void net.minecraft.world.gen.structure.StructureStart.generateStructure |
( |
World |
par1World, |
|
|
Random |
par2Random, |
|
|
StructureBoundingBox |
par3StructureBoundingBox |
|
) |
| |
Keeps iterating Structure Pieces and spawning them until the checks tell it to stop
LinkedList net.minecraft.world.gen.structure.StructureStart.getComponents |
( |
) | |
|
boolean net.minecraft.world.gen.structure.StructureStart.isSizeableStructure |
( |
) | |
|
currently only defined for Villages, returns true if Village has more than 2 non-road components
void net.minecraft.world.gen.structure.StructureStart.markAvailableHeight |
( |
World |
par1World, |
|
|
Random |
par2Random, |
|
|
int |
par3 |
|
) |
| |
|
protected |
offsets the structure Bounding Boxes up to a certain height, typically 63 - 10
void net.minecraft.world.gen.structure.StructureStart.setRandomHeight |
( |
World |
par1World, |
|
|
Random |
par2Random, |
|
|
int |
par3, |
|
|
int |
par4 |
|
) |
| |
|
protected |
void net.minecraft.world.gen.structure.StructureStart.updateBoundingBox |
( |
) | |
|
|
protected |
Calculates total bounding box based on components' bounding boxes and saves it to boundingBox
LinkedList net.minecraft.world.gen.structure.StructureStart.components = new LinkedList() |
|
protected |
List of all StructureComponents that are part of this structure
The documentation for this class was generated from the following file:
- C:/Users/LazDude/Downloads/MinecraftModding/YATS/forge/mcp/src/minecraft/net/minecraft/world/gen/structure/StructureStart.java