aimedBow | net.minecraft.client.model.ModelBiped | |
bipedBody | net.minecraft.client.model.ModelBiped | |
bipedCloak | net.minecraft.client.model.ModelBiped | |
bipedEars | net.minecraft.client.model.ModelBiped | |
bipedHead | net.minecraft.client.model.ModelBiped | |
bipedHeadwear | net.minecraft.client.model.ModelBiped | |
bipedLeftArm | net.minecraft.client.model.ModelBiped | |
bipedLeftLeg | net.minecraft.client.model.ModelBiped | |
bipedRightArm | net.minecraft.client.model.ModelBiped | |
bipedRightLeg | net.minecraft.client.model.ModelBiped | |
boxList | net.minecraft.client.model.ModelBase | |
func_82897_a() | net.minecraft.client.model.ModelZombieVillager | |
getRandomModelBox(Random par1Random) | net.minecraft.client.model.ModelBase | |
getTextureOffset(String par1Str) | net.minecraft.client.model.ModelBase | |
heldItemLeft | net.minecraft.client.model.ModelBiped | |
heldItemRight | net.minecraft.client.model.ModelBiped | |
isChild | net.minecraft.client.model.ModelBase | |
isRiding | net.minecraft.client.model.ModelBase | |
isSneak | net.minecraft.client.model.ModelBiped | |
ModelBiped() | net.minecraft.client.model.ModelBiped | |
ModelBiped(float par1) | net.minecraft.client.model.ModelBiped | |
ModelBiped(float par1, float par2, int par3, int par4) | net.minecraft.client.model.ModelBiped | |
ModelZombieVillager() | net.minecraft.client.model.ModelZombieVillager | |
ModelZombieVillager(float par1, float par2, boolean par3) | net.minecraft.client.model.ModelZombieVillager | |
onGround | net.minecraft.client.model.ModelBase | |
render(Entity par1Entity, float par2, float par3, float par4, float par5, float par6, float par7) | net.minecraft.client.model.ModelBiped | |
renderCloak(float par1) | net.minecraft.client.model.ModelBiped | |
renderEars(float par1) | net.minecraft.client.model.ModelBiped | |
setLivingAnimations(EntityLiving par1EntityLiving, float par2, float par3, float par4) | net.minecraft.client.model.ModelBase | |
setRotationAngles(float par1, float par2, float par3, float par4, float par5, float par6, Entity par7Entity) | net.minecraft.client.model.ModelZombieVillager | |
setTextureOffset(String par1Str, int par2, int par3) | net.minecraft.client.model.ModelBase | protected |
textureHeight | net.minecraft.client.model.ModelBase | |
textureWidth | net.minecraft.client.model.ModelBase | |