net.minecraft.pathfinding.PathEntity.PathEntity |
( |
PathPoint[] |
par1ArrayOfPathPoint) | |
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int net.minecraft.pathfinding.PathEntity.getCurrentPathIndex |
( |
) | |
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int net.minecraft.pathfinding.PathEntity.getCurrentPathLength |
( |
) | |
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PathPoint net.minecraft.pathfinding.PathEntity.getFinalPathPoint |
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) | |
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PathPoint net.minecraft.pathfinding.PathEntity.getPathPointFromIndex |
( |
int |
par1) | |
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return the PathPoint located at the specified PathIndex, usually the current one
Vec3 net.minecraft.pathfinding.PathEntity.getPosition |
( |
Entity |
par1Entity) | |
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returns the current PathEntity target node as Vec3D
Vec3 net.minecraft.pathfinding.PathEntity.getVectorFromIndex |
( |
Entity |
par1Entity, |
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int |
par2 |
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) |
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Gets the vector of the PathPoint associated with the given index.
void net.minecraft.pathfinding.PathEntity.incrementPathIndex |
( |
) | |
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Directs this path to the next point in its array
boolean net.minecraft.pathfinding.PathEntity.isDestinationSame |
( |
Vec3 |
par1Vec3) | |
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boolean net.minecraft.pathfinding.PathEntity.isFinished |
( |
) | |
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Returns true if this path has reached the end
boolean net.minecraft.pathfinding.PathEntity.isSamePath |
( |
PathEntity |
par1PathEntity) | |
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Returns true if the EntityPath are the same. Non instance related equals.
void net.minecraft.pathfinding.PathEntity.setCurrentPathIndex |
( |
int |
par1) | |
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void net.minecraft.pathfinding.PathEntity.setCurrentPathLength |
( |
int |
par1) | |
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The documentation for this class was generated from the following file:
- C:/Users/LazDude/Downloads/MinecraftModding/YATS/forge/mcp/src/minecraft/net/minecraft/pathfinding/PathEntity.java