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| SoundManager () |
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void | loadSoundSettings (GameSettings par1GameSettings) |
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void | onSoundOptionsChanged () |
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void | closeMinecraft () |
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void | addSound (String par1Str, File par2File) |
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void | addStreaming (String par1Str, File par2File) |
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void | addMusic (String par1Str, File par2File) |
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void | playRandomMusicIfReady () |
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void | setListener (EntityLiving par1EntityLiving, float par2) |
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void | stopAllSounds () |
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void | playStreaming (String par1Str, float par2, float par3, float par4) |
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void | updateSoundLocation (Entity par1Entity) |
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void | updateSoundLocation (Entity par1Entity, Entity par2Entity) |
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boolean | isEntitySoundPlaying (Entity par1Entity) |
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void | stopEntitySound (Entity par1Entity) |
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void | setEntitySoundVolume (Entity par1Entity, float par2) |
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void | setEntitySoundPitch (Entity par1Entity, float par2) |
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void | playEntitySound (String par1Str, Entity par2Entity, float par3, float par4, boolean par5) |
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void | playSound (String par1Str, float par2, float par3, float par4, float par5, float par6) |
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void | playSoundFX (String par1Str, float par2, float par3) |
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void | pauseAllSounds () |
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void | resumeAllSounds () |
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void | func_92071_g () |
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void | func_92070_a (String par1Str, float par2, float par3, float par4, float par5, float par6, int par7) |
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net.minecraft.client.audio.SoundManager.SoundManager |
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void net.minecraft.client.audio.SoundManager.addMusic |
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String |
par1Str, |
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File |
par2File |
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void net.minecraft.client.audio.SoundManager.addSound |
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String |
par1Str, |
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File |
par2File |
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Adds a sounds with the name from the file. Args: name, file
void net.minecraft.client.audio.SoundManager.addStreaming |
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String |
par1Str, |
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File |
par2File |
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Adds an audio file to the streaming SoundPool.
void net.minecraft.client.audio.SoundManager.closeMinecraft |
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void net.minecraft.client.audio.SoundManager.func_92070_a |
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String |
par1Str, |
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float |
par2, |
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float |
par3, |
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float |
par4, |
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float |
par5, |
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float |
par6, |
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int |
par7 |
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void net.minecraft.client.audio.SoundManager.func_92071_g |
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boolean net.minecraft.client.audio.SoundManager.isEntitySoundPlaying |
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Entity |
par1Entity) | |
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Returns true if a sound is currently associated with the given entity, or false otherwise.
void net.minecraft.client.audio.SoundManager.loadSoundSettings |
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GameSettings |
par1GameSettings) | |
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Used for loading sound settings from GameSettings
void net.minecraft.client.audio.SoundManager.onSoundOptionsChanged |
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Called when one of the sound level options has changed.
void net.minecraft.client.audio.SoundManager.pauseAllSounds |
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Pauses all currently playing sounds
void net.minecraft.client.audio.SoundManager.playEntitySound |
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String |
par1Str, |
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Entity |
par2Entity, |
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float |
par3, |
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float |
par4, |
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boolean |
par5 |
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If a sound is already playing from the given entity, update the position and velocity of that sound to match the entity. Otherwise, start playing a sound from that entity. Setting the last flag to true will prevent other sounds from overriding this one. Args: The sound name, the entity, the volume, the pitch, priority
void net.minecraft.client.audio.SoundManager.playRandomMusicIfReady |
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If its time to play new music it starts it up.
void net.minecraft.client.audio.SoundManager.playSound |
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String |
par1Str, |
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float |
par2, |
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float |
par3, |
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float |
par4, |
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float |
par5, |
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float |
par6 |
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Plays a sound. Args: soundName, x, y, z, volume, pitch
void net.minecraft.client.audio.SoundManager.playSoundFX |
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String |
par1Str, |
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float |
par2, |
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float |
par3 |
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Plays a sound effect with the volume and pitch of the parameters passed. The sound isn't affected by position of the player (full volume and center balanced)
void net.minecraft.client.audio.SoundManager.playStreaming |
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String |
par1Str, |
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float |
par2, |
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float |
par3, |
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float |
par4 |
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void net.minecraft.client.audio.SoundManager.resumeAllSounds |
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Resumes playing all currently playing sounds (after pauseAllSounds)
void net.minecraft.client.audio.SoundManager.setEntitySoundPitch |
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Entity |
par1Entity, |
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float |
par2 |
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Sets the pitch of the sound associated with the given entity, if one is playing. Args: the entity, the pitch
void net.minecraft.client.audio.SoundManager.setEntitySoundVolume |
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Entity |
par1Entity, |
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float |
par2 |
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Sets the volume of the sound associated with the given entity, if one is playing. The volume is scaled by the global sound volume. Args: the entity, the volume (from 0 to 1)
void net.minecraft.client.audio.SoundManager.setListener |
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EntityLiving |
par1EntityLiving, |
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float |
par2 |
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Sets the listener of sounds
void net.minecraft.client.audio.SoundManager.stopAllSounds |
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Stops all currently playing sounds
void net.minecraft.client.audio.SoundManager.stopEntitySound |
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Entity |
par1Entity) | |
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Stops playing the sound associated with the given entity
void net.minecraft.client.audio.SoundManager.updateSoundLocation |
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Entity |
par1Entity) | |
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Updates the sound associated with the entity with that entity's position and velocity. Args: the entity
void net.minecraft.client.audio.SoundManager.updateSoundLocation |
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Entity |
par1Entity, |
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Entity |
par2Entity |
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Updates the sound associated with soundEntity with the position and velocity of trackEntity. Args: soundEntity, trackEntity
int net.minecraft.client.audio.SoundManager.MUSIC_INTERVAL = 12000 |
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static |
SoundSystem net.minecraft.client.audio.SoundManager.sndSystem |
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static |
A reference to the sound system.
Sound pool containing music.
Sound pool containing sounds.
Sound pool containing streaming audio.
The documentation for this class was generated from the following file:
- C:/Users/LazDude/Downloads/MinecraftModding/YATS/forge/mcp/src/minecraft/net/minecraft/client/audio/SoundManager.java