YATS/Forge Documentation
 All Classes Namespaces Files Functions Variables Enumerator Pages
net.minecraft.util.Direction Class Reference

Static Public Member Functions

static int getMovementDirection (double par0, double par2)
 

Static Public Attributes

static final int[] offsetX = new int[] {0, -1, 0, 1}
 
static final int[] offsetZ = new int[] {1, 0, -1, 0}
 
static final String[] directions = new String[] {"SOUTH", "WEST", "NORTH", "EAST"}
 
static final int[] directionToFacing = new int[] {3, 4, 2, 5}
 
static final int[] facingToDirection = new int[] { -1, -1, 2, 0, 1, 3}
 
static final int[] rotateOpposite = new int[] {2, 3, 0, 1}
 
static final int[] rotateRight = new int[] {1, 2, 3, 0}
 
static final int[] rotateLeft = new int[] {3, 0, 1, 2}
 
static final int[][] bedDirection = new int[][] {{1, 0, 3, 2, 5, 4}, {1, 0, 5, 4, 2, 3}, {1, 0, 2, 3, 4, 5}, {1, 0, 4, 5, 3, 2}}
 

Member Function Documentation

static int net.minecraft.util.Direction.getMovementDirection ( double  par0,
double  par2 
)
static

Returns the movement direction from a velocity vector.

Member Data Documentation

final int [][] net.minecraft.util.Direction.bedDirection = new int[][] {{1, 0, 3, 2, 5, 4}, {1, 0, 5, 4, 2, 3}, {1, 0, 2, 3, 4, 5}, {1, 0, 4, 5, 3, 2}}
static
final String [] net.minecraft.util.Direction.directions = new String[] {"SOUTH", "WEST", "NORTH", "EAST"}
static
final int [] net.minecraft.util.Direction.directionToFacing = new int[] {3, 4, 2, 5}
static

Maps a Direction value (2D) to a Facing value (3D).

final int [] net.minecraft.util.Direction.facingToDirection = new int[] { -1, -1, 2, 0, 1, 3}
static

Maps a Facing value (3D) to a Direction value (2D).

final int [] net.minecraft.util.Direction.offsetX = new int[] {0, -1, 0, 1}
static
final int [] net.minecraft.util.Direction.offsetZ = new int[] {1, 0, -1, 0}
static
final int [] net.minecraft.util.Direction.rotateLeft = new int[] {3, 0, 1, 2}
static

Maps a direction to that to the left of it.

final int [] net.minecraft.util.Direction.rotateOpposite = new int[] {2, 3, 0, 1}
static

Maps a direction to that opposite of it.

final int [] net.minecraft.util.Direction.rotateRight = new int[] {1, 2, 3, 0}
static

Maps a direction to that to the right of it.


The documentation for this class was generated from the following file: