net.minecraft.util.Timer.Timer |
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void net.minecraft.util.Timer.updateTimer |
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Updates all fields of the Timer using the current time
float net.minecraft.util.Timer.elapsedPartialTicks = 0.0F |
How much time has elapsed since the last tick, in ticks (range: 0.0 - 1.0).
int net.minecraft.util.Timer.elapsedTicks |
How many full ticks have turned over since the last call to updateTimer(), capped at 10.
float net.minecraft.util.Timer.renderPartialTicks |
How much time has elapsed since the last tick, in ticks, for use by display rendering routines (range: 0.0 - 1.0). This field is frozen if the display is paused to eliminate jitter.
float net.minecraft.util.Timer.timerSpeed = 1.0F |
A multiplier to make the timer (and therefore the game) go faster or slower. 0.5 makes the game run at half- speed.
The documentation for this class was generated from the following file:
- C:/Users/LazDude/Downloads/MinecraftModding/YATS/forge/mcp/src/minecraft/net/minecraft/util/Timer.java