net.minecraft.entity.ai.EntityAIControlledByPlayer.EntityAIControlledByPlayer |
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EntityLiving |
par1EntityLiving, |
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float |
par2 |
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void net.minecraft.entity.ai.EntityAIControlledByPlayer.boostSpeed |
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Boost the entity's movement speed.
boolean net.minecraft.entity.ai.EntityAIControlledByPlayer.isControlledByPlayer |
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Return whether the entity is being controlled by a player.
boolean net.minecraft.entity.ai.EntityAIControlledByPlayer.isSpeedBoosted |
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Return whether the entity's speed is boosted.
void net.minecraft.entity.ai.EntityAIControlledByPlayer.resetTask |
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boolean net.minecraft.entity.ai.EntityAIControlledByPlayer.shouldExecute |
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virtual |
void net.minecraft.entity.ai.EntityAIControlledByPlayer.startExecuting |
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Execute a one shot task or start executing a continuous task
void net.minecraft.entity.ai.EntityAIControlledByPlayer.updateTask |
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The documentation for this class was generated from the following file: