net.minecraft.entity.ai.EntityAIAvoidEntity.EntityAIAvoidEntity |
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EntityCreature |
par1EntityCreature, |
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Class |
par2Class, |
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float |
par3, |
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float |
par4, |
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float |
par5 |
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boolean net.minecraft.entity.ai.EntityAIAvoidEntity.continueExecuting |
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Returns whether an in-progress EntityAIBase should continue executing
void net.minecraft.entity.ai.EntityAIAvoidEntity.resetTask |
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boolean net.minecraft.entity.ai.EntityAIAvoidEntity.shouldExecute |
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virtual |
void net.minecraft.entity.ai.EntityAIAvoidEntity.startExecuting |
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Execute a one shot task or start executing a continuous task
void net.minecraft.entity.ai.EntityAIAvoidEntity.updateTask |
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final IEntitySelector net.minecraft.entity.ai.EntityAIAvoidEntity.field_98218_a = new EntityAIAvoidEntitySelector(this) |
The documentation for this class was generated from the following file:
- C:/Users/LazDude/Downloads/MinecraftModding/YATS/forge/mcp/src/minecraft/net/minecraft/entity/ai/EntityAIAvoidEntity.java