doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9) | net.minecraft.client.renderer.entity.RenderVillager | virtual |
doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9) | net.minecraft.client.renderer.entity.RenderVillager | |
doRenderShadowAndFire(Entity par1Entity, double par2, double par4, double par6, float par8, float par9) | net.minecraft.client.renderer.entity.Render | |
func_82408_c(EntityLiving par1EntityLiving, int par2, float par3) | net.minecraft.client.renderer.entity.RenderLiving | protected |
func_96449_a(EntityLiving par1EntityLiving, double par2, double par4, double par6, String par8Str, float par9, double par10) | net.minecraft.client.renderer.entity.RenderLiving | protected |
func_98190_a(EntityLiving par1EntityLiving) | net.minecraft.client.renderer.entity.RenderLiving | protected |
getColorMultiplier(EntityLiving par1EntityLiving, float par2, float par3) | net.minecraft.client.renderer.entity.RenderLiving | protected |
getDeathMaxRotation(EntityLiving par1EntityLiving) | net.minecraft.client.renderer.entity.RenderLiving | protected |
getFontRendererFromRenderManager() | net.minecraft.client.renderer.entity.Render | |
handleRotationFloat(EntityLiving par1EntityLiving, float par2) | net.minecraft.client.renderer.entity.RenderLiving | protected |
inheritRenderPass(EntityLiving par1EntityLiving, int par2, float par3) | net.minecraft.client.renderer.entity.RenderLiving | protected |
loadDownloadableImageTexture(String par1Str, String par2Str) | net.minecraft.client.renderer.entity.Render | protected |
loadTexture(String par1Str) | net.minecraft.client.renderer.entity.Render | protected |
mainModel | net.minecraft.client.renderer.entity.RenderLiving | protected |
NAME_TAG_RANGE | net.minecraft.client.renderer.entity.RenderLiving | static |
NAME_TAG_RANGE_SNEAK | net.minecraft.client.renderer.entity.RenderLiving | static |
passSpecialRender(EntityLiving par1EntityLiving, double par2, double par4, double par6) | net.minecraft.client.renderer.entity.RenderLiving | protected |
preRenderCallback(EntityLiving par1EntityLiving, float par2) | net.minecraft.client.renderer.entity.RenderVillager | protected |
preRenderVillager(EntityVillager par1EntityVillager, float par2) | net.minecraft.client.renderer.entity.RenderVillager | protected |
renderAABB(AxisAlignedBB par0AxisAlignedBB) | net.minecraft.client.renderer.entity.Render | static |
renderArrowsStuckInEntity(EntityLiving par1EntityLiving, float par2) | net.minecraft.client.renderer.entity.RenderLiving | protected |
renderBlocks | net.minecraft.client.renderer.entity.Render | protected |
renderEquippedItems(EntityLiving par1EntityLiving, float par2) | net.minecraft.client.renderer.entity.RenderVillager | protected |
RenderLiving(ModelBase par1ModelBase, float par2) | net.minecraft.client.renderer.entity.RenderLiving | |
renderLivingAt(EntityLiving par1EntityLiving, double par2, double par4, double par6) | net.minecraft.client.renderer.entity.RenderLiving | protected |
renderLivingLabel(EntityLiving par1EntityLiving, String par2Str, double par3, double par5, double par7, int par9) | net.minecraft.client.renderer.entity.RenderLiving | protected |
renderManager | net.minecraft.client.renderer.entity.Render | protected |
renderModel(EntityLiving par1EntityLiving, float par2, float par3, float par4, float par5, float par6, float par7) | net.minecraft.client.renderer.entity.RenderLiving | protected |
renderOffsetAABB(AxisAlignedBB par0AxisAlignedBB, double par1, double par3, double par5) | net.minecraft.client.renderer.entity.Render | static |
renderPassModel | net.minecraft.client.renderer.entity.RenderLiving | protected |
renderSwingProgress(EntityLiving par1EntityLiving, float par2) | net.minecraft.client.renderer.entity.RenderLiving | protected |
renderVillager(EntityVillager par1EntityVillager, double par2, double par4, double par6, float par8, float par9) | net.minecraft.client.renderer.entity.RenderVillager | |
RenderVillager() | net.minecraft.client.renderer.entity.RenderVillager | |
renderVillagerEquipedItems(EntityVillager par1EntityVillager, float par2) | net.minecraft.client.renderer.entity.RenderVillager | protected |
rotateCorpse(EntityLiving par1EntityLiving, float par2, float par3, float par4) | net.minecraft.client.renderer.entity.RenderLiving | protected |
setRenderManager(RenderManager par1RenderManager) | net.minecraft.client.renderer.entity.Render | |
setRenderPassModel(ModelBase par1ModelBase) | net.minecraft.client.renderer.entity.RenderLiving | |
shadowOpaque | net.minecraft.client.renderer.entity.Render | protected |
shadowSize | net.minecraft.client.renderer.entity.Render | protected |
shouldRenderPass(EntityLiving par1EntityLiving, int par2, float par3) | net.minecraft.client.renderer.entity.RenderVillager | protected |
shouldVillagerRenderPass(EntityVillager par1EntityVillager, int par2, float par3) | net.minecraft.client.renderer.entity.RenderVillager | protected |
updateIcons(IconRegister par1IconRegister) | net.minecraft.client.renderer.entity.Render | |
villagerModel | net.minecraft.client.renderer.entity.RenderVillager | protected |