecraft.client.renderer.GLAllocation.createDirectIntBuffer |
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Creates and returns a direct int buffer with the specified capacity. Applies native ordering to speed up access.
static synchronized void net.minecraft.client.renderer.GLAllocation.deleteDisplayLists |
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static synchronized void net.minecraft.client.renderer.GLAllocation.deleteTexturesAndDisplayLists |
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Deletes all textures and display lists. Called when Minecraft is shutdown to free up resources.
static synchronized void net.minecraft.client.renderer.GLAllocation.func_98302_b |
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static synchronized int net.minecraft.client.renderer.GLAllocation.generateDisplayLists |
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Generates the specified number of display lists and returns the first index.
static synchronized int net.minecraft.client.renderer.GLAllocation.generateTextureNames |
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Generates texture names and stores them in the specified buffer.
The documentation for this class was generated from the following file:
- C:/Users/LazDude/Downloads/MinecraftModding/YATS/forge/mcp/src/minecraft/net/minecraft/client/renderer/GLAllocation.java