YATS/Forge Documentation
|
Additional Inherited Members | |
Public Member Functions inherited from net.minecraft.tileentity.TileEntity | |
World | getWorldObj () |
void | setWorldObj (World par1World) |
boolean | func_70309_m () |
void | readFromNBT (NBTTagCompound par1NBTTagCompound) |
void | writeToNBT (NBTTagCompound par1NBTTagCompound) |
void | updateEntity () |
int | getBlockMetadata () |
void | onInventoryChanged () |
double | getDistanceFrom (double par1, double par3, double par5) |
double | getMaxRenderDistanceSquared () |
Block | getBlockType () |
Packet | getDescriptionPacket () |
boolean | isInvalid () |
void | invalidate () |
void | validate () |
boolean | receiveClientEvent (int par1, int par2) |
void | updateContainingBlockInfo () |
void | func_85027_a (CrashReportCategory par1CrashReportCategory) |
boolean | canUpdate () |
void | onDataPacket (INetworkManager net, Packet132TileEntityData pkt) |
void | onChunkUnload () |
boolean | shouldRefresh (int oldID, int newID, int oldMeta, int newMeta, World world, int x, int y, int z) |
boolean | shouldRenderInPass (int pass) |
AxisAlignedBB | getRenderBoundingBox () |
Static Public Member Functions inherited from net.minecraft.tileentity.TileEntity | |
static void | addMapping (Class par0Class, String par1Str) |
static TileEntity | createAndLoadEntity (NBTTagCompound par0NBTTagCompound) |
Public Attributes inherited from net.minecraft.tileentity.TileEntity | |
World | worldObj |
int | xCoord |
int | yCoord |
int | zCoord |
int | blockMetadata = -1 |
Block | blockType |
Static Public Attributes inherited from net.minecraft.tileentity.TileEntity | |
static final AxisAlignedBB | INFINITE_EXTENT_AABB = AxisAlignedBB.getBoundingBox(Double.NEGATIVE_INFINITY, Double.NEGATIVE_INFINITY, Double.NEGATIVE_INFINITY, Double.POSITIVE_INFINITY, Double.POSITIVE_INFINITY, Double.POSITIVE_INFINITY) |
Protected Attributes inherited from net.minecraft.tileentity.TileEntity | |
boolean | tileEntityInvalid |
Created with IntelliJ IDEA. User: Alex Date: 5/10/13 Time: 1:23 PM To change this template use File | Settings | File Templates.