static int net.minecraftforge.client.MinecraftForgeClient.getRenderPass |
( |
) | |
|
|
static |
static int net.minecraftforge.client.MinecraftForgeClient.getStencilBits |
( |
) | |
|
|
static |
static void net.minecraftforge.client.MinecraftForgeClient.preloadTexture |
( |
String |
texture) | |
|
|
static |
NO-OP now. Not needed with new texturing system in MC 1.5
static void net.minecraftforge.client.MinecraftForgeClient.registerItemRenderer |
( |
int |
itemID, |
|
|
IItemRenderer |
renderer |
|
) |
| |
|
static |
Register a custom renderer for a specific item. This can be used to render the item in-world as an EntityItem, when the item is equipped, or when the item is in an inventory slot.
- Parameters
-
itemID | The item ID (shifted index) to handle rendering. |
renderer | The IItemRenderer interface that handles rendering for this item. |
static void net.minecraftforge.client.MinecraftForgeClient.releaseStencilBit |
( |
int |
bit) | |
|
|
static |
Release the stencil bit for other use
- Parameters
-
static int net.minecraftforge.client.MinecraftForgeClient.reserveStencilBit |
( |
) | |
|
|
static |
Reserve a stencil bit for use in rendering
- Returns
- A bit or -1 if no further stencil bits are available
The documentation for this class was generated from the following file: