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net.minecraft.client.renderer.ThreadDownloadImageData Class Reference

Public Member Functions

 ThreadDownloadImageData (String par1, IImageBuffer par2IImageBuffer)
 

Public Attributes

BufferedImage image
 
int referenceCount = 1
 
int textureName = -1
 
boolean textureSetupComplete = false
 

Constructor & Destructor Documentation

net.minecraft.client.renderer.ThreadDownloadImageData.ThreadDownloadImageData ( String  par1,
IImageBuffer  par2IImageBuffer 
)

Member Data Documentation

BufferedImage net.minecraft.client.renderer.ThreadDownloadImageData.image

The image data.

int net.minecraft.client.renderer.ThreadDownloadImageData.referenceCount = 1

Number of open references to this ThreadDownloadImageData

int net.minecraft.client.renderer.ThreadDownloadImageData.textureName = -1

The GL texture name associated with this image, or -1 if the texture has not been allocated

boolean net.minecraft.client.renderer.ThreadDownloadImageData.textureSetupComplete = false

True if the texture has been allocated and the image copied to the texture. This is reset if global rendering settings change, so that setupTexture will be called again.


The documentation for this class was generated from the following file: