activeChunkSet | net.minecraft.world.World | |
addBlockEvent(int par1, int par2, int par3, int par4, int par5, int par6) | net.minecraft.world.WorldServer | |
addLoadedEntities(List par1List) | net.minecraft.world.World | |
addTileEntity(Collection par1Collection) | net.minecraft.world.World | |
addTileEntity(TileEntity entity) | net.minecraft.world.World | |
addWeatherEffect(Entity par1Entity) | net.minecraft.world.WorldServer | |
addWorldAccess(IWorldAccess par1IWorldAccess) | net.minecraft.world.World | |
addWorldInfoToCrashReport(CrashReport par1CrashReport) | net.minecraft.world.World | |
allPlayersSleeping | net.minecraft.world.WorldServer | |
areAllPlayersAsleep() | net.minecraft.world.WorldServer | |
blockExists(int par1, int par2, int par3) | net.minecraft.world.World | |
blockGetRenderType(int par1, int par2, int par3) | net.minecraft.world.World | |
blockHasTileEntity(int par1, int par2, int par3) | net.minecraft.world.World | |
bonusChestContent | net.minecraft.world.WorldServer | static |
calculateInitialSkylight() | net.minecraft.world.World | |
calculateInitialWeatherBody() | net.minecraft.world.World | |
calculateSkylightSubtracted(float par1) | net.minecraft.world.World | |
canBlockFreeze(int par1, int par2, int par3, boolean par4) | net.minecraft.world.World | |
canBlockFreezeBody(int par1, int par2, int par3, boolean par4) | net.minecraft.world.World | |
canBlockSeeTheSky(int par1, int par2, int par3) | net.minecraft.world.World | |
canLightningStrikeAt(int par1, int par2, int par3) | net.minecraft.world.World | |
canMineBlock(EntityPlayer par1EntityPlayer, int par2, int par3, int par4) | net.minecraft.world.WorldServer | |
canMineBlockBody(EntityPlayer par1EntityPlayer, int par2, int par3, int par4) | net.minecraft.world.WorldServer | |
canNotSave | net.minecraft.world.WorldServer | |
canPlaceEntityOnSide(int par1, int par2, int par3, int par4, boolean par5, int par6, Entity par7Entity, ItemStack par8ItemStack) | net.minecraft.world.World | |
canSnowAt(int par1, int par2, int par3) | net.minecraft.world.World | |
canSnowAtBody(int par1, int par2, int par3) | net.minecraft.world.World | |
checkBlockCollision(AxisAlignedBB par1AxisAlignedBB) | net.minecraft.world.World | |
checkChunksExist(int par1, int par2, int par3, int par4, int par5, int par6) | net.minecraft.world.World | |
checkNoEntityCollision(AxisAlignedBB par1AxisAlignedBB) | net.minecraft.world.World | |
checkNoEntityCollision(AxisAlignedBB par1AxisAlignedBB, Entity par2Entity) | net.minecraft.world.World | |
checkSessionLock() | net.minecraft.world.World | |
chunkExists(int par1, int par2) | net.minecraft.world.World | protected |
chunkProvider | net.minecraft.world.World | protected |
countEntities(Class par1Class) | net.minecraft.world.World | |
countEntities(EnumCreatureType type, boolean forSpawnCount) | net.minecraft.world.World | |
createBonusChest() | net.minecraft.world.WorldServer | protected |
createChunkProvider() | net.minecraft.world.WorldServer | protectedvirtual |
createExplosion(Entity par1Entity, double par2, double par4, double par6, float par8, boolean par9) | net.minecraft.world.World | |
createSpawnPosition(WorldSettings par1WorldSettings) | net.minecraft.world.WorldServer | protected |
customTeleporters | net.minecraft.world.WorldServer | |
destroyBlock(int par1, int par2, int par3, boolean par4) | net.minecraft.world.World | |
destroyBlockInWorldPartially(int par1, int par2, int par3, int par4, int par5) | net.minecraft.world.World | |
difficultySetting | net.minecraft.world.World | |
DIST_HASH_MAGIC | net.minecraft.world.World | protected |
doChunksNearChunkExist(int par1, int par2, int par3, int par4) | net.minecraft.world.World | |
doesBlockHaveSolidTopSurface(int par1, int par2, int par3) | net.minecraft.world.World | |
doneChunks | net.minecraft.world.WorldServer | protected |
drawCloudsBody(float par1) | net.minecraft.world.World | |
extendedLevelsInChunkCache() | net.minecraft.world.World | |
extinguishFire(EntityPlayer par1EntityPlayer, int par2, int par3, int par4, int par5) | net.minecraft.world.World | |
findClosestStructure(String par1Str, int par2, int par3, int par4) | net.minecraft.world.World | |
findingSpawnPoint | net.minecraft.world.World | |
findNearestEntityWithinAABB(Class par1Class, AxisAlignedBB par2AxisAlignedBB, Entity par3Entity) | net.minecraft.world.World | |
finishSetup() | net.minecraft.world.World | protected |
flush() | net.minecraft.world.WorldServer | |
func_104140_m() | net.minecraft.world.WorldServer | |
func_82735_a(EntityMinecart par1EntityMinecart) | net.minecraft.world.World | |
func_82738_a(long par1) | net.minecraft.world.World | |
func_82739_e(int par1, int par2, int par3, int par4, int par5) | net.minecraft.world.World | |
func_82740_a(int par1, int par2, int par3, int par4, int par5, int par6) | net.minecraft.world.WorldServer | |
func_85174_u(int par1, int par2, int par3) | net.minecraft.world.World | |
func_92088_a(double par1, double par3, double par5, double par7, double par9, double par11, NBTTagCompound par13NBTTagCompound) | net.minecraft.world.World | |
func_96440_m(int par1, int par2, int par3, int par4) | net.minecraft.world.World | |
getActualHeight() | net.minecraft.world.World | |
getAllTileEntityInBox(int par1, int par2, int par3, int par4, int par5, int par6) | net.minecraft.world.WorldServer | |
getBiomeGenForCoords(int par1, int par2) | net.minecraft.world.World | |
getBiomeGenForCoordsBody(int par1, int par2) | net.minecraft.world.World | |
getBlockDensity(Vec3 par1Vec3, AxisAlignedBB par2AxisAlignedBB) | net.minecraft.world.World | |
getBlockId(int par1, int par2, int par3) | net.minecraft.world.World | |
getBlockLightOpacity(int x, int y, int z) | net.minecraft.world.World | |
getBlockLightValue(int par1, int par2, int par3) | net.minecraft.world.World | |
getBlockLightValue_do(int par1, int par2, int par3, boolean par4) | net.minecraft.world.World | |
getBlockMaterial(int par1, int par2, int par3) | net.minecraft.world.World | |
getBlockMetadata(int par1, int par2, int par3) | net.minecraft.world.World | |
getBlockPowerInput(int par1, int par2, int par3) | net.minecraft.world.World | |
getBlockTileEntity(int par1, int par2, int par3) | net.minecraft.world.World | |
getBrightness(int par1, int par2, int par3, int par4) | net.minecraft.world.World | |
getCelestialAngle(float par1) | net.minecraft.world.World | |
getCelestialAngleRadians(float par1) | net.minecraft.world.World | |
getChunkFromBlockCoords(int par1, int par2) | net.minecraft.world.World | |
getChunkFromChunkCoords(int par1, int par2) | net.minecraft.world.World | |
getChunkHeightMapMinimum(int par1, int par2) | net.minecraft.world.World | |
getChunkProvider() | net.minecraft.world.World | |
getChunkSaveLocation() | net.minecraft.world.WorldServer | |
getClosestPlayer(double par1, double par3, double par5, double par7) | net.minecraft.world.World | |
getClosestPlayerToEntity(Entity par1Entity, double par2) | net.minecraft.world.World | |
getClosestVulnerablePlayer(double par1, double par3, double par5, double par7) | net.minecraft.world.World | |
getClosestVulnerablePlayerToEntity(Entity par1Entity, double par2) | net.minecraft.world.World | |
getCloudColour(float par1) | net.minecraft.world.World | |
getCollidingBlockBounds(AxisAlignedBB par1AxisAlignedBB) | net.minecraft.world.World | |
getCollidingBoundingBoxes(Entity par1Entity, AxisAlignedBB par2AxisAlignedBB) | net.minecraft.world.World | |
getCurrentDate() | net.minecraft.world.World | |
getDebugLoadedEntities() | net.minecraft.world.World | |
getDefaultTeleporter() | net.minecraft.world.WorldServer | |
getEntitiesWithinAABB(Class par1Class, AxisAlignedBB par2AxisAlignedBB) | net.minecraft.world.World | |
getEntitiesWithinAABBExcludingEntity(Entity par1Entity, AxisAlignedBB par2AxisAlignedBB) | net.minecraft.world.World | |
getEntitiesWithinAABBExcludingEntity(Entity par1Entity, AxisAlignedBB par2AxisAlignedBB, IEntitySelector par3IEntitySelector) | net.minecraft.world.World | |
getEntityByID(int par1) | net.minecraft.world.WorldServer | virtual |
getEntityPathToXYZ(Entity par1Entity, int par2, int par3, int par4, float par5, boolean par6, boolean par7, boolean par8, boolean par9) | net.minecraft.world.World | |
getEntityTracker() | net.minecraft.world.WorldServer | |
getEntrancePortalLocation() | net.minecraft.world.WorldServer | |
getFirstUncoveredBlock(int par1, int par2) | net.minecraft.world.World | |
getFogColor(float par1) | net.minecraft.world.World | |
getFullBlockLightValue(int par1, int par2, int par3) | net.minecraft.world.World | |
getGameRules() | net.minecraft.world.World | |
getHeight() | net.minecraft.world.World | |
getHeightValue(int par1, int par2) | net.minecraft.world.World | |
getHorizon() | net.minecraft.world.World | |
getIndirectPowerLevelTo(int par1, int par2, int par3, int par4) | net.minecraft.world.World | |
getIndirectPowerOutput(int par1, int par2, int par3, int par4) | net.minecraft.world.World | |
getLightBrightness(int par1, int par2, int par3) | net.minecraft.world.World | |
getLightBrightnessForSkyBlocks(int par1, int par2, int par3, int par4) | net.minecraft.world.World | |
getLoadedEntityList() | net.minecraft.world.World | |
getMinecraftServer() | net.minecraft.world.WorldServer | |
getMoonPhase() | net.minecraft.world.World | |
getPathEntityToEntity(Entity par1Entity, Entity par2Entity, float par3, boolean par4, boolean par5, boolean par6, boolean par7) | net.minecraft.world.World | |
getPendingBlockUpdates(Chunk par1Chunk, boolean par2) | net.minecraft.world.WorldServer | |
getPersistentChunks() | net.minecraft.world.World | |
getPlayerEntityByName(String par1Str) | net.minecraft.world.World | |
getPlayerManager() | net.minecraft.world.WorldServer | |
getPrecipitationHeight(int par1, int par2) | net.minecraft.world.World | |
getProviderName() | net.minecraft.world.World | |
getRainStrength(float par1) | net.minecraft.world.World | |
getSavedLightValue(EnumSkyBlock par1EnumSkyBlock, int par2, int par3, int par4) | net.minecraft.world.World | |
getSaveHandler() | net.minecraft.world.World | |
getScoreboard() | net.minecraft.world.World | |
getSeed() | net.minecraft.world.World | |
getSkyBlockTypeBrightness(EnumSkyBlock par1EnumSkyBlock, int par2, int par3, int par4) | net.minecraft.world.World | |
getSkyColor(Entity par1Entity, float par2) | net.minecraft.world.World | |
getSkyColorBody(Entity par1Entity, float par2) | net.minecraft.world.World | |
getSpawnPoint() | net.minecraft.world.World | |
getStarBrightness(float par1) | net.minecraft.world.World | |
getStarBrightnessBody(float par1) | net.minecraft.world.World | |
getStrongestIndirectPower(int par1, int par2, int par3) | net.minecraft.world.World | |
getSunBrightness(float par1) | net.minecraft.world.World | |
getTopSolidOrLiquidBlock(int par1, int par2) | net.minecraft.world.World | |
getTotalWorldTime() | net.minecraft.world.World | |
getUniqueDataId(String par1Str) | net.minecraft.world.World | |
getWeightedThunderStrength(float par1) | net.minecraft.world.World | |
getWorldChunkManager() | net.minecraft.world.World | |
getWorldInfo() | net.minecraft.world.World | |
getWorldLogAgent() | net.minecraft.world.World | |
getWorldTime() | net.minecraft.world.World | |
getWorldVec3Pool() | net.minecraft.world.World | |
handleMaterialAcceleration(AxisAlignedBB par1AxisAlignedBB, Material par2Material, Entity par3Entity) | net.minecraft.world.World | |
initialize(WorldSettings par1WorldSettings) | net.minecraft.world.WorldServer | protected |
isAABBInMaterial(AxisAlignedBB par1AxisAlignedBB, Material par2Material) | net.minecraft.world.World | |
isAirBlock(int par1, int par2, int par3) | net.minecraft.world.World | |
isAnyLiquid(AxisAlignedBB par1AxisAlignedBB) | net.minecraft.world.World | |
isBlockFreezable(int par1, int par2, int par3) | net.minecraft.world.World | |
isBlockFreezableNaturally(int par1, int par2, int par3) | net.minecraft.world.World | |
isBlockHighHumidity(int par1, int par2, int par3) | net.minecraft.world.World | |
isBlockIndirectlyGettingPowered(int par1, int par2, int par3) | net.minecraft.world.World | |
isBlockNormalCube(int par1, int par2, int par3) | net.minecraft.world.World | |
isBlockNormalCubeDefault(int par1, int par2, int par3, boolean par4) | net.minecraft.world.World | |
isBlockOpaqueCube(int par1, int par2, int par3) | net.minecraft.world.World | |
isBlockProvidingPowerTo(int par1, int par2, int par3, int par4) | net.minecraft.world.World | |
isBlockSolidOnSide(int x, int y, int z, ForgeDirection side) | net.minecraft.world.World | |
isBlockSolidOnSide(int x, int y, int z, ForgeDirection side, boolean _default) | net.minecraft.world.World | |
isBlockTickScheduled(int par1, int par2, int par3, int par4) | net.minecraft.world.WorldServer | |
isBlockTopFacingSurfaceSolid(Block par1Block, int par2) | net.minecraft.world.World | |
isBoundingBoxBurning(AxisAlignedBB par1AxisAlignedBB) | net.minecraft.world.World | |
isDaytime() | net.minecraft.world.World | |
isMaterialInBB(AxisAlignedBB par1AxisAlignedBB, Material par2Material) | net.minecraft.world.World | |
isRaining() | net.minecraft.world.World | |
isRemote | net.minecraft.world.World | |
isThundering() | net.minecraft.world.World | |
joinEntityInSurroundings(Entity par1Entity) | net.minecraft.world.World | |
lastLightningBolt | net.minecraft.world.World | |
loadedEntityList | net.minecraft.world.World | |
loadedTileEntityList | net.minecraft.world.World | |
loadItemData(Class par1Class, String par2Str) | net.minecraft.world.World | |
mapStorage | net.minecraft.world.World | |
markBlockForRenderUpdate(int par1, int par2, int par3) | net.minecraft.world.World | |
markBlockForUpdate(int par1, int par2, int par3) | net.minecraft.world.World | |
markBlockRangeForRenderUpdate(int par1, int par2, int par3, int par4, int par5, int par6) | net.minecraft.world.World | |
markBlocksDirtyVertical(int par1, int par2, int par3, int par4) | net.minecraft.world.World | |
markTileEntityForDespawn(TileEntity par1TileEntity) | net.minecraft.world.World | |
MAX_ENTITY_RADIUS | net.minecraft.world.World | static |
moodSoundAndLightCheck(int par1, int par2, Chunk par3Chunk) | net.minecraft.world.World | protected |
newExplosion(Entity par1Entity, double par2, double par4, double par6, float par8, boolean par9, boolean par10) | net.minecraft.world.WorldServer | |
notifyBlockChange(int par1, int par2, int par3, int par4) | net.minecraft.world.World | |
notifyBlockOfNeighborChange(int par1, int par2, int par3, int par4) | net.minecraft.world.World | |
notifyBlocksOfNeighborChange(int par1, int par2, int par3, int par4) | net.minecraft.world.World | |
notifyBlocksOfNeighborChange(int par1, int par2, int par3, int par4, int par5) | net.minecraft.world.World | |
obtainEntitySkin(Entity par1Entity) | net.minecraft.world.WorldServer | protected |
perWorldStorage | net.minecraft.world.World | |
playAuxSFX(int par1, int par2, int par3, int par4, int par5) | net.minecraft.world.World | |
playAuxSFXAtEntity(EntityPlayer par1EntityPlayer, int par2, int par3, int par4, int par5, int par6) | net.minecraft.world.World | |
playerEntities | net.minecraft.world.World | |
playRecord(String par1Str, int par2, int par3, int par4) | net.minecraft.world.World | |
playSound(double par1, double par3, double par5, String par7Str, float par8, float par9, boolean par10) | net.minecraft.world.World | |
playSoundAtEntity(Entity par1Entity, String par2Str, float par3, float par4) | net.minecraft.world.World | |
playSoundEffect(double par1, double par3, double par5, String par7Str, float par8, float par9) | net.minecraft.world.World | |
playSoundToNearExcept(EntityPlayer par1EntityPlayer, String par2Str, float par3, float par4) | net.minecraft.world.World | |
prevRainingStrength | net.minecraft.world.World | |
prevThunderingStrength | net.minecraft.world.World | |
provider | net.minecraft.world.World | |
rainingStrength | net.minecraft.world.World | |
rand | net.minecraft.world.World | |
rayTraceBlocks(Vec3 par1Vec3, Vec3 par2Vec3) | net.minecraft.world.World | |
rayTraceBlocks_do(Vec3 par1Vec3, Vec3 par2Vec3, boolean par3) | net.minecraft.world.World | |
rayTraceBlocks_do_do(Vec3 par1Vec3, Vec3 par2Vec3, boolean par3, boolean par4) | net.minecraft.world.World | |
releaseEntitySkin(Entity par1Entity) | net.minecraft.world.WorldServer | |
removeBlockTileEntity(int par1, int par2, int par3) | net.minecraft.world.World | |
removeEntity(Entity par1Entity) | net.minecraft.world.World | |
removePlayerEntityDangerously(Entity par1Entity) | net.minecraft.world.World | |
removeWorldAccess(IWorldAccess par1IWorldAccess) | net.minecraft.world.World | |
resetUpdateEntityTick() | net.minecraft.world.WorldServer | |
saveAllChunks(boolean par1, IProgressUpdate par2IProgressUpdate) | net.minecraft.world.WorldServer | |
saveHandler | net.minecraft.world.World | protected |
saveLevel() | net.minecraft.world.WorldServer | protected |
scheduleBlockUpdate(int par1, int par2, int par3, int par4, int par5) | net.minecraft.world.WorldServer | |
scheduleBlockUpdateFromLoad(int par1, int par2, int par3, int par4, int par5, int par6) | net.minecraft.world.WorldServer | |
scheduledUpdatesAreImmediate | net.minecraft.world.World | |
selectEntitiesWithinAABB(Class par1Class, AxisAlignedBB par2AxisAlignedBB, IEntitySelector par3IEntitySelector) | net.minecraft.world.World | |
sendQuittingDisconnectingPacket() | net.minecraft.world.World | |
setActivePlayerChunksAndCheckLight() | net.minecraft.world.World | protected |
setAllowedSpawnTypes(boolean par1, boolean par2) | net.minecraft.world.World | |
setBlock(int par1, int par2, int par3, int par4, int par5, int par6) | net.minecraft.world.World | |
setBlock(int par1, int par2, int par3, int par4) | net.minecraft.world.World | |
setBlockMetadataWithNotify(int par1, int par2, int par3, int par4, int par5) | net.minecraft.world.World | |
setBlockTileEntity(int par1, int par2, int par3, TileEntity par4TileEntity) | net.minecraft.world.World | |
setBlockToAir(int par1, int par2, int par3) | net.minecraft.world.World | |
setEntityState(Entity par1Entity, byte par2) | net.minecraft.world.WorldServer | |
setItemData(String par1Str, WorldSavedData par2WorldSavedData) | net.minecraft.world.World | |
setLightValue(EnumSkyBlock par1EnumSkyBlock, int par2, int par3, int par4, int par5) | net.minecraft.world.World | |
setRainStrength(float par1) | net.minecraft.world.World | |
setRandomSeed(int par1, int par2, int par3) | net.minecraft.world.World | |
setSpawnLocation() | net.minecraft.world.WorldServer | |
net::minecraft::world::World.setSpawnLocation(int par1, int par2, int par3) | net.minecraft.world.World | |
setWorldTime(long par1) | net.minecraft.world.World | |
skylightSubtracted | net.minecraft.world.World | |
spawnEntityInWorld(Entity par1Entity) | net.minecraft.world.World | |
spawnHostileMobs | net.minecraft.world.World | protected |
spawnParticle(String par1Str, double par2, double par4, double par6, double par8, double par10, double par12) | net.minecraft.world.World | |
spawnPeacefulMobs | net.minecraft.world.World | protected |
spawnRandomCreature(EnumCreatureType par1EnumCreatureType, int par2, int par3, int par4) | net.minecraft.world.WorldServer | |
theChunkProviderServer | net.minecraft.world.WorldServer | |
theProfiler | net.minecraft.world.World | |
thunderingStrength | net.minecraft.world.World | |
tick() | net.minecraft.world.WorldServer | |
tickBlocksAndAmbiance() | net.minecraft.world.WorldServer | protected |
tickUpdates(boolean par1) | net.minecraft.world.WorldServer | |
toggleRain() | net.minecraft.world.World | |
uncheckedUpdateEntity(Entity par1Entity, boolean par2) | net.minecraft.world.WorldServer | |
unloadedEntityList | net.minecraft.world.World | protected |
unloadEntities(List par1List) | net.minecraft.world.World | |
updateAllLightTypes(int par1, int par2, int par3) | net.minecraft.world.World | |
updateAllPlayersSleepingFlag() | net.minecraft.world.WorldServer | |
updateEntities() | net.minecraft.world.WorldServer | |
updateEntity(Entity par1Entity) | net.minecraft.world.World | |
updateEntityWithOptionalForce(Entity par1Entity, boolean par2) | net.minecraft.world.WorldServer | |
updateLCG | net.minecraft.world.World | protected |
updateLightByType(EnumSkyBlock par1EnumSkyBlock, int par2, int par3, int par4) | net.minecraft.world.World | |
updateTileEntityChunkAndDoNothing(int par1, int par2, int par3, TileEntity par4TileEntity) | net.minecraft.world.World | |
updateWeather() | net.minecraft.world.WorldServer | protected |
updateWeatherBody() | net.minecraft.world.World | |
villageCollectionObj | net.minecraft.world.World | |
villageSiegeObj | net.minecraft.world.World | protected |
wakeAllPlayers() | net.minecraft.world.WorldServer | protected |
weatherEffects | net.minecraft.world.World | |
World(ISaveHandler par1ISaveHandler, String par2Str, WorldProvider par3WorldProvider, WorldSettings par4WorldSettings, Profiler par5Profiler, ILogAgent par6ILogAgent) | net.minecraft.world.World | |
World(ISaveHandler par1ISaveHandler, String par2Str, WorldSettings par3WorldSettings, WorldProvider par4WorldProvider, Profiler par5Profiler, ILogAgent par6ILogAgent) | net.minecraft.world.World | |
worldAccesses | net.minecraft.world.World | protected |
worldInfo | net.minecraft.world.World | protected |
worldScoreboard | net.minecraft.world.World | protected |
WorldServer(MinecraftServer par1MinecraftServer, ISaveHandler par2ISaveHandler, String par3Str, int par4, WorldSettings par5WorldSettings, Profiler par6Profiler, ILogAgent par7ILogAgent) | net.minecraft.world.WorldServer | |