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net.minecraft.world.gen.structure.ComponentMineshaftStairs Class Reference
Inheritance diagram for net.minecraft.world.gen.structure.ComponentMineshaftStairs:
net.minecraft.world.gen.structure.StructureComponent

Public Member Functions

 ComponentMineshaftStairs (int par1, Random par2Random, StructureBoundingBox par3StructureBoundingBox, int par4)
 
void buildComponent (StructureComponent par1StructureComponent, List par2List, Random par3Random)
 
boolean addComponentParts (World par1World, Random par2Random, StructureBoundingBox par3StructureBoundingBox)
 
- Public Member Functions inherited from net.minecraft.world.gen.structure.StructureComponent
void buildComponent (StructureComponent par1StructureComponent, List par2List, Random par3Random)
 
StructureBoundingBox getBoundingBox ()
 
int getComponentType ()
 
ChunkPosition getCenter ()
 

Static Public Member Functions

static StructureBoundingBox findValidPlacement (List par0List, Random par1Random, int par2, int par3, int par4, int par5)
 
- Static Public Member Functions inherited from net.minecraft.world.gen.structure.StructureComponent
static StructureComponent findIntersecting (List par0List, StructureBoundingBox par1StructureBoundingBox)
 

Additional Inherited Members

- Protected Member Functions inherited from net.minecraft.world.gen.structure.StructureComponent
 StructureComponent (int par1)
 
boolean isLiquidInStructureBoundingBox (World par1World, StructureBoundingBox par2StructureBoundingBox)
 
int getXWithOffset (int par1, int par2)
 
int getYWithOffset (int par1)
 
int getZWithOffset (int par1, int par2)
 
int getMetadataWithOffset (int par1, int par2)
 
void placeBlockAtCurrentPosition (World par1World, int par2, int par3, int par4, int par5, int par6, StructureBoundingBox par7StructureBoundingBox)
 
int getBlockIdAtCurrentPosition (World par1World, int par2, int par3, int par4, StructureBoundingBox par5StructureBoundingBox)
 
void fillWithAir (World par1World, StructureBoundingBox par2StructureBoundingBox, int par3, int par4, int par5, int par6, int par7, int par8)
 
void fillWithBlocks (World par1World, StructureBoundingBox par2StructureBoundingBox, int par3, int par4, int par5, int par6, int par7, int par8, int par9, int par10, boolean par11)
 
void fillWithMetadataBlocks (World par1World, StructureBoundingBox par2StructureBoundingBox, int par3, int par4, int par5, int par6, int par7, int par8, int par9, int par10, int par11, int par12, boolean par13)
 
void fillWithRandomizedBlocks (World par1World, StructureBoundingBox par2StructureBoundingBox, int par3, int par4, int par5, int par6, int par7, int par8, boolean par9, Random par10Random, StructurePieceBlockSelector par11StructurePieceBlockSelector)
 
void randomlyFillWithBlocks (World par1World, StructureBoundingBox par2StructureBoundingBox, Random par3Random, float par4, int par5, int par6, int par7, int par8, int par9, int par10, int par11, int par12, boolean par13)
 
void randomlyPlaceBlock (World par1World, StructureBoundingBox par2StructureBoundingBox, Random par3Random, float par4, int par5, int par6, int par7, int par8, int par9)
 
void randomlyRareFillWithBlocks (World par1World, StructureBoundingBox par2StructureBoundingBox, int par3, int par4, int par5, int par6, int par7, int par8, int par9, boolean par10)
 
void clearCurrentPositionBlocksUpwards (World par1World, int par2, int par3, int par4, StructureBoundingBox par5StructureBoundingBox)
 
void fillCurrentPositionBlocksDownwards (World par1World, int par2, int par3, int par4, int par5, int par6, StructureBoundingBox par7StructureBoundingBox)
 
boolean generateStructureChestContents (World par1World, StructureBoundingBox par2StructureBoundingBox, Random par3Random, int par4, int par5, int par6, WeightedRandomChestContent[] par7ArrayOfWeightedRandomChestContent, int par8)
 
boolean generateStructureDispenserContents (World par1World, StructureBoundingBox par2StructureBoundingBox, Random par3Random, int par4, int par5, int par6, int par7, WeightedRandomChestContent[] par8ArrayOfWeightedRandomChestContent, int par9)
 
void placeDoorAtCurrentPosition (World par1World, StructureBoundingBox par2StructureBoundingBox, Random par3Random, int par4, int par5, int par6, int par7)
 
- Protected Attributes inherited from net.minecraft.world.gen.structure.StructureComponent
StructureBoundingBox boundingBox
 
int coordBaseMode
 
int componentType
 

Constructor & Destructor Documentation

net.minecraft.world.gen.structure.ComponentMineshaftStairs.ComponentMineshaftStairs ( int  par1,
Random  par2Random,
StructureBoundingBox  par3StructureBoundingBox,
int  par4 
)

Member Function Documentation

boolean net.minecraft.world.gen.structure.ComponentMineshaftStairs.addComponentParts ( World  par1World,
Random  par2Random,
StructureBoundingBox  par3StructureBoundingBox 
)
virtual

second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes Mineshafts at the end, it adds Fences...

Implements net.minecraft.world.gen.structure.StructureComponent.

void net.minecraft.world.gen.structure.ComponentMineshaftStairs.buildComponent ( StructureComponent  par1StructureComponent,
List  par2List,
Random  par3Random 
)

Initiates construction of the Structure Component picked, at the current Location of StructGen

static StructureBoundingBox net.minecraft.world.gen.structure.ComponentMineshaftStairs.findValidPlacement ( List  par0List,
Random  par1Random,
int  par2,
int  par3,
int  par4,
int  par5 
)
static

Trys to find a valid place to put this component.


The documentation for this class was generated from the following file: