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net.minecraft.world.gen.structure.ComponentScatteredFeatureDesertPyramid Class Reference

Inherits net.minecraft.world.gen.structure.ComponentScatteredFeature.

Public Member Functions

 ComponentScatteredFeatureDesertPyramid (Random par1Random, int par2, int par3)
 
boolean addComponentParts (World par1World, Random par2Random, StructureBoundingBox par3StructureBoundingBox)
 

Static Public Attributes

static final
WeightedRandomChestContent[] 
itemsToGenerateInTemple = new WeightedRandomChestContent[] {new WeightedRandomChestContent(Item.diamond.itemID, 0, 1, 3, 3), new WeightedRandomChestContent(Item.ingotIron.itemID, 0, 1, 5, 10), new WeightedRandomChestContent(Item.ingotGold.itemID, 0, 2, 7, 15), new WeightedRandomChestContent(Item.emerald.itemID, 0, 1, 3, 2), new WeightedRandomChestContent(Item.bone.itemID, 0, 4, 6, 20), new WeightedRandomChestContent(Item.rottenFlesh.itemID, 0, 3, 7, 16)}
 

Additional Inherited Members

- Static Public Member Functions inherited from net.minecraft.world.gen.structure.StructureComponent
static StructureComponent findIntersecting (List par0List, StructureBoundingBox par1StructureBoundingBox)
 
- Protected Member Functions inherited from net.minecraft.world.gen.structure.ComponentScatteredFeature
 ComponentScatteredFeature (Random par1Random, int par2, int par3, int par4, int par5, int par6, int par7)
 
boolean func_74935_a (World par1World, StructureBoundingBox par2StructureBoundingBox, int par3)
 
- Protected Attributes inherited from net.minecraft.world.gen.structure.ComponentScatteredFeature
final int scatteredFeatureSizeX
 
final int scatteredFeatureSizeY
 
final int scatteredFeatureSizeZ
 
int field_74936_d = -1
 

Constructor & Destructor Documentation

net.minecraft.world.gen.structure.ComponentScatteredFeatureDesertPyramid.ComponentScatteredFeatureDesertPyramid ( Random  par1Random,
int  par2,
int  par3 
)

Member Function Documentation

boolean net.minecraft.world.gen.structure.ComponentScatteredFeatureDesertPyramid.addComponentParts ( World  par1World,
Random  par2Random,
StructureBoundingBox  par3StructureBoundingBox 
)
virtual

second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...

Implements net.minecraft.world.gen.structure.StructureComponent.

Member Data Documentation

final WeightedRandomChestContent [] net.minecraft.world.gen.structure.ComponentScatteredFeatureDesertPyramid.itemsToGenerateInTemple = new WeightedRandomChestContent[] {new WeightedRandomChestContent(Item.diamond.itemID, 0, 1, 3, 3), new WeightedRandomChestContent(Item.ingotIron.itemID, 0, 1, 5, 10), new WeightedRandomChestContent(Item.ingotGold.itemID, 0, 2, 7, 15), new WeightedRandomChestContent(Item.emerald.itemID, 0, 1, 3, 2), new WeightedRandomChestContent(Item.bone.itemID, 0, 4, 6, 20), new WeightedRandomChestContent(Item.rottenFlesh.itemID, 0, 3, 7, 16)}
static

List of items to generate in chests of Temples.


The documentation for this class was generated from the following file: