net.minecraft.entity.ai.EntityAIFollowParent.EntityAIFollowParent |
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EntityAnimal |
par1EntityAnimal, |
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float |
par2 |
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) |
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boolean net.minecraft.entity.ai.EntityAIFollowParent.continueExecuting |
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Returns whether an in-progress EntityAIBase should continue executing
void net.minecraft.entity.ai.EntityAIFollowParent.resetTask |
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boolean net.minecraft.entity.ai.EntityAIFollowParent.shouldExecute |
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virtual |
void net.minecraft.entity.ai.EntityAIFollowParent.startExecuting |
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Execute a one shot task or start executing a continuous task
void net.minecraft.entity.ai.EntityAIFollowParent.updateTask |
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The documentation for this class was generated from the following file: