net.minecraft.entity.ai.EntityAIPlay.EntityAIPlay |
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EntityVillager |
par1EntityVillager, |
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float |
par2 |
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boolean net.minecraft.entity.ai.EntityAIPlay.continueExecuting |
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Returns whether an in-progress EntityAIBase should continue executing
void net.minecraft.entity.ai.EntityAIPlay.resetTask |
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boolean net.minecraft.entity.ai.EntityAIPlay.shouldExecute |
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virtual |
void net.minecraft.entity.ai.EntityAIPlay.startExecuting |
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Execute a one shot task or start executing a continuous task
void net.minecraft.entity.ai.EntityAIPlay.updateTask |
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The documentation for this class was generated from the following file:
- C:/Users/LazDude/Downloads/MinecraftModding/YATS/forge/mcp/src/minecraft/net/minecraft/entity/ai/EntityAIPlay.java