YATS/Forge Documentation
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Public Member Functions | |
LoadingScreenRenderer (Minecraft par1Minecraft) | |
void | resetProgressAndMessage (String par1Str) |
void | displayProgressMessage (String par1Str) |
void | func_73722_d (String par1Str) |
void | resetProgresAndWorkingMessage (String par1Str) |
void | setLoadingProgress (int par1) |
void | onNoMoreProgress () |
net.minecraft.client.gui.LoadingScreenRenderer.LoadingScreenRenderer | ( | Minecraft | par1Minecraft) |
void net.minecraft.client.gui.LoadingScreenRenderer.displayProgressMessage | ( | String | par1Str) |
"Saving level", or the loading,or downloading equivelent
Implements net.minecraft.util.IProgressUpdate.
void net.minecraft.client.gui.LoadingScreenRenderer.func_73722_d | ( | String | par1Str) |
void net.minecraft.client.gui.LoadingScreenRenderer.onNoMoreProgress | ( | ) |
called when there is no more progress to be had, both on completion and failure
Implements net.minecraft.util.IProgressUpdate.
void net.minecraft.client.gui.LoadingScreenRenderer.resetProgresAndWorkingMessage | ( | String | par1Str) |
This is called with "Working..." by resetProgressAndMessage
Implements net.minecraft.util.IProgressUpdate.
void net.minecraft.client.gui.LoadingScreenRenderer.resetProgressAndMessage | ( | String | par1Str) |
this string, followed by "working..." and then the "% complete" are the 3 lines shown. This resets progress to 0, and the WorkingString to "working...".
Implements net.minecraft.util.IProgressUpdate.
void net.minecraft.client.gui.LoadingScreenRenderer.setLoadingProgress | ( | int | par1) |
Updates the progress bar on the loading screen to the specified amount. Args: loadProgress
Implements net.minecraft.util.IProgressUpdate.