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net.minecraft.client.model.ModelBat Class Reference
Inheritance diagram for net.minecraft.client.model.ModelBat:
net.minecraft.client.model.ModelBase

Public Member Functions

 ModelBat ()
 
int getBatSize ()
 
void render (Entity par1Entity, float par2, float par3, float par4, float par5, float par6, float par7)
 
- Public Member Functions inherited from net.minecraft.client.model.ModelBase
void render (Entity par1Entity, float par2, float par3, float par4, float par5, float par6, float par7)
 
void setRotationAngles (float par1, float par2, float par3, float par4, float par5, float par6, Entity par7Entity)
 
void setLivingAnimations (EntityLiving par1EntityLiving, float par2, float par3, float par4)
 
ModelRenderer getRandomModelBox (Random par1Random)
 
TextureOffset getTextureOffset (String par1Str)
 

Additional Inherited Members

- Public Attributes inherited from net.minecraft.client.model.ModelBase
float onGround
 
boolean isRiding = false
 
List boxList = new ArrayList()
 
boolean isChild = true
 
int textureWidth = 64
 
int textureHeight = 32
 
- Protected Member Functions inherited from net.minecraft.client.model.ModelBase
void setTextureOffset (String par1Str, int par2, int par3)
 

Constructor & Destructor Documentation

net.minecraft.client.model.ModelBat.ModelBat ( )

Member Function Documentation

int net.minecraft.client.model.ModelBat.getBatSize ( )

not actually sure this is size, is not used as of now, but the model would be recreated if the value changed and it seems a good match for a bats size

void net.minecraft.client.model.ModelBat.render ( Entity  par1Entity,
float  par2,
float  par3,
float  par4,
float  par5,
float  par6,
float  par7 
)

Sets the models various rotation angles then renders the model.


The documentation for this class was generated from the following file: